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1241. [Request] ACTIVE dropsuit modules (similar to "superpowers") - in Feedback/Requests [original thread]
i want to have an ammo regen mod. activating it drains your shields completely and diverts the power to a bunch of nanites, or whatevers in a nanohive
- by Talos Alomar - at 2012.11.18 02:30:00
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1242. Counter-Strike Syndrome - in General Discussions [original thread]
to those of you unhappy about the isk payouts - just remember that this is a beta. you are going to lose it all eventually. just spend a bunch use fun equipment and get good kills. if you need to grind out some isk then use cheap fits, but what a...
- by Talos Alomar - at 2012.11.16 15:50:00
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1243. The problem with AV - in Feedback/Requests [original thread]
great thread. +1.
- by Talos Alomar - at 2012.11.16 03:06:00
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1244. Which unrevealed Racial Variant weapon type are you most interested in seeing? - in General Discussions [original thread]
i want to see a caldari rail pistol. it would be great to have a side arm with a little bit of range. another thing i want is an Amarr gatling laser.
- by Talos Alomar - at 2012.11.16 00:59:00
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1245. [request] speed bonus for using lighter weapons. - in Feedback/Requests [original thread]
Jason Pearson wrote: I believe it's already in place.. I switch between my Main weapon to my SMG and I run faster. if it is in effect, i guess it's not really all that noticeable. i've never really seen a difference between having an smg ou...
- by Talos Alomar - at 2012.11.16 00:52:00
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1246. Pistol fury - in General Discussions [original thread]
Blunt Smkr wrote: Garrett Blacknova wrote: Blunt Smkr wrote: Pistol is old news used it last build can be op if u can aim cause headshots can easily 1shot someone but small clip though. An shotguns are just stupid no reason a militia can ...
- by Talos Alomar - at 2012.11.15 20:48:00
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1247. REQUEST -- points for rehacking...MANDATORY - in Feedback/Requests [original thread]
BASSMEANT wrote: incentive? winning is the incentive!! you sissies with your need for gold stars. how about take out ALL the points and make it all based on win loss then if you win, factor in your stats per game if you lose you get nothing...
- by Talos Alomar - at 2012.11.15 20:44:00
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1248. Reasons to live: Warpoint Multiplier - in Feedback/Requests [original thread]
Unknown 009545 wrote: I like the idea, but I would be concerned about precision strikes becoming too frequent. which is why i think that this should only affect SP, instead of WP. it makes sense lore wise. the longer your clone stays aliv...
- by Talos Alomar - at 2012.11.15 20:38:00
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1249. [request] speed bonus for using lighter weapons. - in Feedback/Requests [original thread]
I would like to see a speed bonus applied for fits that put a lighter weapon in a slot. for instance the logi is normally really slow, so if you arm him tih a smg (a side arm) you would be putting it into the light weapon slot. since the smg would...
- by Talos Alomar - at 2012.11.15 20:32:00
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1250. Pistol fury - in General Discussions [original thread]
Russkaya Smert wrote: Anyone else feel bad for using nothing but a scrambler pistol and taking out multiple targets before being dropped? Its just wrong, but feels so right. Side note, heavies with light machine guns run virtually unopposed by ...
- by Talos Alomar - at 2012.11.15 20:15:00
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1251. Profile dampeners fit all slots - in Technical Support/Bugs [original thread]
I figured i would come here to sy i'm getting the same thing, and will abuse the ever-loving kitter out of being able to stack 3 profile dampeners on a BPO scout suit. it's my duty, isn't it?
- by Talos Alomar - at 2012.11.15 05:53:00
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1252. Shield Bias (Shields >> Armor) - in Feedback/Requests [original thread]
Cross Atu wrote: im-+bal-+ance /im-ębal+Öns/ Noun: Lack of proportion or relation between corresponding things: "imbalance of power". If we have Shields > Armor, or Armor > Shields then something has to change. At present armor is on ...
- by Talos Alomar - at 2012.11.15 04:56:00
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1253. Black OPS HAVs - Can CCP clarify? - in General Discussions [original thread]
BobThe843CakeMan wrote: Tech Ohm Eaven wrote: Captain-Awesome wrote: Scheneighnay McBob wrote: Black ops HAVs are why I want to spec into tanks- however, this will take a massive amount of ISK and SP, so it's an unrealistic thought for...
- by Talos Alomar - at 2012.11.15 04:00:00
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1254. WHAT THE KITTEN WAS THAT??? - in General Discussions [original thread]
The dark cloud wrote: blueberrys ah joyfull times. I still remember the guy who tossed a nano hive on my head instead off reviving me. And just spawning and making up a big blue blob wont grant you a win. After all most off the players cant eve...
- by Talos Alomar - at 2012.11.15 03:58:00
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1255. Forge gun sound effects - in General Discussions [original thread]
Sylwester Dziewiecki wrote: Russkaya Smert wrote: Lol he said muff. Sorry for offtopick but wtf 'muff' is? just search for it on google images.
- by Talos Alomar - at 2012.11.15 03:48:00
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1256. to anyone who uses the "Toxin" ICD-9 - in General Discussions [original thread]
Sleepy Zan wrote: I feel SMGs are underrated, the toxin still tears through heavies does anyone know the exact bonus kinetic damage gets vs armor? i've never been able to get anyone to sit still long enough to find out with their shields do...
- by Talos Alomar - at 2012.11.15 03:43:00
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1257. Any word for us beta testers to get perks once it off beta? - in General Discussions [original thread]
I think if we get any BPOs for doing this, it should be a basic cpu booster.
- by Talos Alomar - at 2012.11.11 18:30:00
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1258. Non-lethal Weapons - in General Discussions [original thread]
Spawn lock - any target that dies while under effect of the program has a delay before being able to respawn - higher levels means more time added. could really turn the course of a battle if you remove the right merc.
- by Talos Alomar - at 2012.11.11 18:20:00
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1259. Solutions for the tactical AR problem - in General Discussions [original thread]
6. change the Tactical AR to a light caldari Railgun with a much lower rate of fire and upped headshot bonus. more weapons with varied functions - everybody wins.
- by Talos Alomar - at 2012.11.11 06:14:00
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1260. No Reset for Next Build - in General Discussions [original thread]
Tyrus Four wrote: aww crap. this means I will have to remake my character. I've been spending aurum and skill points as if there were going to be a wipe, so I'm basically trying everything, rather than making a focused character. was gonna fo...
- by Talos Alomar - at 2012.11.10 21:37:00
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