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761. Factional Daily Missions. - in Feedback/Requests [original thread]
More specifically than Faction Missions, I'd like to see Racial Missions. As your standing with a certain race increases, more daily missions become available (Up to 10). If you are lvl 1 Standing with a race, then you could only complete 1 of the...
- by Talos Vagheitan - at 2014.12.27 17:52:00
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762. Updated HUD [Repost] - in Feedback/Requests [original thread]
Sequal's Back wrote: I was about to create a topic about Upgrading the HUD in order to show the current bandwith. Something like x/y or, harder to program, a sidebar that expends when you run logi, and shows you how much you have left, and what...
- by Talos Vagheitan - at 2014.12.27 17:36:00
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763. Request: please remove auto inertia dampeners - in Feedback/Requests [original thread]
Atleast allow a toggle.
- by Talos Vagheitan - at 2014.12.27 17:34:00
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764. The Commando needs a grenade slot and EWAR - in Feedback/Requests [original thread]
At the minimum I feel Commandos need grenades. +1
- by Talos Vagheitan - at 2014.12.27 05:06:00
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765. Updated HUD [Repost] - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: The only thing I agree with is a repairing indicator, which should be the yellow glowing effect our screens use to have. Everything else in that list is superfluous. Really? You see no use whatsoever in seeing exactly w...
- by Talos Vagheitan - at 2014.12.26 23:04:00
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766. Factional Daily Missions. - in Feedback/Requests [original thread]
I propose having separate Factional Missions, and Public Missions. Factional Missions would obviously have to be completed in FW They would be broken down by race. As your standing with a race increases, more racial missions would become availab...
- by Talos Vagheitan - at 2014.12.26 22:48:00
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767. Updated HUD [Repost] - in Feedback/Requests [original thread]
This is being reposted from General Discussion. Here's what the HUD needs. - Racial variants with different color schemes - An indicator when you have a repair tool active on you - Either a warpoint counter, or a graphic showing which type of O...
- by Talos Vagheitan - at 2014.12.26 22:43:00
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768. [REQUEST:] Won/Lost games end immediately - in Feedback/Requests [original thread]
When a team reaches zero clones it should activate a " Last man standing " mode to finish the game. Redlines would disappear, and the team with 0 clones left would display the chevron indicators for the other team. The winning team would have 6...
- by Talos Vagheitan - at 2014.10.29 16:47:00
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769. Cloak weapon delay - in Feedback/Requests [original thread]
I recommend reducing the weapon delay for sidearms. This would still nerf shotgun scouts, but also give more of a role to sidearms. Giving scouts more of a reason to spec into them. Nova Knives would also have an advantage over shotguns, othe...
- by Talos Vagheitan - at 2014.10.29 05:53:00
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770. [Legion Idea] BPOs for Dust Loyalty - in Feedback/Requests [original thread]
Good idea
- by Talos Vagheitan - at 2014.05.04 03:45:00
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771. CCP, please divert all of your resources to this issue - in Feedback/Requests [original thread]
IZI doro wrote: Talos Vagheitan wrote: I just want the the Simulation Mode modified: -0% ISK/WP -200% SP/WP (Not sure if the weekly cap would be involved with this) -Meta lvl cap of fittings/items set to 2-3 (Allowing not only starter f...
- by Talos Vagheitan - at 2014.05.02 02:54:00
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772. Increase Fitting Limit - in Feedback/Requests [original thread]
And folders!
- by Talos Vagheitan - at 2014.05.02 02:38:00
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773. 36vs36 - in Feedback/Requests [original thread]
BLOOD Ruler wrote: A game mode that allows you to set how many people you want.Like everyone's favorite number in FPS 36 on 36.That or if you want to settle a score then 1 on 1. You can settle for a squad one as well with a little 4 on 4. Anyon...
- by Talos Vagheitan - at 2014.05.02 02:38:00
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774. CCP, please divert all of your resources to this issue - in Feedback/Requests [original thread]
Joseph Carmine wrote: Solid, But one problem: What do you do with people who have edited their starter fits? Only free (or very cheap) starter fits that have limited customization.
- by Talos Vagheitan - at 2014.05.02 02:12:00
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775. CCP, please divert all of your resources to this issue - in Feedback/Requests [original thread]
Dauth Jenkins wrote: What is this with reducing squad size in ambush? Squads are created before any battle is even queued into. So if I have a 6 man squad set up for ambush and skirmish, would the other two just be kicked out? What's the prob...
- by Talos Vagheitan - at 2014.04.30 14:07:00
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776. A more casual game mode - in Feedback/Requests [original thread]
Still need this!
- by Talos Vagheitan - at 2014.04.30 07:34:00
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777. CCP, please divert all of your resources to this issue - in Feedback/Requests [original thread]
CCP, I defend you guys on most things. I think Dust is great and has the potential to be one of the best shooters of all time. But I have to be completely honest, THE NEW PLAYER EXPERIENCE SUCKS I have gotten a decent handful of people to tr...
- by Talos Vagheitan - at 2014.04.30 05:36:00
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778. New starter fits please: Heavy AV - in Feedback/Requests [original thread]
+1 for more starter fits! ... ALL the starter fits! (And a game mode where those are all you can wear, but that's a different topic)
- by Talos Vagheitan - at 2014.04.29 21:29:00
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779. uplink camping counter - in Feedback/Requests [original thread]
Interesting idea. I'd wouldn't mind seeing a special type of link that does this though, rather than all links. Or simply the proto links
- by Talos Vagheitan - at 2014.04.29 21:24:00
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780. Tier based queues 4 fair game play - in Feedback/Requests [original thread]
The-Errorist wrote: This solution would be better. SP isn't a good measure of one's skill and it wouldn't be great for matchmaking. Sorry, but that convoluted formula just wouldn't be effective. There is no way to measure "player skill" o...
- by Talos Vagheitan - at 2014.04.28 19:41:00
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