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        | 101. Rest in Peace (Charge Sniper Rifle) - in General Discussions [original thread] They can't win at Dust 514, so I find little harm in letting the Hispanic / Latino corporations play pretend on the forums and talk ****. I even gave his post a "Like" haha.
 - by Symbioticforks - at 2014.12.08 17:06:00
 
 
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        | 102. The List of Dedicated Snipers. (sign up) - in General Discussions [original thread] Looking to create a listing of "ACTIVE" and "INACTIVE" dedicated snipers.   Qualifications include : Proficiency 5 Sniper Rifles / Proficiency 5 Handheld Weapons Upgrades and 10,000 kills sniping  Sign up below with your status, I'll attempt to ve...
 - by Symbioticforks - at 2014.12.08 16:49:00
 
 
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        | 103. Rest in Peace (Charge Sniper Rifle) - in General Discussions [original thread] Tyjus Vacca wrote:    Symbioticforks wrote:  Triple tactical head shot killed most of the heavy snipers in previous builds.   -followed by getting a heavy sniper into armor, with no armor repair left them as an easy target. -heavy suits offer a ...
 - by Symbioticforks - at 2014.12.08 16:29:00
 
 
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        | 104. Rest in Peace (Charge Sniper Rifle) - in General Discussions [original thread] Tyjus Vacca wrote:    Symbioticforks wrote:   You can't do this now, not even close.   It's too bad they didn't let people keep pre-nerf variants.  Anyway, you need at least 5 bullets in a clip to make the gun viable.  Switching between multiple...
 - by Symbioticforks - at 2014.12.08 16:27:00
 
 
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        | 105. Rest in Peace (Charge Sniper Rifle) - in General Discussions [original thread] Still.. red line heavy snipers were annoying at best..  Not very effective in general..  If they presented a problem, I would often move out of their line of sight to a different sniping platform and simply ignore them.
 - by Symbioticforks - at 2014.12.08 16:24:00
 
 
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        | 106. Rest in Peace (Charge Sniper Rifle) - in General Discussions [original thread] Triple tactical head shot killed most of the heavy snipers in previous builds.   -followed by getting a heavy sniper into armor, with no armor repair left them as an easy target. -heavy suits offer a bigger hitbox (easier to spot + easier to scan ...
 - by Symbioticforks - at 2014.12.08 16:13:00
 
 
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        | 107. Who the hell designed this shield tank - in General Discussions [original thread] Get IWS on the case, he'll !#@$ that !@#% right up.
 - by Symbioticforks - at 2014.12.08 15:07:00
 
 
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        | 108. Rest in Peace (Charge Sniper Rifle) - in General Discussions [original thread] Video from original post.   After 22 minutes.. [DOMINATION]   116 sniper rounds fired  -  28 sniper reloads  - 7 additional reloads with combat rifle  41 kills, 5 assists (14 headshots 10% ratio to shots fired) furthest kill 290 meters.  Misses /...
 - by Symbioticforks - at 2014.12.08 14:39:00
 
 
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        | 109. CCP Rattati on the Biomasses Podcast - in General Discussions [original thread] That was pleasant.
 - by Symbioticforks - at 2014.12.08 11:46:00
 
 
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        | 110. Rest in Peace (Charge Sniper Rifle) - in General Discussions [original thread] Skyline Lonewolf wrote:  Much respect to you Symbs for keeping the issues about the Charged SR alive. It's not in a good state and it's my hope that it gets another pass in the future, sooner than later. If I were to change anything, in order of...
 - by Symbioticforks - at 2014.12.08 10:10:00
 
 
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        | 111. Rest in Peace (Charge Sniper Rifle) - in General Discussions [original thread] Middas Betancore wrote:  My thoughts on snipers  Ppl are too twitchy to hit    Charge rifle constant beeping actually puts me off using it    Ranges seem ok   I has max Calmando, I put a thales on it, kill one guy, 15 secs later im dead as he re...
 - by Symbioticforks - at 2014.12.08 09:57:00
 
 
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        | 112. Rest in Peace (Charge Sniper Rifle) - in General Discussions [original thread] MINA Longstrike wrote:    CCP Rattati wrote:  Let's say you get a single attribute change. What is it?    People ability to constantly keep twitching back and forth making long range, high damage precision weaponry functionally useless.  I don't...
 - by Symbioticforks - at 2014.12.08 09:48:00
 
 
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        | 113. ISK (DON'T) MATTER - in General Discussions [original thread] 500m  A few thousand of anything i use often.  I enjoy giving to the poor, the option of where to respawn next.   I also never recall vehicles.
 - by Symbioticforks - at 2014.12.08 04:48:00
 
 
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        | 114. Reasons equipment spam is terrible - in General Discussions [original thread] Low FPS makes sniping extremely difficult.   I like the bandwidth idea.
 - by Symbioticforks - at 2014.12.08 04:42:00
 
 
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        | 115. Rest in Peace (Charge Sniper Rifle) - in General Discussions [original thread] Also to help throw off your statistics..  There was a pricing error with the Charge Sniper Rifle immediately after you upgraded it to a Prototype weapon.   It was still selling for like 7,000 ISK instead of like 50,000 something ISK..  Anyone inte...
 - by Symbioticforks - at 2014.12.08 04:36:00
 
 
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        | 116. Rest in Peace (Charge Sniper Rifle) - in General Discussions [original thread] What you see as a singular problem.. outperforming all the other sniper rifles  Snipers saw as a singular solution.. to all the other underperforming sniper rifles.  It outperforms a Thale's because you can afford to lose it. Take forward position...
 - by Symbioticforks - at 2014.12.08 04:32:00
 
 
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        | 117. Rest in Peace (Charge Sniper Rifle) - in General Discussions [original thread] Thumb Green wrote:    Symbioticforks wrote:    Iron Wolf Saber wrote:    CCP Rattati wrote:  Let's say you get a single attribute change. What is it?    For ammo skill +2 ammo per level (10 shots at 5)  Overall for all snipers? scale the headsho...
 - by Symbioticforks - at 2014.12.08 03:34:00
 
 
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        | 118. Rest in Peace (Charge Sniper Rifle) - in General Discussions [original thread] deezy dabest wrote:    Symbioticforks wrote:   You can't do this now, not even close.   It's too bad they didn't let people keep pre-nerf variants.  Anyway, you need at least 5 bullets in a clip to make the gun viable.  Switching between multipl...
 - by Symbioticforks - at 2014.12.08 03:23:00
 
 
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        | 119. Rest in Peace (Charge Sniper Rifle) - in General Discussions [original thread] Iron Wolf Saber wrote:    CCP Rattati wrote:  Let's say you get a single attribute change. What is it?    For ammo skill +2 ammo per level (10 shots at 5)  Overall for all snipers? scale the headshot bonus with tiers.  For charge rifle? clip to ...
 - by Symbioticforks - at 2014.12.08 03:11:00
 
 
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        | 120. Rest in Peace (Charge Sniper Rifle) - in General Discussions [original thread] Switch sniping back to 1.7 mode?  That's one thing right?
 - by Symbioticforks - at 2014.12.08 02:44:00
 
 
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