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1001. CCP - Just remove vehicles already - in General Discussions [original thread]
Lorhak Gannarsein wrote: GHOSTLY ANNIHILATOR wrote: LOL SAYS THE RAILTANKER MAD cuz he cant shoot 500 meters Nobody cares about the rail nerf. It's the hardener overnerf that's crippling. My regen, with my fully-complex fit Gunnlogi run...
- by Takahiro Kashuken - at 2014.03.29 11:21:00
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1002. Is Turret Operation working for you other tankers? - in General Discussions [original thread]
I heard they did work I cant seem to tell if they have fixed them
- by Takahiro Kashuken - at 2014.03.29 11:08:00
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1003. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
Testing Turbo wrote: Takahiro Kashuken wrote: Basic swarms which do 80% explosive damage stop the shield regen on all vehicles which has 1 active hardener on at the time of missile impact That means 2 hardeners are needed to not take any d...
- by Takahiro Kashuken - at 2014.03.29 11:06:00
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1004. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
Tupni wrote: So, shields, which are naturally 20% resistant to swarms, are so much worse than armor which has, what? Probably a natural 20% weakness to swarms and then a weaker hardener? And don't armor tanks have to waste slots and CPU/PG on r...
- by Takahiro Kashuken - at 2014.03.29 11:03:00
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1005. Yeah I'm butthurt - in General Discussions [original thread]
Monkey MAC wrote: Who wanted rid of redline tanks: dropships/tankers Who complained mlt tanks were using hardeners to beat their proto tanks: tankers Who complained blasters were useless against other tanks: tankers What does nerfing rail rang...
- by Takahiro Kashuken - at 2014.03.29 11:01:00
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1006. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
Monkey MAC wrote: Takahiro Kashuken wrote: Monkey MAC wrote: So let me get this straight you are complaing that a single volley of swarms means your tank stop shields regenerating? Lets do a little comparison. Assault Rifle at 10% effice...
- by Takahiro Kashuken - at 2014.03.28 22:15:00
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1007. Should hardeners protect the entire tank? or just the front? - in General Discussions [original thread]
Bro-metheus wrote: Takahiro Kashuken wrote: Dingleburt Bangledack wrote: Not just the front but if hardeners affected the front, sides, and back at diminishing values respectively, that might be pretty good. For Example: Shield - Front 6...
- by Takahiro Kashuken - at 2014.03.28 22:03:00
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1008. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
Bro-metheus wrote: Takahiro Kashuken wrote: Basic swarms which do 80% explosive damage stop the shield regen on all vehicles which has 1 active hardener on at the time of missile impact That means 2 hardeners are needed to not take any dam...
- by Takahiro Kashuken - at 2014.03.28 22:02:00
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1009. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
Foundation Seldon wrote: This is the way it should have been from the beginning. It is an anti-vehicle weapon that is dedicated entirely to the act of countering vehicles, there's no reason a hardener should go on to not only decrease damage ta...
- by Takahiro Kashuken - at 2014.03.28 22:01:00
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1010. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
Monkey MAC wrote: So let me get this straight you are complaing that a single volley of swarms means your tank stop shields regenerating? Lets do a little comparison. Assault Rifle at 10% efficency hits for 2 damage (there about) stops regen o...
- by Takahiro Kashuken - at 2014.03.28 21:56:00
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1011. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
The dark cloud wrote: Oh look another tanker who is upset that his godmode crutch has beeing taken away. How about instead of running 3 hardeners you put a shield extender on your tank? Oh wait you are used to easy mode tanking. Pathetic. Th...
- by Takahiro Kashuken - at 2014.03.28 21:52:00
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1012. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
Thumb Green wrote: A hit from an Anti-Vehicle weapon is supposed to stop shield regen on vehicles; it's only Anti-Infantry weapons that aren't supposed to stop it. I don't see any infantry that run Caldari suits complaining about shots from th...
- by Takahiro Kashuken - at 2014.03.28 21:49:00
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1013. Should hardeners protect the entire tank? or just the front? - in General Discussions [original thread]
Bro-metheus wrote: Takahiro Kashuken wrote: Bro-metheus wrote: Takahiro Kashuken wrote: I would say right now they dont protect that much 25% armor hardener is easily bypassed by swarms since they deal an extra 20% to armor 40% shi...
- by Takahiro Kashuken - at 2014.03.28 21:47:00
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1014. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Takahiro Kashuken wrote: Vitharr Foebane wrote: Takahiro Kashuken wrote: Vitharr Foebane wrote: dont you have a module to insta restore your shield thare ya go argument is invalid have a nice day 1 pulse...
- by Takahiro Kashuken - at 2014.03.28 21:45:00
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1015. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Takahiro Kashuken wrote: jerrmy12 kahoalii wrote: Takahiro Kashuken wrote: Basic swarms which do 80% explosive damage stop the shield regen on all vehicles which has 1 active hardener on at the time of missile ...
- by Takahiro Kashuken - at 2014.03.28 21:44:00
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1016. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
Vitharr Foebane wrote: Takahiro Kashuken wrote: Vitharr Foebane wrote: dont you have a module to insta restore your shield thare ya go argument is invalid have a nice day 1 pulse, x amount, can be 2000 to 900hp regained but cooldown g...
- by Takahiro Kashuken - at 2014.03.28 21:39:00
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1017. Should hardeners protect the entire tank? or just the front? - in General Discussions [original thread]
Dingleburt Bangledack wrote: Not just the front but if hardeners affected the front, sides, and back at diminishing values respectively, that might be pretty good. For Example: Shield - Front 60%, Sides 45%, Back 30% Armor - Front 45%, Sides ...
- by Takahiro Kashuken - at 2014.03.28 21:36:00
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1018. Should hardeners protect the entire tank? or just the front? - in General Discussions [original thread]
Bro-metheus wrote: Takahiro Kashuken wrote: I would say right now they dont protect that much 25% armor hardener is easily bypassed by swarms since they deal an extra 20% to armor 40% shield hardener seem more useless since again swarms ...
- by Takahiro Kashuken - at 2014.03.28 21:36:00
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1019. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Takahiro Kashuken wrote: Basic swarms which do 80% explosive damage stop the shield regen on all vehicles which has 1 active hardener on at the time of missile impact That means 2 hardeners are needed to not take a...
- by Takahiro Kashuken - at 2014.03.28 21:33:00
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1020. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
Vitharr Foebane wrote: dont you have a module to insta restore your shield thare ya go argument is invalid have a nice day 1 pulse, x amount, can be 2000 to 900hp regained but cooldown generally is 30-60seconds Once used shield could be f...
- by Takahiro Kashuken - at 2014.03.28 21:32:00
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