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361. BPO Lotteries - in General Discussions [original thread]
Knightshade Belladonna wrote: steadyhand amarr wrote: public players can get hold of them, if they offer enough isk that is ^^. we make the effort to take part, train and win, and as such as rewarded for your effort, if you want one put the ...
- by Talos Alomar - at 2012.10.18 02:08:00
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362. 4 corps in one battle - in General Discussions [original thread]
I would love to see this go down.
- by Talos Alomar - at 2012.10.16 01:37:00
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363. Should laser rifles have infinite ammunition? (shield power drain/capacitor) - in General Discussions [original thread]
I think ammo regeneration is the only change that rifle needs. there is no reason that your suit cant recharge the batteries from it's power grid.
- by Talos Alomar - at 2012.10.14 14:21:00
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364. Supply depots can instantly heal you (possible exploit) - in General Discussions [original thread]
supply depots should just have a heal feature. it makes sense that a supply depot would have equipment for repairing dropsuits.
- by Talos Alomar - at 2012.10.14 03:20:00
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365. Snipers Alone Could Kill This Game - in General Discussions [original thread]
STB Vermaak Doe wrote: The point is sniping is undoubtedly the easiest way to rack kills with very little risk while every other class takes a large risk My point is that I'm fine with that. The point of the sniper is to disrupt enemy infan...
- by Talos Alomar - at 2012.10.12 14:06:00
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366. Snipers Alone Could Kill This Game - in General Discussions [original thread]
STB Vermaak Doe wrote: Lusneic wrote: Ok so snipers are annoying, they sit in the hills and shoot you. On the other hand heavey's are also a pain if you run In to them, you just have to learn tactics to deal with them. But with heavys, th...
- by Talos Alomar - at 2012.10.12 04:15:00
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367. Snipers Alone Could Kill This Game - in General Discussions [original thread]
I dodge most snipers as a heavy. Most arent that good, honestly. keep your eyes sharp and call them out to your squad as you see them.
- by Talos Alomar - at 2012.10.12 04:03:00
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368. Assault Rifle are overpowerd - in General Discussions [original thread]
Sleepy Zan wrote: ARs need more recoil that is all, except for the breach so it has more of an actual use. they need alot more recoil. the militia AR fires like a laser as all rounds land on target with fully auto fire. mind you this is wi...
- by Talos Alomar - at 2012.10.11 18:35:00
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369. A message to all mercs. - in General Discussions [original thread]
Please check to see if you are a squad leader by pressing select at the start of a match. if you are a squad leader use the commands by pressing down on the d-pad and selecting a target that you want your squad to capture/protect. I suggest if yo...
- by Talos Alomar - at 2012.10.11 03:56:00
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370. This game is going to tank. - in General Discussions [original thread]
Jariel Manton wrote: Uplinks, uplinks, uplinks, uplinks. i agree that the uplinks are rather vital for establishing a safe spawn point, but it only works if people stick around to protect it. otherwise it is no better than random drops, and ...
- by Talos Alomar - at 2012.10.10 21:22:00
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371. my laser rifle goes "pew pew" - in General Discussions [original thread]
I wish we had a heavy weapons version. simply having larger batteries and more heat absorption would be awesome. you wouldnt even have to buff damage to make it worthy of a heavy slot.
- by Talos Alomar - at 2012.10.03 03:24:00
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372. is anybody else hitting invisible walls everywhere? - in General Discussions [original thread]
appears we have a ghost in the machine. Does anyone else think it might be the sleepers?
- by Talos Alomar - at 2012.10.03 03:16:00
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373. so..who likes dropping out of their mcc? - in General Discussions [original thread]
I would love having a glider so you could drop towards an objective with a squad, or some sort of ability to get in a vehicle prior to dropping in would be awesome. just imagine dropping onto the battlefield in a lav and ready to mess stuff up wit...
- by Talos Alomar - at 2012.10.03 01:21:00
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