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Symbioticforks
Hellstorm Inc League of Infamy
8
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Posted - 2013.07.17 16:26:00 -
[31] - Quote
You mean to say Logistics ARE support roles, but I forgive you. |
George Moros
warravens League of Infamy
35
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Posted - 2013.07.17 17:00:00 -
[32] - Quote
Bendtner92 wrote: Headshots to hard: Well, I don't know really, maybe you're just not good enough?
I've asked myself the same question plenty times. While I'm certainly not the best FPS player on the planet, I doubt I'm the worst. DUST is not the first FPS I've ever played, nor was DS3 first time in my hands when I started playing it. Maybe sniping is much easier with KB/M. I haven't really tried, but I wouldn't be surprised if the answer is "yes". But in that case, this is again a balancing issue, not a "get good" issue.
Quote:If you can't hit them from the redline (as it sounds like you're just sitting in the redline), maybe move up a little?
I snipe from positions where targets are plentiful. If it's behind redline, so be it. And please, restrain from the "get closer" argument. If I wanted to get in close, I'd use a scoped AR, not a sniper. They're much better.
Quote:The snipers don't scale enough between the tiers: This part I can actually understand your concerns. It's not a problem for snipers only, but for weapons like the shotgun as well. The militia/standard shotgun is not that much worse than the proto one, so in a lot of cases you don't really have to use the proto one.
However all weapons (except for only the laser rifle as far as I know) increases by 5% damage between each tier. Back in the closed beta they increased by 10%. This is something that I do find a little odd. It might be perfectly balanced for some weapons, but for weapons like the sniper and shotgun I can see it might be a problem. The militia/standard sniper is just fine, but I can see that the advanced and proto might could use a very slight buff.
The weapons aren't the problem here. The problem are the dropsuits (number of slots) and buff difference in tank modules between basic/std/proto. IMHO EVE does a far better job at balancing modules, so I'll just give you an example for comparison:
DUST difference between basic and complex shield extender is 300% (22 vs 66 HP) EVE difference between large shield extender and Caldary Navy large shield extender is 40% (1875 vs 2625 HP) I think the difference in meta level of modules is the same in both cases (1 vs 8)
If DUST was more similar to EVE in that regard, you wouldn't have a problem with weapon damage scaling through tiers, nor would you have constant cries and ragequits on forums from noobs sick of getting proto-stomped in pub matches.
And one final note to people saying that snipers aren't meant to kill people, but rather provide intel on enemy positions. Although there's no argument that snipers in fact should provide intel on enemy location, if that is their primary purpose, then why bother giving them rifles - just give them binoculars and problem solved! However, do bear in mind that dedicated snipers cannot provide any other assistance to their teams besides intel and killing people. They can't effectively hack objectives, kill vehicles and/or installations nor provide useful uplinks/nanos for their team. If you remove their role of effective killers, all they got left to do is spotting. And spotting an enemy gets you exactly 0 WPs. |
Reno Pechieu
Algintal Core Gallente Federation
15
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Posted - 2013.07.17 23:40:00 -
[33] - Quote
Poonmunch wrote:Reno Pechieu wrote: This is a compromise; there are plenty of other stuff people would have to stand still to hack, and people entering (or leaving) a null-canon control installation are still vulnerable. But itGÇÖs reasonable to expect that once inside, they are protected.
I'm sick and tired of people hiding (and disappearing) inside NULL cannons so they can regenerate armour and shields. All they have to do is run in a circle inside it and they are pretty much safe. Or start a hack. Throw a nanohive in there and they are in a fortress with a big supply of repair resources. Throw a repair logi in with them and you have a pretty potent combination that sucks up damage like a sponge. People do this with supply depots and CRUs also. The only difference is that they don't need to run around. These things shouldn't be like bases in a baseball game. I think if you want protection you should park your LAV in front of the expected sniper or use a meat shield. The NULL cannons are pretty well covered by armor plates, anyhow. I'm sure there is a balance somewhere but sniping is no trip to Vegas with a hooker and a crate of beer. Munch When people do that I just flush them out with some grenades or just use my trusty Mass Driver, being stuck inside that little GÇ£fortressGÇ¥ doesnGÇÖt appear to be as appealing then. |
The dark cloud
Seraphim Initiative. CRONOS.
1699
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Posted - 2013.07.17 23:48:00 -
[34] - Quote
If you are a sniper you should have decent aim and go for headshots. If you cant do that then stop sniping that simple. So yes i agree with the previous posts. So stop beeing a cod kiddy that does 360 no scope spins where you can get a instakill when the bullet hits the foot. |
Artificer Ghost
L.O.T.I.S. RISE of LEGION
1058
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Posted - 2013.07.18 00:37:00 -
[35] - Quote
(Just pointing my finger towards the 'headshots' argument)
To anyone that's said 'Use Headshots': What type of Homing Ammunition are you using, if you can get headshots while people are bunny hopping, strafing, and generally being a bit jumpy? I'd love to see what type of Black Market you got those off of, because I can NEVER go 35/0 with all headshots against prototypes in a PC match while everyone's moving around.
I'd love to see you go 35/0 with all headshots on C-Logis. While they're NOT standing still. |
Poonmunch
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
107
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Posted - 2013.07.18 02:16:00 -
[36] - Quote
Artificer Ghost wrote:(Just pointing my finger towards the 'headshots' argument)
To anyone that's said 'Use Headshots': What type of Homing Ammunition are you using, if you can get headshots while people are bunny hopping, strafing, and generally being a bit jumpy? I'd love to see what type of Black Market you got those off of, because I can NEVER go 35/0 with all headshots against prototypes in a PC match while everyone's moving around.
I'd love to see you go 35/0 with all headshots on C-Logis. While they're NOT standing still.
I heard every word, brother.
The headshot thing only works regularly with n00bs, other snipers and with AFKers.
If people in the furball with ARs can't get all headshots, why do they think we can?
Munch |
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