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961. The problem with Vehicles and lack of purpose..... and AV - in General Discussions [original thread]
Soraya Xel wrote: But this guy says an AV shouldn't be able to kill a HAV. He said nothing of the sort. He said AV shouldn't be able to solo a vehicle easily.
- by Spkr4theDead - at 2015.01.12 19:33:00
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962. The problem with Vehicles and lack of purpose..... and AV - in General Discussions [original thread]
LUGMOS wrote: Jack McReady wrote: I can only laugh at that forum "wisdom", my shield tanked vehicles can tank swarms all day *sigh Get your big boy pants on and quit being a sarcastic child. It doesn't make anyone look good. You have t...
- by Spkr4theDead - at 2015.01.12 19:25:00
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963. The problem with Vehicles and lack of purpose..... and AV - in General Discussions [original thread]
Pocket Rocket Girl wrote: First off i have been playing since closed beta, If you were ever a pilot, you'd know it's not easy. and have done just about every role i could in this game. See above about piloting. You mentioned that you ...
- by Spkr4theDead - at 2015.01.12 19:24:00
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964. The problem with Vehicles and lack of purpose..... and AV - in General Discussions [original thread]
Soraya Xel wrote: The first paragraph here is the key point. I used to commonly lose five or six 200k suits trying to kill a single ADS. And failing. That's not the pilot's fault, and it's not the AV's fault. It's your fault, and the prob...
- by Spkr4theDead - at 2015.01.12 19:04:00
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965. The problem with Vehicles and lack of purpose..... and AV - in General Discussions [original thread]
Duke Noobiam wrote: Your tank may cost 3 times more than that AV fit, but AV is likely to die 3 times more than you. There's cloaking AV scouts, there's buildings, there's walls, there's roofs. You mean to tell me that AV should be able to s...
- by Spkr4theDead - at 2015.01.12 19:02:00
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966. The problem with Vehicles and lack of purpose..... and AV - in General Discussions [original thread]
Leadfoot10 wrote: My proto suit costs me in excess of 200k isk. Along comes a starter suit with a basic shotgun and I die before I have a chance to react. Kinda sucks, don't it? 1. Don't use PRO all the time. 2. Skill into eWar. 3. Pay atten...
- by Spkr4theDead - at 2015.01.12 18:55:00
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967. The problem with Vehicles and lack of purpose..... and AV - in General Discussions [original thread]
Vitantur Nothus wrote: There was a time when the ADS could literally hover above and ignore a proto swarmer. You obviously don't have any experience in an ADS.
- by Spkr4theDead - at 2015.01.12 18:52:00
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968. The problem with Vehicles and lack of purpose..... and AV - in General Discussions [original thread]
Soraya Xel wrote: Toobar Zoobar wrote: A CPM should at least try to be somewhat moderately impartial and respectful of others. And not to be too bias. I see you don't care much for that. I am shooting down bias and being moderately impar...
- by Spkr4theDead - at 2015.01.12 18:51:00
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969. The problem with Vehicles and lack of purpose..... and AV - in General Discussions [original thread]
Breakin Stuff wrote: This is the most moronic proposal and justification for vehicle balance I have ever seen. Congratulations. No, you do not get to be a God upon the battlefield striking dead all who displease you whilst being immune to ret...
- by Spkr4theDead - at 2015.01.12 18:49:00
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970. The problem with Vehicles and lack of purpose..... and AV - in General Discussions [original thread]
Soraya Xel wrote: Um... we have to limit how many vehicles can be on the field at one time because of how overpowered they are. o_o Vehicles are limited, the number is at 7. If you play game, and if you use vehicles, you'd know that. Oh, and...
- by Spkr4theDead - at 2015.01.12 18:48:00
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971. The problem with Vehicles and lack of purpose..... and AV - in General Discussions [original thread]
Soraya Xel wrote: Thread is adorable. A coalescent of all of the worst arguments vehicle users use to justify being overpowered. <3 lolk
- by Spkr4theDead - at 2015.01.12 18:46:00
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972. The problem with Vehicles and lack of purpose..... and AV - in General Discussions [original thread]
Stupid Blueberry wrote: First time I lost all respect for a CPM. Ever. You're forgetting Judge being AWOL.
- by Spkr4theDead - at 2015.01.12 18:45:00
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973. The problem with Vehicles and lack of purpose..... and AV - in General Discussions [original thread]
Soraya Xel wrote: I clearly know a lot more than you. Clearly not For instance, you're crying that you might have to run away to survive. What are supposed to do when swarms have a longer max range than a railgun, and are idiot proof? ...
- by Spkr4theDead - at 2015.01.12 18:44:00
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974. The problem with Vehicles and lack of purpose..... and AV - in General Discussions [original thread]
Soraya Xel wrote: Cost is irrelevant to balance, Vodar. Game is 16v16. That means the game is balanced if 16 people equal 16 people. Why do you think you're worth more than the AV player? (Hint: You're not, and you're wrong.) It's a little ...
- by Spkr4theDead - at 2015.01.12 18:33:00
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975. The problem with Vehicles and lack of purpose..... and AV - in General Discussions [original thread]
Atiim wrote: This post makes me want to cry. Not because it's probably going to give me cancer, but because I already promised not to troll Pilots until tomorrow. Why couldn't you have posted it then? As if it's difficult to destroy a tank...
- by Spkr4theDead - at 2015.01.12 18:28:00
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976. The problem with Vehicles and lack of purpose..... and AV - in General Discussions [original thread]
Soraya Xel wrote: LOL. You didn't get past the first paragraph before admitting you think you should be immune to an AV. Nice job. You should never EVER be impossible to take down by a single other player. Ever. He never said anything about i...
- by Spkr4theDead - at 2015.01.12 18:27:00
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977. HAVs: Roles, Gains, and Sacrifices - in Feedback/Requests [original thread]
Harpyja wrote: Vehicles currently suffer from a lack of having well defined roles. HAVs are currently best at blowing up other vehicles. Skirmish 1.0 That would be an okay role if there was a good reason to need vehicles on the field. S...
- by Spkr4theDead - at 2015.01.12 16:42:00
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978. Turret Spreadsheet - in Feedback/Requests [original thread]
DarthJT5 wrote: Can the accelerated actually have accelerated (high velocity) missiles like before? I used accelerated as a name only, so the time to come up with a name for it can be better used elsewhere.
- by Spkr4theDead - at 2015.01.12 15:55:00
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979. Turret Spreadsheet - in Feedback/Requests [original thread]
Alena Ventrallis wrote: I think you've got the wrong idea on fragmented missiles. Punishing direct hits? Rather, have direct damage only slightly higher than splash, and slow ROF to prevent their use against vehicles. By trading higher splash d...
- by Spkr4theDead - at 2015.01.12 15:54:00
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980. I'm having flashbacks - in General Discussions [original thread]
CCP Rattati wrote: Damnit, I should never promise anything, but I can still tell you I watched Robin Hood: Men in Tights with my kids before falling asleep... "If we don't get no tolls, then we don't get no rolls."
- by Spkr4theDead - at 2015.01.12 15:49:00
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