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121. [Request] Get OUT of my tank! - in Feedback/Requests [original thread]
Section 8 has something sweet, not sure if its in the online, but I know for sure in the offline bot multiplayer. If you buy a vehicle, you get out of it, or switch to a turret and someone takes control of the driver seat. Once you come back, and ...
- by SuperMido - at 2012.07.06 22:27:00
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122. [Request] Jump Packs/Jet Packs - in Feedback/Requests [original thread]
The search button is your best friend, this topic has been requested a minimum of 5 times before. But regardless, I will say NO to jetpacks, those things are plain CHEAP. Whenever you start firing at someone, they just take-off in the air and...
- by SuperMido - at 2012.07.06 22:24:00
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123. Presistant World Battles - in Feedback/Requests [original thread]
Zach Shanna wrote: Well CCP are gods then who have magical powers to increase the capabilities of the PS3.... They are no gods, they've really smart and talented people, but the PS3 is just too old, not much they can do. As for what you've...
- by SuperMido - at 2012.07.06 22:21:00
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124. Presistant World Battles - in Feedback/Requests [original thread]
Zach Shanna wrote: There are maps that big that CCP will release later in the beta.... Dreams do come true I'm sorry, but you're SO wrong, the biggest maps have been said to be around 4KM^2, just think about it please. You think they can...
- by SuperMido - at 2012.07.06 20:55:00
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125. Jun 29th Beta Event reward? - in General Discussions [original thread]
GM Nythanos wrote: We're keeping track of the events you participate in and stocking up those reward items for delivery during an upcoming August release. Can you please be a little more specific with that "August release"?? People are inter...
- by SuperMido - at 2012.07.06 20:50:00
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126. Presistant World Battles - in Feedback/Requests [original thread]
30km x 30km??? You're kidding right??? You know that PlanetSide 2 has 8k x 8k maps and it handles 2000 players on each continent?? How many players you'd need for a 30x30?? There's no freaking machine in this world that can handle this number of p...
- by SuperMido - at 2012.07.06 17:36:00
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127. If Not Already Suggested - Need to add Mouse/Keyboard Support - in Feedback/Requests [original thread]
What a waste of forum space...Search button is your best friend ...
- by SuperMido - at 2012.07.06 17:31:00
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128. Request: Clarity on the USB Keyboard and Mouse compatibility - in Feedback/Requests [original thread]
A very small search would've gotten you the answer in a matter of 5 minutes. But regardless, KB/M support will be offered in Dust 514 for everything, including gameplay. When? we don't have a set date, but it might be coming up with the next update.
- by SuperMido - at 2012.07.05 00:15:00
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129. So Holding down R2 - in Feedback/Requests [original thread]
Rafgas first wrote: *cough* kb/m will fix this, forever *cough* *cough* thats only for the people who will use KB/M maybe like 10% or less of the Dust 514 players *cough*
- by SuperMido - at 2012.07.04 20:28:00
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130. So Holding down R2 - in Feedback/Requests [original thread]
I really think that R2 should be free of weapon switching at all. I like your idea of left on the D-pad brings the weapon/equipment/modules menu. Now make the Triangle quick swap like all normal FPS games, and the crouch goes to either the Circle,...
- by SuperMido - at 2012.07.04 19:08:00
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131. Spawn bacons only work for Squad mates - in Feedback/Requests [original thread]
Other than you saying "bacons" . I agree, they should only work for Squad members, not the whole team having the ability to just spawn on one of those things. Wait till the game advances, and more people start using it, it WILL really break the ...
- by SuperMido - at 2012.07.02 20:20:00
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132. Request: different faction armor , weapons , and vehicles - in Feedback/Requests [original thread]
This WILL also be the case for Dust 514, but the difference is that in Dust 514 you can buy and equip any of the 4 factions stuff. Which I think is SO much better than being stuck with only your faction's gear. Sometimes it creates imbalances (MAG...
- by SuperMido - at 2012.07.01 23:36:00
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133. If there really are 1400+ maps... - in General Discussions [original thread]
Atli Mar the Creative Director for Dust 514 said at fanfest that the game will launch with about 3000 planets to fight on. Each planet has 10-20 districts, so, thats a total of 30,000 - 60,000 maps at launch, more will come later. If you're confu...
- by SuperMido - at 2012.07.01 23:32:00
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134. Female voice Chatter seems excessive in Skirmish - in Feedback/Requests [original thread]
I agree with that one, I've gotten to the point where I just don't concentrate with what she's saying, because its repeating every 2 seconds.
- by SuperMido - at 2012.06.30 18:17:00
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135. Faction Specific Items - in Feedback/Requests [original thread]
I'm personally against the idea of faction specific weapons, and if there's something I really hated about MAG, its that faction specific weapons. I like how Dust 514 lets you buy anything and everything. You always end up with those imbalances wh...
- by SuperMido - at 2012.06.29 17:26:00
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136. 101 Bullets or the tiny little things that annoy me in Dust 514. E3 Edition - in Feedback/Requests [original thread]
+1 for taking the time to post this . Wish I can give u more than +1
- by SuperMido - at 2012.06.29 16:20:00
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137. Knife subject - in Feedback/Requests [original thread]
I honestly like it the way it is . Maybe because I'm just purely against the knife in Gun-fights, I personally think knives should be for take-downs from the back, and be equipable only like the good old FPS games.
- by SuperMido - at 2012.06.28 23:56:00
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138. SP and ISK reward getting lower?? - in Feedback/Requests [original thread]
Leaky Assassin wrote: I did worse, the 4th match i played today and still got 60K sp and 100K isk. and we lost even. I only had 8/4 k/d cause i didn't know the map still. only a few hacks. that was .. 5 matches ago or so.. Really not sure h...
- by SuperMido - at 2012.06.28 23:52:00
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139. False Advertising - in Feedback/Requests [original thread]
J Marshall wrote: Again. Showing your inexperience with game development. They are compartmentalized betas. We are probably testing the stuff that the internal CCP testing team has tested to the point where it needs to go out to a much large g...
- by SuperMido - at 2012.06.28 23:44:00
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140. Targeting Distance for GUI too short - in Feedback/Requests [original thread]
YES! I was actually about to make a topic about this, good thing I searched . This is happening to me too, whenever anything is about 30-40 meters away, I can't tell if its friendly or enemy whether thats infantry or vehicles. I think this was pa...
- by SuperMido - at 2012.06.28 23:38:00
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