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401. is anyone else unable to +1 peoples posts? - in General Discussions [original thread]
Kin Cat wrote: Atiim wrote: I've had this problem before. GJR told me how to fix it, but I honestly forgot. its probably firefox. it's been bugging me lately CCP Logibro made some 'fix' on auto-likes recently..
- by Sylwester Dziewiecki - at 2014.09.08 01:08:00
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402. @Judge Radamanthus. Do you support jetramming? - in General Discussions [original thread]
Judge Rhadamanthus wrote: Vulpes Dolosus wrote: Even a proto suit caught unaware or just unlucky can be killed by a MLT weapon. ISK shouldn't be the deciding factor in this sort of thing. And ISK is not the deciding factor as I posted. A...
- by Sylwester Dziewiecki - at 2014.09.08 01:01:00
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403. Rattati / CPM: Remove the Wallhacks - in General Discussions [original thread]
ratamaq doc wrote: Sylwester Dziewiecki wrote: What drawbacks do passive scans have Passive scans can not penetrate ground level of map. So if you are on flat ground with one hill, away from any outpost structures, and there is Militia H...
- by Sylwester Dziewiecki - at 2014.09.08 00:49:00
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404. Still sad we were console beta testers for 2+years, some 3+ - in General Discussions [original thread]
Evolution-7 wrote: ^ Personally it was very good experience for me, I always wanted to be beta tester(check how is it to be one).
- by Sylwester Dziewiecki - at 2014.09.07 19:46:00
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405. @Judge Radamanthus. Do you support jetramming? - in General Discussions [original thread]
Thurak1 wrote: Vulpes Dolosus wrote: Judge Rhadamanthus wrote: i do NOT support it. Why? well, emergent game play is good. it brings new tactics to a battle and changes the status quo. Any game play has to be balanced. Emergent tactics ...
- by Sylwester Dziewiecki - at 2014.09.07 19:06:00
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406. Rattati / CPM: Remove the Wallhacks - in General Discussions [original thread]
ratamaq doc wrote: This post is filled with so much wrong it's not even worth pointing it all out. Instead I'll do the Joe Peci "everything that guy just said was BS... Thank you" Boring.
- by Sylwester Dziewiecki - at 2014.09.07 19:00:00
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407. Overpowered Strategy - in General Discussions [original thread]
Grand Master Kubo wrote: OP If you can't tell what's going on there are five of us on top of the underground supply depot of the research lab. We did end up winning but the five of us had to leave the OP spot in order to take the point. Fi...
- by Sylwester Dziewiecki - at 2014.09.07 17:37:00
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408. Rattati / CPM: Remove the Wallhacks - in General Discussions [original thread]
Funkmaster Whale wrote: Sylwester Dziewiecki wrote: Funkmaster Whale wrote: CLARIFICATION ABOUT MY SUGGESTION: Red dots would still appear on your RADAR, as in that thing on the top left of your screen that you may or may not have known...
- by Sylwester Dziewiecki - at 2014.09.07 17:15:00
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409. @Judge Radamanthus. Do you support jetramming? - in General Discussions [original thread]
Judge Rhadamanthus wrote: i do NOT support it. Why? well, emergent game play is good. it brings new tactics to a battle and changes the status quo. Any game play has to be balanced. Emergent tactics like bomb trucks, or ramming dropships; or ...
- by Sylwester Dziewiecki - at 2014.09.07 16:31:00
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410. caldari assault vs scout - in General Discussions [original thread]
Silver Strike44 wrote: So, the scout has speed and ewar while the assault has hp and a racial weapon bonus (that should be changed in the future). Balance? At least between these two suits? Thoughts? EWAR do not mean much when someone knows ...
- by Sylwester Dziewiecki - at 2014.09.07 16:16:00
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411. Get rid of isk farming via clone / alt harvesting. - in General Discussions [original thread]
Thurak1 wrote: I know new people would hate this but i think its a mechanic that is much more abused than ever used in a constructive way. Give out a few basic books but get rid of starting isk. Players will simply have to use starter fittings ...
- by Sylwester Dziewiecki - at 2014.09.07 16:01:00
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412. Ammo ideas before posting to Features and Ideas and/or Legion - in General Discussions [original thread]
Sorry, CCP do not want that yet - we suggest it many times so far. No to eve resistance mechanic and damage types. and btw HF are all about small changes(+2% here, -3% there) - nothing that require programming, just small re typing numbers..
- by Sylwester Dziewiecki - at 2014.09.06 21:59:00
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413. Rattati / CPM: Remove the Wallhacks - in General Discussions [original thread]
Funkmaster Whale wrote: CLARIFICATION ABOUT MY SUGGESTION: Red dots would still appear on your RADAR, as in that thing on the top left of your screen that you may or may not have known exists. Red dots will cease to appear on your SCREEN as t...
- by Sylwester Dziewiecki - at 2014.09.06 21:53:00
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414. I HAVE 2 QUESTIONS..... - in General Discussions [original thread]
Ydubbs81 RND wrote: I just realized..today...that the gallente scout has a precision scan bonus. WTF? Why would you remove it from Cal scout and then give the gal scout (of all scouts!!!!) a precision bonus. I can grasp the motivation for givin...
- by Sylwester Dziewiecki - at 2014.09.06 21:46:00
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415. 1 Heavy 1 Logi 2 Orbitals (youtube vid) - in General Discussions [original thread]
saxonmish wrote: why? Look, RT were not nerfed, they were just assign to specific race of Logi. He my be angry because you as MM can extract more WP from your bonus. Kaze Eyrou wrote: Sylwester Dziewiecki wrote: http://youtu.be/R0fFn2...
- by Sylwester Dziewiecki - at 2014.09.06 21:32:00
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416. 1 Heavy 1 Logi 2 Orbitals (youtube vid) - in General Discussions [original thread]
http://youtu.be/R0fFn2_RlNo?t=11m58s Just look at this situation. 72WP points for reviving guy, and he is not on full hp. So Logi can extract even more WP from him 30-60 more at least. And ask yourself how many points did get guy who killed him...
- by Sylwester Dziewiecki - at 2014.09.04 22:20:00
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417. Remake ambush - in General Discussions [original thread]
TechMechMeds wrote: So that one team spawns facing backward and the other spawns behind them facing their backs. Obviously for balance reasons, the team getting farmed should not be able to use weapons, quit the match, move, turn or suicide. ...
- by Sylwester Dziewiecki - at 2014.09.04 22:08:00
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418. 1 Heavy 1 Logi 2 Orbitals (youtube vid) - in General Discussions [original thread]
GM Archduke wrote: 2 orbs one squad or 2 Mercs, only 2 orbs No, seriously the video is cool. Teamwork is, and hopefully will always be a very powerful tactic. Good game! http://youtu.be/R0fFn2_RlNo?t=10m35s work as it suppose I guess?!
- by Sylwester Dziewiecki - at 2014.09.04 21:41:00
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419. Cal Scouts, make some noise about this - in General Discussions [original thread]
Jack 3enimble wrote: bump OP made mistake. Base Dropsuit scan range + all % from skills and items with penalty added to them = total range. Not: 20m (Scout Base Scan range) x 150% (Range Amplification Skill) = 30m x 150% (Caldari Scout Ra...
- by Sylwester Dziewiecki - at 2014.08.24 16:44:00
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420. Caldari scout range bonus is not working - in Technical Support/Bugs [original thread]
Izlare Lenix wrote: The base scan range on scouts is 20 meters. The "Range Amplification Skill" adds 10% per level. With Level 5 "Range Amplification Skill" and the Scout's base range the math is this: 20m x 150% = 30 meters. On my Gallente...
- by Sylwester Dziewiecki - at 2014.08.24 16:23:00
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