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161. PLEASE - STOP - 'NERFING' - US(ME)... - in General Discussions [original thread]
The cap is there to prolong the amount of time it takes players to max out their skills and that's it(longevity is the only reason free to play games make money). If you're spending money on AUR items when you make no SP that's just more money for...
- by Stile451 - at 2013.01.02 02:23:00
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162. For CCP or someone: question about 1 hability - in General Discussions [original thread]
If it's grouped with the other light weapon skills then that's the one you want. In English the skill name is Light Weapon Sharpshooter.
- by Stile451 - at 2012.12.21 17:33:00
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163. Heavy snipers - in General Discussions [original thread]
That would terrify me considering the skill level of some players right now without the scope.
- by Stile451 - at 2012.12.17 03:52:00
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164. Logic behind 0 armor - in General Discussions [original thread]
The UI is rounded but the game uses decimals.
- by Stile451 - at 2012.12.12 05:30:00
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165. Scout Summary This Build - in General Discussions [original thread]
You need more than a few days to gauge how the new settings work(at least a few weeks IMO). As for scouts I have had great success using a scout as a hit and run hacker(generally 800-1200 WP).
- by Stile451 - at 2012.12.03 06:45:00
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166. Quality of players coming in... - in General Discussions [original thread]
Matchmaking is supposed to prevent this, I guess it still isn't working as well as it should.
- by Stile451 - at 2012.12.02 03:52:00
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167. Quick Question about Deleting DUST... - in General Discussions [original thread]
You may get a little less load lag as you will not be downloading the unused older portion of the game(if you have been playing for multiple builds the size of dust is larger than if you download it now). This may only help because there is less s...
- by Stile451 - at 2012.11.29 04:20:00
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168. Mass driver observations - in General Discussions [original thread]
There are still duds/no shots but they're far better than when they were first introduced. Hip firing is more accurate than using the sights right now so something else would be nice(maybe a clear sight instead of metal). Don't forget about the ...
- by Stile451 - at 2012.11.20 04:36:00
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169. Mass driver observations - in General Discussions [original thread]
Ydubbs81 RND wrote: Jason Pearson wrote: Mass Drivers are OP First. They need to add a reload in between each grenade. Popping out 4 at a time like that is insane. And people want to increase the damage to it?? If that's the case...i...
- by Stile451 - at 2012.11.12 06:25:00
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170. What I'm hoping for in the next reset update - in General Discussions [original thread]
Captain-Awesome wrote: AGENT 069 wrote: But you should not get WP for killing from behind redline. Everyone should be encouraged to go outside of their bubble and fight. Snipers can be on the border of course, but they should not be allowed ...
- by Stile451 - at 2012.11.08 04:14:00
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171. What I'm hoping for in the next reset update - in General Discussions [original thread]
The problem with revives and heals is that they're given based on how much time you're healing and not how much you've healed. You get more points when repairing with militia gear than you do with prototype gear for the same amount healed. You sh...
- by Stile451 - at 2012.11.07 07:35:00
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172. What I'm hoping for in the next reset update - in General Discussions [original thread]
Snipers are fine. I've played on both sides of the rifle and the amount of cover is enough if you are aware of your surroundings. I am rarely one shot killed(headshots) by a sniper unless I'm running in a scout suit and rarely two shotted unless I...
- by Stile451 - at 2012.11.07 07:02:00
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173. "Overpowered" Dropship Fix - in General Discussions [original thread]
Gunner Needed wrote: I know it may seem hopeless but if even 2 guys with militia swarms stay on it then he wont be doing much stomping at all. I think a better solution thn NO MISSILE TURRETS would be to limit ammo, making the dropship have to ...
- by Stile451 - at 2012.11.06 16:01:00
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174. What were the exact changes to AV nades - in General Discussions [original thread]
This was done to prevent using AV grenades as land mines.
- by Stile451 - at 2012.10.28 15:45:00
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175. Twitch.tv being embedded on PS3 games - in General Discussions [original thread]
The game is using unreal, having the server create a recording would cost next to nothing(ie demorec - not the best way to watch and no voice but small file size). Maybe CCP should add this in for testing.
- by Stile451 - at 2012.10.21 02:12:00
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176. Why don't Snipers get enough xp? - in General Discussions [original thread]
If you are sniping without doing anything else then you don't deserve a lot of SP. You don't need the extra SP in order to keep your damage high enough to take out nearly any enemy. I used to lone wolf snipe out in the hills for a few kills a ma...
- by Stile451 - at 2012.09.29 02:43:00
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177. fellow logistics do your job - in General Discussions [original thread]
Ayures II wrote: Cfurr Kold wrote: How come when im repairing you do you turn and give me a funny look? haha And dont take off running if im healing you because i lose lock on ya. jeez people. But the rare occasion when you start repping s...
- by Stile451 - at 2012.09.27 02:42:00
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178. It's your Name - in General Discussions [original thread]
Stile is the main character in the Apprentice Adept series by Piers Anthony. I use 451 because it was used by Looking Glass Studios(they used it because of Fahrenheit 451). My alt is Cal Gruber. Cal from Cal Lightman in the series Lie To Me, Grub...
- by Stile451 - at 2012.09.24 03:54:00
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179. Hey Sparten 269, a Friendly Message: - in General Discussions [original thread]
I consider posting a link to the mobile version of youtube a bit of a troll in itself.
- by Stile451 - at 2012.09.21 01:57:00
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180. Got Sniper Tips? - in General Discussions [original thread]
As it stands the shot hits instantly. There is no need to lead your target unless you or your target are experiencing lag(or as mentioned your reaction time isn't perfect).
- by Stile451 - at 2012.09.16 16:07:00
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