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61. Hotfix Delta - Sniper Rifles - in Feedback/Requests [original thread]
Redline is not a sniper only thing and I don't think the class should be balanced around it. Snipers may be able to snipe enemy players in their own red line from far away. Killing enemy red line snipers is fun! However, we are most certainl...
- by Symbioticforks - at 2014.08.02 01:24:00
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62. CCP Logibro (question) Sniper Rifle Cross Hair Change - in Feedback/Requests [original thread]
You're changing the dot for the sniper rifle in Hotfix Charlie. new sniper rifle dot I would really appreciate it if you could please address some concerns. It appears the dot is larger. If the dot is larger and functions the same way a...
- by Symbioticforks - at 2014.08.02 00:34:00
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63. Sticky:Hotfix Charlie - Sniper Crosshair change - in Feedback/Requests [original thread]
NOT A FAN. WHY? IT LOOKS LIKE THE "NEW DOT" WILL BE LARGER THAN YOUR TARGET'S HEAD AT LONG RANGE. IT LOOKS LIKE THE "NEW DOT" WILL BE LARGER THAN YOUR TARGET IN GENERAL AT LONG RANGE. IT LOOKS LIKE IT WILL OBSCURE FINE TUNED AIMING. (SHOTS T...
- by Symbioticforks - at 2014.07.22 01:53:00
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64. Different and distinct 'shimmer' for allied cloakers - in Feedback/Requests [original thread]
Good luck with this one.. As a sniper, i see a lot of movement, and waste a lot of time focusing in on areas of the map I don't even need to be looking at. From a distance chevrons do not display readily, and as it's been named even in Dust 514....
- by Symbioticforks - at 2014.04.14 12:03:00
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65. Caldari Commando looks unfinished. Graphics bug. #michelinman - in Feedback/Requests [original thread]
boop
- by Symbioticforks - at 2014.04.11 02:00:00
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66. Caldari Commando looks unfinished. Graphics bug. #michelinman - in Feedback/Requests [original thread]
The guys at ccp nursing a ******* addiction? Pay attention.
- by Symbioticforks - at 2014.04.08 15:08:00
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67. Caldari Commando looks unfinished. Graphics bug. #michelinman - in Feedback/Requests [original thread]
I just received confirmation from my drunken friend at a local bar. They are working on fixing the color schemes on this. "soon" Was the time frame. I'll leave this topic alone for the time being. You better believe I'm a necromancer at heart ...
- by Symbioticforks - at 2014.04.03 05:38:00
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68. RDV collision damage - in Feedback/Requests [original thread]
If this were to "get fixed". Swarm launchers and AV grenades need to get fixed first. RDV is some of the best defense against over aggressive attack drop ships.
- by Symbioticforks - at 2014.04.02 22:06:00
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69. Player Market - Financial Markets - in Feedback/Requests [original thread]
CCP Saberwing wrote: CCP Z (yes, real Dev name) is examining and looking to build a fully-functioning DUST economy. You're right - currently the economy doesn't function as it should but I assure you we're taking it seriously and have someone o...
- by Symbioticforks - at 2014.04.02 21:39:00
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70. Caldari Commando looks unfinished. Graphics bug. #michelinman - in Feedback/Requests [original thread]
The word is sloppy.
- by Symbioticforks - at 2014.04.02 21:36:00
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71. Caldari Commando looks unfinished. Graphics bug. #michelinman - in Feedback/Requests [original thread]
This one time CCP replied to me, and my life was complete. Also this is a lie.
- by Symbioticforks - at 2014.04.02 09:30:00
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72. Caldari Commando looks unfinished. Graphics bug. #michelinman - in Feedback/Requests [original thread]
^^^^^^^^^^^
- by Symbioticforks - at 2014.04.01 10:55:00
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73. Caldari Commando looks unfinished. Graphics bug. #michelinman - in Feedback/Requests [original thread]
Kn1qht wrote: +1 , but i would rather have better map texture Said every sniper ever.
- by Symbioticforks - at 2014.03.31 16:56:00
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74. Caldari Commando looks unfinished. Graphics bug. #michelinman - in Feedback/Requests [original thread]
When loading into your personal quarters the helmet is all skinny looking then it applies another layer of texture to bulks out a bit. The color scheme is terrible. (standard / advanced / proto) all look the exact same. Suit needs to be darke...
- by Symbioticforks - at 2014.03.31 12:28:00
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75. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Screwing with time to kill is a fundamental shift. Lowering the damage of the bread and butter weapons, and cutting damage mods in half turns many peoples worlds upside down. Changing the suit bonuses.. (the whole reason people chose to go into p...
- by Symbioticforks - at 2014.03.07 09:05:00
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76. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
With the new damage modification nerf to 1.8 it hits SNIPERS really hard . On average I have 3 damage mods on for a total of +24.4% damage. Post 1.8 that's down to +12.2% damage. The only way to maintain that (and still lose several percent dam...
- by Symbioticforks - at 2014.03.05 17:24:00
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77. Commandos too powerful? - in Feedback/Requests [original thread]
bamboo x wrote: Imagine your weapon Proficiency skill going up to level 8 instead of 5. Caldari commandos with Thale's sniper rifles... *shudders* Snipers are already taking a huge hit from the damage mod nerf. 3 dmg mods was +24.4% dmg....
- by Symbioticforks - at 2014.03.05 15:55:00
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78. Sniping in 1.4 (feels bad) - in Feedback/Requests [original thread]
Just wanted to point out how terrible this is. Upon reflection I realized everything this patch hit snipers hard. 1. Dropship camera angle. (Going to lose more drop ships now to both AV and pilot error, wasting more time landing them because I'm...
- by Symbioticforks - at 2013.09.04 02:45:00
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79. [Feedback] Sniper Rifles underpowered in planetary conquest. - in Feedback/Requests [original thread]
You mean to say Logistics ARE support roles, but I forgive you.
- by Symbioticforks - at 2013.07.17 16:26:00
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80. [Feedback] Sniper Rifles underpowered in planetary conquest. - in Feedback/Requests [original thread]
Bendtner92 wrote: George Moros wrote: The headshot argument is ridiculous. You can only get headshots on a distant moving target by sheer chance. Even if it's a heavy suit, you're usually talking about a 1 pixel margin of error in order to g...
- by Symbioticforks - at 2013.07.17 14:30:00
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