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2521. HAV large turrets having issues - in General Discussions [original thread]
Should we pitch in and get him a copy of CoD? No vehicles in the game means less stress for him because he looks close to a breakdown @OP yea turrets are broken, it prob explains why my blaster is a bit iffy at times and why it explains why it ...
- by Takahiro Kashuken - at 2013.10.08 14:21:00
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2522. Pre made AUR fits from actual veteran players instead of the current BS... - in General Discussions [original thread]
KingBabar wrote: Takahiro Kashuken wrote: loldarkcloud fits Isnt taz and dark cloud fits the same? cal logi 3 dmg mods and proto swarms with bunny hopping a requirement None of those use Cal logi as far as I know. Merely put here as ex...
- by Takahiro Kashuken - at 2013.10.08 12:14:00
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2523. Eve Orbital support. - in General Discussions [original thread]
If OB dissappear from PC/FW and even lolpubs im fine with that PC/FW is supposed to include EVE players for support instead we dont need them because warbarge strike so really the EVE players dont make or break a game at all lolpubs is lolpubs...
- by Takahiro Kashuken - at 2013.10.08 12:10:00
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2524. Pre made AUR fits from actual veteran players instead of the current BS... - in General Discussions [original thread]
loldarkcloud fits Isnt taz and dark cloud fits the same? cal logi 3 dmg mods and proto swarms with bunny hopping a requirement
- by Takahiro Kashuken - at 2013.10.08 12:06:00
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2525. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
Jakobi Wan wrote: Spkr4theDead wrote: Xaviah Reaper wrote: love how the best possible tank railgun turret doesn't even do half what a breach proto forge gun does? will that be fixed? Probably not, because infantry wants a counter to tan...
- by Takahiro Kashuken - at 2013.10.08 10:40:00
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2526. Proto complaints - in General Discussions [original thread]
I wish i could tryhard in my proto vehicle and mods but it doesnt exist :( So i use free suits instead But i have enough SP to drop into proto if needed
- by Takahiro Kashuken - at 2013.10.07 17:02:00
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2527. Vehicle Changes and Respecs - in General Discussions [original thread]
So many skills have changed/been removed - Ive done a rough total and i have about 6-10mil lost in SP due to the removal of mods/vehicles and making skills even more of a sink for no bonus ie vehicle electronics no 5% per level Basically we need ...
- by Takahiro Kashuken - at 2013.10.07 15:11:00
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2528. Why doesn't everyone go AV? - in General Discussions [original thread]
Because tanks are not a problem Unless you are blaster you can get killed if you are being a tryhard but even then nanohive + lolAVnades = dead tank lolmissiles wont kill you, and rail is rail Tanks are not to be feared anymore, its more lik...
- by Takahiro Kashuken - at 2013.10.07 14:28:00
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2529. New Blog: Where Dust Went Wrong [part 3] - in General Discussions [original thread]
This blog still active? Should have died tbh, 1month between articles is just lol
- by Takahiro Kashuken - at 2013.10.07 12:01:00
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2530. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
Spkr4theDead wrote: Takahiro Kashuken wrote: CharCharOdell wrote: Keri Starlight wrote: Detailed post and comprehensive opinions. However, I feel like the limited HP ceiling and the lack of passive resistance will cause a massive am...
- by Takahiro Kashuken - at 2013.10.07 11:05:00
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2531. Anyone excited about 1.5 update this Tuesday? - in General Discussions [original thread]
Nope More WP which means a 6man crew will be able to spam more OB, you can already get 2OB pretty easy so i expcet to see alot more which means whoever spams the most wins most likely DS changes means nothing if we cant boot them out
- by Takahiro Kashuken - at 2013.10.07 10:48:00
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2532. if you die 20 times in a match - in General Discussions [original thread]
lolkdr Kids these days
- by Takahiro Kashuken - at 2013.10.07 10:46:00
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2533. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
CharCharOdell wrote: Keri Starlight wrote: Detailed post and comprehensive opinions. However, I feel like the limited HP ceiling and the lack of passive resistance will cause a massive amount of tanks to be destroyed by sudden and unexpec...
- by Takahiro Kashuken - at 2013.10.07 10:45:00
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2534. Shield HAV - Nearly 23,000 Pseudo EHP - in General Discussions [original thread]
Thats if the maths are right TBH i have no clue It looks good on paper but in game its different
- by Takahiro Kashuken - at 2013.10.06 13:52:00
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2535. Why the vehicle changes are wrong - in General Discussions [original thread]
Alan-Ibn-Xuan Al-Alasabe wrote: Takahiro Kashuken wrote: Im suprised they didnt copy and paste from EVE with capacitors and all the mods because it would have been half done There's an old devblog where they talk about vehicle capacitor...
- by Takahiro Kashuken - at 2013.10.06 13:50:00
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2536. Why the vehicle changes are wrong - in General Discussions [original thread]
Everything is being turned upside down AV itself should be absolutely gutted in comparision and could be 75% weaker than todays AV No passive resists is dissapointing and 20skills out 52 are just sinks while some basic skills offer nothing yet ...
- by Takahiro Kashuken - at 2013.10.06 12:43:00
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2537. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
Skihids wrote: Takahiro Kashuken wrote: CharCharOdell wrote: Damage mods need to be VH Ammo cache needs to be VL Because masrugars have blasters and only get 600 rounds they fire at over 700RPM Gunlogis have missiles and rails which need...
- by Takahiro Kashuken - at 2013.10.06 12:17:00
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2538. Battlefield 4 is crap - in General Discussions [original thread]
BF3.5 They changed all the controls for no reason, even vetern controls are nothing like The building is stuipily easy to take down but everything is else cant be taken down PS3 is crap tho, 12v12 is crap, PS4 32v32 will be and should be alot...
- by Takahiro Kashuken - at 2013.10.05 11:56:00
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2539. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
CharCharOdell wrote: Damage mods need to be VH Ammo cache needs to be VL Because masrugars have blasters and only get 600 rounds they fire at over 700RPM Gunlogis have missiles and rails which need super high damage to be able to break through...
- by Takahiro Kashuken - at 2013.10.05 11:40:00
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2540. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
Aeon Amadi wrote: Takahiro Kashuken wrote: Aeon Amadi wrote: CharCharOdell wrote: Hold on... DAMAGE MODS ARE VH SLOTS! ? WTFdoes madrugar get plates AND damage mods. The caldari are supposed to be the glass cannons - not gallente. ...
- by Takahiro Kashuken - at 2013.10.04 14:27:00
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