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61. rattiti wanted: weapon mods need expanding, damage mods aren't e... - in Feedback/Requests [original thread]
the solution is easy put a soft cap on all stats so that OP doesn't happen with ROF for the CR or clip size for the HMG this way you can still fit modules while avoiding OP
- by Talon Paetznick II - at 2014.07.11 15:41:00
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62. Assault CPU/PG weapon reduction bonus should include grenades. - in Feedback/Requests [original thread]
how about a second grenade slot?
- by Talon Paetznick II - at 2014.07.11 03:07:00
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63. rattiti wanted: weapon mods need expanding, damage mods aren't e... - in Feedback/Requests [original thread]
give me mods to increase ammo pool, clip capacity, dispersion control, recoil, optics, and possibly reload speed. dust has become a game of almost pure dps vs EHP with no weapon customization also I would like to see the handheld weapon skill tre...
- by Talon Paetznick II - at 2014.07.11 03:05:00
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64. Hotfix Charlie - Update - in Feedback/Requests [original thread]
could you perhaps institute a damp bonus for min scouts 2% per level and please let me keep hack speed bonus
- by Talon Paetznick II - at 2014.07.10 04:24:00
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65. [Grenade Idea] Hellfire - in Feedback/Requests [original thread]
sorry but this is not possible one of the devs said a burn or damage over time effect was not possible due to the coding required
- by Talon Paetznick II - at 2014.06.29 03:06:00
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66. Suggestions for Charlie Hotfix No drama just suggestions please - in Feedback/Requests [original thread]
assualt suits need to gain the ability to achive an assault role instead of the usual I am just going to die quietly role
- by Talon Paetznick II - at 2014.06.21 03:33:00
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67. hotfix charlie improve assault and handheld weapon tree - in Feedback/Requests [original thread]
in a previous thread may it res in peace some buffs that were listed are nutshelled here allong with my own personal input I do not expect this to happen or even be taken into consideration in a hotfix but if there are any devs out there your atte...
- by Talon Paetznick II - at 2014.06.21 03:28:00
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68. [Feedback] HotFix Bravo - Assault Suits - in Feedback/Requests [original thread]
assaults need some love so far the most viable things I see are -more regen and base ehp -more pg/cpu -more slots -weapon modification exclusive to assaults -role bonus change my suggestions in order of above topics -base ehp improved across...
- by Talon Paetznick II - at 2014.06.20 05:31:00
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69. How to fix the Scouts so they still kill, but not OP - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: leave scouts as they are.. but get this.. give Assault suits precision and range/duration as another bonus on the suits so they are the bane of scouts who dont use Ewar no scouts should be able to evade infantry excep...
- by Talon Paetznick II - at 2014.06.20 05:00:00
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70. How to fix the Scouts so they still kill, but not OP - in Feedback/Requests [original thread]
Jadd Hatchen wrote: Echo 1991 wrote: Scouts should have had 2 side arm slots. It would be nice to try it out but a lot of scouts would lose it if that happened. I don't agree with that as a scout should have the option for a sniper rifle....
- by Talon Paetznick II - at 2014.06.20 04:58:00
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71. How to fix the Scouts so they still kill, but not OP - in Feedback/Requests [original thread]
Jadd Hatchen wrote: Kelc Ct'elpem wrote: So you find my Nova Knife Flaylock combo to be OPGǪ mmkay No, I actually think that all suits should have a regular melee knife for free. And then the nova one would jsut use a slot (high, mid, o...
- by Talon Paetznick II - at 2014.06.20 04:54:00
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72. How to fix the Scouts so they still kill, but not OP - in Feedback/Requests [original thread]
Cyrius Li-Moody wrote: I'd say the best way to nerf scouts... is... wait for it.... Making assault suits worth speccing into. yes assaults should counter scout and scouts should counter heavys it is what should but never will be the triang...
- by Talon Paetznick II - at 2014.06.20 04:51:00
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73. DAT AR!!! - in Feedback/Requests [original thread]
Onesimus Tarsus wrote: Ryme Intrinseca wrote: shaman oga wrote: Ryme Intrinseca wrote: The regular AR is unchanged is it not? More ROF, feels like a balac. Yeah, 3% more damage as well. Found the spreadsheet Dang... now where d...
- by Talon Paetznick II - at 2014.06.19 03:42:00
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74. heavy and HMG @Rattati - in Feedback/Requests [original thread]
have you considered the assualt suits. they are the private whipping boys of heavys also a good scout does not need to outstrafe a heavy they simply kill them from the start seriously though i must say i play all three suit types of all of the...
- by Talon Paetznick II - at 2014.06.19 03:40:00
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75. Differentiating the Assault and Commando specializations - in Feedback/Requests [original thread]
AmlSeb wrote: I think the problem is that the Commando is made to be a All-Out role in DUST. 10% damage bonus (that are 2 complex and 1 basic dmg mods with stacking) two light weapons and a lot of HP, that sounds more like a marauder to me than...
- by Talon Paetznick II - at 2014.06.13 04:27:00
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76. nova knife buff alternative - in Feedback/Requests [original thread]
add a vampiric health steal affect i.e. killing someone replenishes armor proportional to damage dealt adds more reward to risk of using nova knifes explanation for vampire effect: nanites are extracted from drop suit on contact (inflicting dama...
- by Talon Paetznick II - at 2014.06.12 04:54:00
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77. are we ever getting precision rifle CCP please answer me and explain - in Feedback/Requests [original thread]
I was really looking forward to the precision rifle so tell me is it delayed or dead
- by Talon Paetznick II - at 2014.06.11 03:40:00
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78. should we have racial respec - in Feedback/Requests [original thread]
PLAYSTTION wrote: Talon Paetznick II wrote: i think if starter fits are going to be altered on a racial basis we should be able to re-assign our race in accordance with this development because i for one am a mimitar user who picked the amma...
- by Talon Paetznick II - at 2014.06.11 03:33:00
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79. [Request] Add Missing Items To Marketplace(s) - in Feedback/Requests [original thread]
what about contact grenades
- by Talon Paetznick II - at 2014.06.11 03:24:00
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80. [Request] 'zealot' variants for energy weapons. - in Feedback/Requests [original thread]
would love to see this mechanic on an HMG it would go like this *gets killed by HMG (but nearly took him out)* me: "a**hole" *HMG kills self with overheat* me: "dumba** "
- by Talon Paetznick II - at 2014.06.11 03:02:00
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