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361. mlt tank spam and how it is stopped - in General Discussions [original thread]
ill tell you how to stop tank spam. A double damage mod sica with a particle cannon, thats how.
- by THEAMAZING POTHEAD - at 2014.01.12 14:10:00
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362. Why are tanks so OP? - in General Discussions [original thread]
B1G Boss wrote: As the title says why are tanks so goddamned OP? cus multiple hardeners means invincibility, which means they have a get out of jail free card that they can abuse.
- by THEAMAZING POTHEAD - at 2014.01.12 06:21:00
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363. 50 Million ISK Giveaway - in General Discussions [original thread]
probably 20 million or so. Too many players don't have a lot of isk, 30-80m is ridiculous as no one would be willing to spend that. The price could even go rather low, like 5 million isk.
- by THEAMAZING POTHEAD - at 2014.01.12 03:23:00
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364. I'm leaving Dust... - in General Discussions [original thread]
Gimme all your isk. Yes I know you're not leaving, but back to the topic at hand. Gimme all your f*cking isk.
- by THEAMAZING POTHEAD - at 2014.01.12 03:19:00
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365. NEW GAME MODES - Militia - in General Discussions [original thread]
All dust needs is- A MLT/STD gear no vehicles ambush mode. PVE P2P Market. Boom dust is over 9000x better than it ever was.
- by THEAMAZING POTHEAD - at 2014.01.11 18:28:00
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366. If there is a better time to ask for tiercide, it is now - in General Discussions [original thread]
TL;DR of thread We're tired of getting pwned by protos, we don't like that vets have an advantage because they played longer. Take away their protos. Even though thats the whole reason players come back to cap every week. Also if tiercide still h...
- by THEAMAZING POTHEAD - at 2014.01.11 18:14:00
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367. proto stompers wanted board - in General Discussions [original thread]
Kierkegaard Soren wrote: The only "problem corp" that needs to kicked to the curb is Duna Corp, and only because they insist on running six tanks every ambush game they play, and they play for hours sometimes. I made my peace with proto suits w...
- by THEAMAZING POTHEAD - at 2014.01.11 17:49:00
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368. REDLINE RAIL TANK AND SNIPERS FIXED (From A Programmers Standpoint) - in General Discussions [original thread]
kayn TARON wrote: Asha Starwind wrote: No, this a very bad idea and something similar to this has been proposed before. Reason why it's bad is because it wouldend up with one team locking the other into this barrier, any attempts to leave wo...
- by THEAMAZING POTHEAD - at 2014.01.11 17:28:00
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369. REDLINE RAIL TANK AND SNIPERS FIXED (From A Programmers Standpoint) - in General Discussions [original thread]
Asha Starwind wrote: No, this a very bad idea and something similar to this has been proposed before. Reason why it's bad is because it wouldend up with one team locking the other into this barrier, any attempts to leave would just be met with ...
- by THEAMAZING POTHEAD - at 2014.01.11 17:24:00
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370. Assault Dropships are NOT OP, and here's why. - in General Discussions [original thread]
I replied but the forums ate it. TL:DR, Even officer Forges can't alpha a dropship before its out of range, and other ADS's cant counter because the ADS can land and use a FG to hit the attacking ADS, as a result they're just deterrents, they can...
- by THEAMAZING POTHEAD - at 2014.01.11 17:11:00
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371. proto stompers wanted board - in General Discussions [original thread]
devonus durga wrote: THEAMAZING POTHEAD wrote: devonus durga wrote: Not really, I rather enjoy running guerilla warfare against them. Its when I'm number one for my team with 200 wp that I realize just what these corps are doing to the ga...
- by THEAMAZING POTHEAD - at 2014.01.11 16:42:00
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372. Assault Dropships are NOT OP, and here's why. - in General Discussions [original thread]
ADS are OP in ambush simply because there are no hard counters. As a dropship in ambush you can simply listen for any RDV sound and check the overhead map for any tanks, which you can then take care of. Having only deterrents yet no counters means...
- by THEAMAZING POTHEAD - at 2014.01.11 16:28:00
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373. Cloaks... useful or potential SP dump?? - in General Discussions [original thread]
If cloak is OP it'll get hard-countered by players speccing into scanners. Otherwise I'm sure it'll be good for scouts. But seriously, no nerf needed because scanners are so viable for the average player as a counter. If you get killed by cloaks,...
- by THEAMAZING POTHEAD - at 2014.01.11 16:03:00
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374. proto stompers wanted board - in General Discussions [original thread]
devonus durga wrote: Not really, I rather enjoy running guerilla warfare against them. Its when I'm number one for my team with 200 wp that I realize just what these corps are doing to the game. Till match making is fixed players need to be for...
- by THEAMAZING POTHEAD - at 2014.01.11 15:49:00
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375. proto stompers wanted board - in General Discussions [original thread]
U mad bro?
- by THEAMAZING POTHEAD - at 2014.01.11 15:30:00
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376. Did mintchip die? - in General Discussions [original thread]
I was thinking the same thing yesterday. Maybe the forums got to her. Maybe its her time of the month. Maybe she got fired. Maybe she's dead. Maybe it's a conspiracy. Maybe illuminaty. I'm not saying it was aliens, but it was aliens.
- by THEAMAZING POTHEAD - at 2014.01.11 15:26:00
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377. Can't we just scrap Cpm? - in General Discussions [original thread]
Seeing as how CPM like IWS are so bias and garbage as to demand tiericide from CCP whereas no players want it or discuss it except players who have less than 3 million SP...I'd say CPM creates its own trash that they relay to CCP. Oh and its bia...
- by THEAMAZING POTHEAD - at 2014.01.11 15:21:00
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378. Why Shouldn't Tanks Be Soloed? - in General Discussions [original thread]
So the 1 decent reply is charolettes, and even in that he clearly states a tank with skill an SP should be close to invincible. Wow, what a joke. This is a video game, if somethings unstoppable, it gets nerfed. End of story. Clearly OP tanks are O...
- by THEAMAZING POTHEAD - at 2014.01.11 15:04:00
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379. The great AV debate - in General Discussions [original thread]
You had prof5 complex damage modded swarms, no sh*t you thought AV was OP. over 4000 damage to unresisted armor tanks per volley. Glitched explosive damage, with higher than forge damage, with the auto lock tracking swarms. Forge guns weren't OP ...
- by THEAMAZING POTHEAD - at 2014.01.11 14:47:00
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380. AH... I get it now! what has many of you worried! - in General Discussions [original thread]
if its seeable like crysis or predator it won't be OP, if CCP copouts and just makes you straight up not there, it'll be OP. Its sounds farfetched to say you'll be straight up invisible but its CCP we're talking about. Also, just realise cloaks ar...
- by THEAMAZING POTHEAD - at 2014.01.11 12:15:00
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