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141. The Heavy machine gun, Accuratly inacurate - in General Discussions [original thread]
That just seems odd to me, but seeing it in action is kinda hard to deny. Seemed like earlier builds didn't act like that, I wonder if this is a recent bug?
- by Talos Alomar - at 2013.11.13 01:41:00
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142. The Heavy machine gun, Accuratly inacurate - in General Discussions [original thread]
That links not working for me.
- by Talos Alomar - at 2013.11.13 01:28:00
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143. Consistent Mechanics in Racial Weapons- Caldari Spool up Time and Cal Assault Bonus - in General Discussions [original thread]
Going along with what the previous posters have said I'd have to agree that you wouldn't need to worry about race specific assault suits having race specific weapon bonuses killing diversity. If someone is going assault spec you can be pretty we...
- by Talos Alomar - at 2013.11.11 04:11:00
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144. Consistent Mechanics in Racial Weapons- Caldari Spool up Time and Cal Assault Bonus - in General Discussions [original thread]
+1. I don't think that the spool up time needs to be upped for the RR either. dropping .2 secs to .1 secs would be pretty good for a bonus.
- by Talos Alomar - at 2013.11.10 19:13:00
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145. What do you guy's think of Dropsuit Race Bonuses?(Idea sharing thread) - in General Discussions [original thread]
I like the idea of giving the racial basic frame a bonus that applies to logistics and assault suits as well. I hate the fact that there is a bonus less ~400k SP sink before getting to a racial spec. There should also be a general theme to the a...
- by Talos Alomar - at 2013.11.10 19:01:00
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146. The Weekend Hangover Thread - in General Discussions [original thread]
Signed as well. Drank a whole lot of whiskey at a cast party.
- by Talos Alomar - at 2013.11.09 16:22:00
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147. Scrambler Weapons and Amarr Assault Suits - in General Discussions [original thread]
Dexter307 wrote: I though the skill was faster cool down, not decreased heat build up. Scrambler op - faster cool down Amarr assault - lower heat build up for lasers
- by Talos Alomar - at 2013.11.08 15:39:00
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148. Scrambler Weapons and Amarr Assault Suits - in General Discussions [original thread]
Eldest Dragon wrote: I meant i'm 5 operations not prof btw, I was wondering how many more shots amarr assault got for sure though, nice to know. Thnx protocake, good info bro, i'll make a mental note of it. +1 for the informative post. T...
- by Talos Alomar - at 2013.11.08 15:33:00
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149. Scrambler Weapons and Amarr Assault Suits - in General Discussions [original thread]
Protocake JR wrote: Talos Alomar wrote: the laser bonus applies in full to scrambler weaponry. sometimes testing it is a bit wonky due to the fact that heat is applied per second, so the faster you pull the trigger the more shots you can get...
- by Talos Alomar - at 2013.11.08 15:30:00
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150. Scrambler Weapons and Amarr Assault Suits - in General Discussions [original thread]
the laser bonus applies in full to scrambler weaponry. sometimes testing it is a bit wonky due to the fact that heat is applied per second, so the faster you pull the trigger the more shots you can get off before OH. the laser spec bonus is the...
- by Talos Alomar - at 2013.11.08 04:51:00
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151. The AR is missing a super important balancing factor... - in General Discussions [original thread]
Meeko Fent wrote: ReGnYuM wrote: Talos Alomar wrote: So now that we're done feeding the troll... Although it is good to see an imp trolling again. takes me back. With the ranges that will be coming in 1.7 the AR's going to be outranged ...
- by Talos Alomar - at 2013.11.08 00:43:00
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152. CCP Definitely need to give us a Respec Option after U1.7 - in General Discussions [original thread]
Roy Xkillerz wrote: If you want players to come back. Then I recommand to do a sp reset. I'm looking at it from that angle too. Kind of a "we finally finished the game. please come back - here's this little bonus."
- by Talos Alomar - at 2013.11.07 13:36:00
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153. HMG needs the range of a assault rifle - in General Discussions [original thread]
Every now and then I jump into a fat suit to see if it's worthwhile again. I always switch back pretty quick. I wouldn't mind the HMG being what it is if there were another option for heavies. right now the heavies are having to deal with crippli...
- by Talos Alomar - at 2013.11.07 03:23:00
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154. The AR is missing a super important balancing factor... - in General Discussions [original thread]
ReGnYuM wrote: Nope SR ... And Killer its called pacing Pacing falls under the 'skill' umbrella. And yeah, Regnyum, provided you can aim and know how to manage the heat correctly the SCR has little trouble with ARs. It's a great feel...
- by Talos Alomar - at 2013.11.07 02:08:00
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155. The AR is missing a super important balancing factor... - in General Discussions [original thread]
ReGnYuM wrote: Talos Alomar wrote: So now that we're done feeding the troll... Although it is good to see an imp trolling again. takes me back. With the ranges that will be coming in 1.7 the AR's going to be outranged by pretty much everyt...
- by Talos Alomar - at 2013.11.07 01:37:00
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156. The AR is missing a super important balancing factor... - in General Discussions [original thread]
So now that we're done feeding the troll... Although it is good to see an imp trolling again. takes me back. With the ranges that will be coming in 1.7 the AR's going to be outranged by pretty much everything. Maybe the lack of recoil is going...
- by Talos Alomar - at 2013.11.07 01:16:00
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157. End of Assault v logi - in General Discussions [original thread]
Logistics =/= medics. Think of them as combat engineers. It makes sense that they should be able to hold their own in combat. The Amarr assault vs the amarr logi has the best dynamic between the two classes IMO. One isn't better than the other...
- by Talos Alomar - at 2013.10.29 01:26:00
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158. Winmatarr strikes again - in General Discussions [original thread]
It makes up for the low EHP and bad shield regen. It has 18 hps regen for shields after a 6 sec (or 10 if depleted) delay.
- by Talos Alomar - at 2013.10.26 16:41:00
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159. Announcement:Weapon stats! - in General Discussions [original thread]
Can we assume that all of the new rifles are going to have the same 1.5x headshot multiplier that most weapons have? or is the Rail Rifle going to share it's bigger cousin the sniper rifles headshot bonus?
- by Talos Alomar - at 2013.10.26 07:31:00
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160. Deleted DUST. - in General Discussions [original thread]
Greasepalms wrote: what's the point of deleting the client? You know you're coming back. If you really want to be a drama queen, biomass your character, not this waste of time. Who hasn't deleted the client once or twice? If you're going ...
- by Talos Alomar - at 2013.10.26 07:25:00
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