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6061. 4 types of explosives...no explosive resistance - in General Discussions [original thread]
Ydubbs81 RND wrote: This game has two types of grenades, an explosive for a primary and a secondary. Not to mention, you can use the secondary explosive weapon as a primary at the same time. But there isn't one skill or module for explosive res...
- by Spkr4theDead - at 2013.07.05 17:54:00
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6062. Forge guns are unfair - in General Discussions [original thread]
Shavan D wrote: The most powerful forge gun can do over 2000 damage, the user is also hard to find. 2000 is kinda low. The Wiyrkomi breach does near 2800 base. Skills and damage mods, ~3000.
- by Spkr4theDead - at 2013.07.05 10:22:00
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6063. Skills to drive a vehicle need to be REQUIRED - in General Discussions [original thread]
Skipper Jones wrote: Spkr4theDead wrote: McFurious wrote: Totally unnecessary. I should be allowed to steal my teammates invincible super space jeep whenever I can. I've pissed away many vehicles to get idiots out. Or you could jus...
- by Spkr4theDead - at 2013.07.05 10:14:00
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6064. I think I may have found Dust514's biggest corp hopper... - in General Discussions [original thread]
Queen of Uranus wrote: Dust514's Biggest Corp Hopper has been in the following corps since 2/9/2013. Krusual Covert Operators Hellstorm Inc Tronhadar Free Guard Hellswarm Auxilaries Ill Omens Vherokior Combat Logistics BetaMax Beta Hellswarm A...
- by Spkr4theDead - at 2013.07.05 02:29:00
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6065. railgun instilations have longer LOS & effective range than railtanks - in General Discussions [original thread]
Azura Sakura wrote: We need those to combat red line tankers x_x. First time hearing someone complain about installations. I can understand the invisible part but you can still hit it I think. Then start a petition for CCP to nerf homing AV.
- by Spkr4theDead - at 2013.07.05 02:28:00
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6066. railgun instilations have longer LOS & effective range than railtanks - in General Discussions [original thread]
Exmaple Core wrote: TheAmazing FlyingPig wrote: Pop turrets. Win game. Not like they can hide. no they cant, but they can be manned and pop you when your calling down your tank. Additionally, you do not know when they are manned because ...
- by Spkr4theDead - at 2013.07.05 02:27:00
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6067. Skills to drive a vehicle need to be REQUIRED - in General Discussions [original thread]
McFurious wrote: Totally unnecessary. I should be allowed to steal my teammates invincible super space jeep whenever I can. I've pissed away many vehicles to get idiots out.
- by Spkr4theDead - at 2013.07.05 02:25:00
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6068. How to get a free logi/standard LAV - in General Discussions [original thread]
Silas Swakhammer wrote: Happened to me once. Live and learn. Now I carry Wirykomi swarms and hunt down LAVs (cause its good times) and tanks (cause it's challenging). LOL Wiyrkomis against tanks isn't a challenge. It's like taking candy from...
- by Spkr4theDead - at 2013.07.05 02:24:00
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6069. How to get a free logi/standard LAV - in General Discussions [original thread]
I laugh as I shoot out the driver with my ion cannon. Then I proceed to destroy their vehicle.
- by Spkr4theDead - at 2013.07.05 02:23:00
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6070. Skills to drive a vehicle need to be REQUIRED - in General Discussions [original thread]
Severance Pay wrote: This is how CCP balances vehicle vs infantry. You take a risk calling in your stuff. That's effectiveness of HAV vs AV. I'm talking about pressing the wrong button because you can't map the keyboard to the game, so as to ...
- by Spkr4theDead - at 2013.07.04 19:41:00
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6071. Skills to drive a vehicle need to be REQUIRED - in General Discussions [original thread]
Chances Ghost wrote: i would actually be satisfyed in added a skill effect to vehicle command lvl 1 can drive LAVS LVL 3 can drive dropships and advanced LAVS level 5 can drive tanks fill in the blanks as required You just don't want new ...
- by Spkr4theDead - at 2013.07.04 19:41:00
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6072. Skills to drive a vehicle need to be REQUIRED - in General Discussions [original thread]
I hate that some random just out the battle academy could jump into the driver's seat if I press E by accident. Nor am I able to recall it if someone else is in it. You should need to have the skills required to jump into the driver's seat. You s...
- by Spkr4theDead - at 2013.07.04 19:17:00
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6073. If you played yesterday you lost SP we were lied to - in General Discussions [original thread]
Dengru wrote: Will there be resets or reimbursements for boosters speciffically activated in anticipation for this event? Why would you activate an active booster a day before an event is supposed to start?
- by Spkr4theDead - at 2013.07.04 17:04:00
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6074. If you played yesterday you lost SP we were lied to - in General Discussions [original thread]
Sir kill2119 wrote: ARE YOU *********** KIDDING ME CCP. BECAUSE I PAYED YESTERDAY I LOSE OUT ON SP!!!! WOW CCP. YOU THINK IM NOT GOING TO PLAY THE GAME FOR A FULL DAY?? IM A NO LIFER FOR THIS GAME.... i give up on you. EVERYTIME you put somethi...
- by Spkr4theDead - at 2013.07.04 16:59:00
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6075. If you played yesterday you lost SP we were lied to - in General Discussions [original thread]
Spectral Clone wrote: I calculated that you already got your boosted skills for yesterday. Seems like the SP accrued yesterday was multiplied by 3 times already when you logged in. This makes sense. No, I'd have at least 2.5mil in my unalloc...
- by Spkr4theDead - at 2013.07.04 16:53:00
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6076. If you played yesterday you lost SP we were lied to - in General Discussions [original thread]
Aran Abbas wrote: It seemed like a simple enough equation: 3 x 190k skill points less what you earned Wednesday. That's what we should have had after downtime today. They said that however much you played on Wednesday wouldn't affect the pot...
- by Spkr4theDead - at 2013.07.04 16:52:00
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6077. No triple SP because I completed the AFK grind - in General Discussions [original thread]
low genius wrote: Spkr4theDead wrote: Well, that's a wonderful kick in the balls, CCP. Thanks for being such great pals. At least now I don't have to get the other active booster. so, you pussed out and afk'd your sp away and it's someon...
- by Spkr4theDead - at 2013.07.04 16:51:00
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6078. No triple SP because I completed the AFK grind - in General Discussions [original thread]
Malkai Inos wrote: Thanks for making another thread on the subject while this one is alive and kickin'. It even has dev updates. Maken Tosch wrote: CCP, please lock this thread. We already have a similar thread going on. I guess you...
- by Spkr4theDead - at 2013.07.04 16:32:00
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6079. With EZ-mode swarms, why have forge guns? - in General Discussions [original thread]
Zelorian Dexter snr wrote: Plus blind fire swarm used to be the Bain of FG users as one volley would scatter a heavy over a wide are so remember when your HAV is killed by a FG and a guy on your team with a swarm is sitting there watching and c...
- by Spkr4theDead - at 2013.07.04 16:30:00
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6080. With EZ-mode swarms, why have forge guns? - in General Discussions [original thread]
NAV HIV wrote: Just go and use the weapons before you start crying about everything that kills you. What's next from you? SMG is OP? Nerf SMG cause its a deadly AV I'll start complaining when the SMG is a viable AV weapon.
- by Spkr4theDead - at 2013.07.04 16:29:00
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