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221. No changes to Forge Guns in 1.7 - in General Discussions [original thread]
Foundation Seldon wrote: This ... is a problem. Beyond the fact that Forges didn't have their most obvious issues addressed with the clear disparity in effectiveness with the Assault Variant both having higher damage after the first shot and h...
- by SteelDark Knight - at 2013.11.21 20:00:00
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222. A Plea for Mouse/Keyboard Raw Input - in General Discussions [original thread]
Magnus Amadeuss wrote: M McManus wrote: Magnus Amadeuss wrote: Funkmaster Whale wrote: Beren Hurin wrote: So by raw input you mean, "turn 360 degrees in a split second?" I can already do that. That's not the issue here. Mouse co...
- by SteelDark Knight - at 2013.11.21 19:41:00
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223. [CCP Please Read] - [Yelsha, You Too] - Regarding BPO Removal - in General Discussions [original thread]
Takahiro Kashuken wrote: In game market These BPO were never in any merc packs and i bought nearly all of them at one time or another If i get the AUR back i wont be too fussed because like they said they will never be put back in, also fro...
- by SteelDark Knight - at 2013.11.21 19:05:00
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224. bpo's... a sign of things to come - in General Discussions [original thread]
Iron Wolf Saber wrote: ADAM-OF-EVE wrote: seems to me ccp has found a way to rid us of our bpo's and there is nothing we can do about it. simply change how that specific module works or remove the militia version of it and its gone. if yo...
- by SteelDark Knight - at 2013.11.21 17:01:00
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225. No changes to Forge Guns in 1.7 - in General Discussions [original thread]
For those interested in discussing in a more fluid and in depth way I would invite you to look here: Dust Discussions
- by SteelDark Knight - at 2013.11.21 15:09:00
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226. No changes to Forge Guns in 1.7 - in General Discussions [original thread]
As we all know with the upcoming 1.7 build we will see many sweeping changes to both vehicles and AV. Many on both sides are making plans and determining the numbers for optimum fits, reviewing how balance will play out, and developing new strateg...
- by SteelDark Knight - at 2013.11.21 15:01:00
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227. Would you turn in your BPOs for AUR? - in General Discussions [original thread]
I'm very curious about how they intend to handle the potential market effects of those whom invested when BPO's were dirt cheap and have hundreds that will be reimbursed. As for the OP's question - I would like to hang on to all my BPO's.
- by SteelDark Knight - at 2013.11.20 14:41:00
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228. Is A Full Respec Necesary? - in General Discussions [original thread]
I figured this would happen so I sat on SP and did not spec outside of the vehicle tree so I have 13.5M unallocated SP ready to spend on top of any refund for points already assigned. With that said, I understand why my fellow vehicle drivers went...
- by SteelDark Knight - at 2013.11.20 03:10:00
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229. Rendering: CCPs Official stance - in General Discussions [original thread]
Call me naive I guess. I was just advocating approaching this issue via every proper channel but with a response such as this I would see why many chose not to. IWS I understand what you are saying but you in turn must also understand that po...
- by SteelDark Knight - at 2013.11.19 14:46:00
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230. Rendering: CCPs Official stance - in General Discussions [original thread]
While we may never know if the OP is entirely correct on his theory on the issues what we do know for fact is that any and all inquiries in to this issue over many, many, months have gone unanswered. The rendering issue is game breaking for cert...
- by SteelDark Knight - at 2013.11.18 14:43:00
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231. What happened to Red Star? - in The War Room [original thread]
I just wanted to take a moment to salute Red Star. Unlike some corporations locking all of their districts they went out with a roar vs. a whimper. Even undermanned and out gunned they attempted to hold what they could and in general always put up...
- by SteelDark Knight - at 2013.11.17 16:23:00
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232. Death Firm salutes Doug Esteps - in The War Room [original thread]
o7 Stay safe soldier.
- by SteelDark Knight - at 2013.11.17 15:55:00
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233. Don't give up - in The War Room [original thread]
SoTarian PoParrazi wrote: If there's one thing the Imps proved before PC hit was that if you can find determined players with aspirations and goals - you can mold them into a fighting machine. Do not give up! AE and OH aren't unbeatable - just ...
- by SteelDark Knight - at 2013.11.16 18:53:00
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234. LKC VS AE... PFC battle - in The War Room [original thread]
Antares Niloh wrote: Today we were impressed with the game level of AE, it clearly shows the difference between skirmish and PC, it served the purpose I intended in the first place, ignite fires and set a mentality of competitive game play to ...
- by SteelDark Knight - at 2013.11.14 15:24:00
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235. oceania server is missing? - in General Discussions [original thread]
I'm kind of surprised that there isn't some means for CCP to know that a server region is down without us reporting it.
- by SteelDark Knight - at 2013.11.14 14:38:00
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236. [Suspicion] low TTK is CCP's intent? - in General Discussions [original thread]
DUST Fiend wrote: ::puts on tin foil hat:: It's to push AUR sales for gear. More deaths = more AUR spent *Also puts on tin foil hat*
- by SteelDark Knight - at 2013.11.09 19:52:00
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237. kb/m and the fail! - in General Discussions [original thread]
Please keep in mind I'm not advocating for any side of the argument. Getting in to an argument on KB/M vs. DS3 is generally like trying to argue Religion. Simply put youGÇÖre not going to get either side to agree with the other no matter what is s...
- by SteelDark Knight - at 2013.11.08 17:33:00
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238. kb/m and the fail! - in General Discussions [original thread]
Sadly, the attempt to find balance between KB/M and DS3 has caused nothing but frustrations for the player base on the whole. Each side complains of competitive balance issues and every time CCP tries to find a way to create this balance or improv...
- by SteelDark Knight - at 2013.11.08 16:33:00
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239. Railgun Turrent rendering STILL garbage - in General Discussions [original thread]
Ghosts you are probably right. However, with that said here is why I had my concerns that it might be on purpose. 1) If my memory is correct they stated that rendering distance is based on the weapon. Other weapons render these targets at long ra...
- by SteelDark Knight - at 2013.11.05 15:57:00
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240. Railgun Turrent rendering STILL garbage - in General Discussions [original thread]
I was always of the opinion that this was more intentional than unintentional and an attempt to hinder the ability to red-line Rail snipe. The reason I felt this way is because for the most part, if you switch positions in the tank or step out you...
- by SteelDark Knight - at 2013.11.05 15:24:00
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