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801. [Bug] Squad order and zooming makes reticle disapear - in Technical Support/Bugs [original thread]
Yes
- by Tallen Ellecon - at 2014.01.17 08:21:00
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802. [Request] New intro/tailer - in Feedback/Requests [original thread]
Jooki Chewaka wrote: dust is broken to **** and you want a new trailer... It's a different department, likely even done by the EVE team.
- by Tallen Ellecon - at 2014.01.17 03:02:00
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803. [Feedback] Null Sec PC - in Feedback/Requests [original thread]
This is an idea more suited for an EVE post but since we don't have joint forums, most of EVE neither cares at all about DUST and there would be minimal positive feedback. Currently MH PC is..... mehh I would have left more in the hand of EVE. Wh...
- by Tallen Ellecon - at 2014.01.17 02:05:00
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804. Request {CCP Fozzie to Dust} - in Feedback/Requests [original thread]
Again this is an FPS, not an RPG.
- by Tallen Ellecon - at 2014.01.17 01:42:00
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805. [Request] New intro/tailer - in Feedback/Requests [original thread]
Let's face it Dust hasn't gotten a real cinematic trailer. The two closest things are a fanfest trailer which share an EVE DUST focus and the origins trailer which for some brief moments has some cool Dust stuff. The early trailers before the...
- by Tallen Ellecon - at 2014.01.16 22:31:00
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806. [Bug] Squad order and zooming makes reticle disapear - in Technical Support/Bugs [original thread]
There is a glitch that happens when calling out squad orders and zooming in that makes the aiming dot disappear. Since half the time I snipe I remain SL to point out tank, enemy locations and the best places to drop strikes, it makes sniping infan...
- by Tallen Ellecon - at 2014.01.16 21:02:00
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807. Sniper gameplay - in Feedback/Requests [original thread]
I find that Snipers are in a good place, not great but not the redline killfest they were before. When they aren't expoiting a glitched spot it they can be countered by other snipers. Most maps aren't very sniper friendly but no map is sniper proo...
- by Tallen Ellecon - at 2014.01.16 20:58:00
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808. [Feedback] Specialization and balance. - in Feedback/Requests [original thread]
From a design perspective balance is probably on of the most difficult things to implement in a FPS/MMO hybrid. I can appreciate that it's not easy to let one weapon dominate when there are so many factors that need to be taken into account. EVE a...
- by Tallen Ellecon - at 2014.01.15 18:45:00
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809. Is there any girls playing dust - in General Discussions [original thread]
Please change the "Is" in the title to "Are"....... it's been giving me a headache the past week.
- by Tallen Ellecon - at 2014.01.15 17:30:00
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810. Skillpoint impact has to be lessened. - in Feedback/Requests [original thread]
If there was tiericide this wouldn't be necessary. Right now the problem is to get to Proto you need to max out the skills which in turn gives you the max bonuses. Now, especially with faction gear, the bonus is the only real incentive to take a m...
- by Tallen Ellecon - at 2014.01.15 17:23:00
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811. When the new rifles come out. - in Feedback/Requests [original thread]
bogeyman m wrote: Agreed. But it stands to reason that any racial specific technology would be designed by/for that race. As such, all racial weapons should be *slightly* easier to use by said race, making racial suit/eqyipment/weapon optimiza...
- by Tallen Ellecon - at 2014.01.15 06:40:00
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812. R.I.P. Mass Driver ++++++ - in Feedback/Requests [original thread]
I only use my mass driver in the research hub to defend the area around the supply depot during dominations. It's still a beast in the right situation.
- by Tallen Ellecon - at 2014.01.15 00:43:00
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813. BPOs in 1.8 - in General Discussions [original thread]
If they do an infantry rework like they did with vehicles it wouldn't surprise me if they refunded certain BPOs.
- by Tallen Ellecon - at 2014.01.15 00:06:00
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814. If a new player downloaded Dust right after the Tank Buff.... - in General Discussions [original thread]
Threvis Valan wrote: they would assume its a horribly balanced game where the tanks are ridiculously OP. After promptly going 0-27 in their third straight ambush game they would logoff, delete the game from their PS3, pop BF4 back in and never ...
- by Tallen Ellecon - at 2014.01.15 00:02:00
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815. World of Darkness or Dust514? - in General Discussions [original thread]
At this point as far as I can tell the resources go EVE>DUST>Valkyrie>WOD
- by Tallen Ellecon - at 2014.01.14 23:46:00
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816. The way I think of Renegade. - in The War Room [original thread]
Jastad wrote: I'm from italy and i think it's offensive for DDB your match.... And Sadly, Germany is not ringing for us in real world. I'm refering to WW2, and the North African and Italian campaigns both had German "ringers"
- by Tallen Ellecon - at 2014.01.14 23:32:00
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817. A visual guide to what Teiricide will do for suits. - in General Discussions [original thread]
I'm going to keep bumping this thread and pushing this idea until CCP gives us clear reasons why they aren't doing it. It solves the balance problems, adds variety, still incentives grind, and allows people to try useful things out at lower levels.
- by Tallen Ellecon - at 2014.01.14 21:26:00
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818. The way I think of Renegade. - in The War Room [original thread]
Ser Tarlon wrote: Oi let Germany go! :D i don't like it when anyone is called hidden or direkt a natzi, bad memories as a german I'm only looking at it from a military history and global political perspective, not internal politics and philo...
- by Tallen Ellecon - at 2014.01.14 21:16:00
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819. The way I think of Renegade. - in The War Room [original thread]
DJINNDicknoseturdwaffle wrote: Tallen Ellecon wrote: As a history buff it's like WW2 AE: Germany NS: Japan DDB: Italy I got the idea when AE would always ring for DDB when the match actually mattered. Oh and PD is the USSR, they may be s...
- by Tallen Ellecon - at 2014.01.14 21:07:00
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820. A visual guide to what Teiricide will do for suits. - in General Discussions [original thread]
I sure hope you've brought this to CCP. I wish modules were tiered more like they are in EVE to add more variety without making T2 ridiculously better than standard. At the same time the biggest limiting factor is that the whole module and weapon ...
- by Tallen Ellecon - at 2014.01.14 21:02:00
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