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Spkr4theDead
Namtar Elite Gallente Federation
263
|
Posted - 2013.07.05 02:28:00 -
[31] - Quote
Azura Sakura wrote:We need those to combat red line tankers x_x. First time hearing someone complain about installations. I can understand the invisible part but you can still hit it I think. Then start a petition for CCP to nerf homing AV. |
Azura Sakura
Militaires-Sans-Frontieres
186
|
Posted - 2013.07.05 02:31:00 -
[32] - Quote
Spkr4theDead wrote:Azura Sakura wrote:We need those to combat red line tankers x_x. First time hearing someone complain about installations. I can understand the invisible part but you can still hit it I think. Then start a petition for CCP to nerf homing AV. You do it :( |
KING CHECKMATE
A.N.O.N.Y.M.O.U.S. League of Infamy
160
|
Posted - 2013.07.05 02:34:00 -
[33] - Quote
Beld Errmon wrote:KING CHECKMATE wrote:
Thats why organized squads take out ALL turrets in a map before bringing in tanks. With a single Forge gunner, at the beginning of a game this is solved.
Of course you want to go Solo Invincible tank with nothing to counter you. Why dont you just pick gun and learn how to shoot without being covered by 5000+HP?
In other news. TURRETS NEED A BUFF. They get destroyed too easily . There is no way a TANK,in other words a ''mobile unit'', has more HP and resistance than a TURRET, stationary DEFENSIVE building... JUST saying.
How can someone who references chess in their name so easily manage to sound like an inbred with a chip off his shoulder, did Exmaple touch you in a no no place recently?.
My reference to chess is in regard of skill and strategy. And i dont think the way a person ''sounds'' has anything to do with any of those....
So your insult is not taken. |
Kinky Burrito
A.N.O.N.Y.M.O.U.S. League of Infamy
57
|
Posted - 2013.07.05 03:37:00 -
[34] - Quote
KING CHECKMATE wrote:Exmaple Core wrote:The instilations have an unlimmited LOS and bullet reach. This allows any person who likes to get on any of these and pin down and very, very easily destroy any tank on the entire map from that instilations point of view. Tanks, on the other hand, have a limited range and line of sight. Tanks travel on the map going about their day and they are suddenly struck by a mighty blow that they can not see, as they lack unlimmited LOS. The shots are endless and unrelenting, chasing the tank untill he is ethire destroyed or hidding behind something that breaks the LOS, were he will ethire sit for ever or recall the tank. He cant do anything else because he cant see what is killing him from litterally the other side of the map. So the tanker recalls his tank and geusses were the railgun is and trys to kill it. The process begins again untill he lost too many tanks or is secessful. Btw, this is happeneing durring a battle, other ppl have AV too! BtwBtw, this is most imfamously abused on the bridge map Thats why organized squads take out ALL turrets in a map before bringing in tanks. With a single Forge gunner, at the beginning of a game this is solved. Of course you want to go Solo Invincible tank with nothing to counter you. Why dont you just pick gun and learn how to shoot without being covered by 5000+HP? In other news. TURRETS NEED A BUFF. They get destroyed too easily . There is no way a TANK,in other words a ''mobile unit'', has more HP and resistance than a TURRET, stationary DEFENSIVE building... JUST saying.
Of course you always try to take out the to them to spit on them. turrets, but this isn't about turrets ON the map. Some of them are seriously invisible in the redline unless you get close enough to spit on them. |
Django Quik
R.I.f.t
798
|
Posted - 2013.07.05 08:55:00 -
[35] - Quote
Kinky Burrito wrote:Django Quik wrote:This is all just wrong. Have you actually tried using one of those installations? Most of the time they can't even see anything because they're behind a hill or wall. I have been manning them frequently over the last month or so and have gotten very accustomed to what they can do - range seems to be around the 500 mark, line of sight a bit more but most significantly they can only take 3 militia swarms or often 2 railgun or forge shots and you can not avoid anything! Stop reminding us how easy they are to kill. We are talking about rail gun turrets that are invisible to you unless you run up on them behind the red line. Even if they are invisible as you claim, that doesn't change the fact that they do not have unlimited range nor line of sight. They also only do less than 1500 damage to shields or armour, so unless you're running an untanked militia with no reps at all, you should be able to get out of their LOS before dieing. |
Exmaple Core
Hellstorm Inc League of Infamy
458
|
Posted - 2013.07.05 10:49:00 -
[36] - Quote
Django Quik wrote:Kinky Burrito wrote:Django Quik wrote:This is all just wrong. Have you actually tried using one of those installations? Most of the time they can't even see anything because they're behind a hill or wall. I have been manning them frequently over the last month or so and have gotten very accustomed to what they can do - range seems to be around the 500 mark, line of sight a bit more but most significantly they can only take 3 militia swarms or often 2 railgun or forge shots and you can not avoid anything! Stop reminding us how easy they are to kill. We are talking about rail gun turrets that are invisible to you unless you run up on them behind the red line. Even if they are invisible as you claim, that doesn't change the fact that they do not have unlimited range nor line of sight. They also only do less than 1500 damage to shields or armour, so unless you're running an untanked militia with no reps at all, you should be able to get out of their LOS before dieing.
if thier range and los is not unlimmited than it is significantly larger than a rail tanks. so significant, that they can pin down 60% of bridge map from their redline and a tanker simply ccant do that. so, no matter were the tanker gos he gets shot down. he can not travle in most places |
Exmaple Core
Hellstorm Inc League of Infamy
458
|
Posted - 2013.07.05 10:50:00 -
[37] - Quote
KING CHECKMATE wrote:Exmaple Core wrote:The instilations have an unlimmited LOS and bullet reach. This allows any person who likes to get on any of these and pin down and very, very easily destroy any tank on the entire map from that instilations point of view. Tanks, on the other hand, have a limited range and line of sight. Tanks travel on the map going about their day and they are suddenly struck by a mighty blow that they can not see, as they lack unlimmited LOS. The shots are endless and unrelenting, chasing the tank untill he is ethire destroyed or hidding behind something that breaks the LOS, were he will ethire sit for ever or recall the tank. He cant do anything else because he cant see what is killing him from litterally the other side of the map. So the tanker recalls his tank and geusses were the railgun is and trys to kill it. The process begins again untill he lost too many tanks or is secessful. Btw, this is happeneing durring a battle, other ppl have AV too! BtwBtw, this is most imfamously abused on the bridge map Thats why organized squads take out ALL turrets in a map before bringing in tanks. With a single Forge gunner, at the beginning of a game this is solved. Of course you want to go Solo Invincible tank with nothing to counter you. Why dont you just pick gun and learn how to shoot without being covered by 5000+HP? In other news. TURRETS NEED A BUFF. They get destroyed too easily . There is no way a TANK,in other words a ''mobile unit'', has more HP and resistance than a TURRET, stationary DEFENSIVE building... JUST saying.
yes, i completly agree they need a small buff. But the promblem is tankers cant reach or see them, yeah these instilations take about 5 to 7 hits to destroy a tank but the tanker can not go in many places and can not destroy or see them. its the same weapon, they should have the same preformance and they dont |
Exmaple Core
Hellstorm Inc League of Infamy
458
|
Posted - 2013.07.05 10:51:00 -
[38] - Quote
Azura Sakura wrote:We need those to combat red line tankers x_x. First time hearing someone complain about installations. I can understand the invisible part but you can still hit it I think.
you cannot hit what you cannot see |
bethany valvetino
Dead Six Initiative Lokun Listamenn
55
|
Posted - 2013.07.05 10:53:00 -
[39] - Quote
Exmaple Core wrote:The instilations have an unlimmited LOS and bullet reach. This allows any person who likes to get on any of these and pin down and very, very easily destroy any tank on the entire map from that instilations point of view. Tanks, on the other hand, have a limited range and line of sight. Tanks travel on the map going about their day and they are suddenly struck by a mighty blow that they can not see, as they lack unlimmited LOS. The shots are endless and unrelenting, chasing the tank untill he is ethire destroyed or hidding behind something that breaks the LOS, were he will ethire sit for ever or recall the tank. He cant do anything else because he cant see what is killing him from litterally the other side of the map. So the tanker recalls his tank and geusses were the railgun is and trys to kill it. The process begins again untill he lost too many tanks or is secessful. Btw, this is happeneing durring a battle, other ppl have AV too! BtwBtw, this is most imfamously abused on the bridge map
If i'm honest
any tanker that doesn't know the location of all the turrets on a map, they status (alive or dead) and how to hide from them...
needs to find something else to do. |
Exmaple Core
Hellstorm Inc League of Infamy
458
|
Posted - 2013.07.05 10:53:00 -
[40] - Quote
Spkr4theDead wrote:Exmaple Core wrote:TheAmazing FlyingPig wrote:Pop turrets. Win game.
Not like they can hide. no they cant, but they can be manned and pop you when your calling down your tank. Additionally, you do not know when they are manned because you cannot see them. Also, you dont always have time to painstakingly advance your tank from cover to cover into LOS/railrange because your fighting a battle for objectives, and AV chases you or another rail tank hunts you. Furthermore, your using the same exact railgun. Why doesa free instilation drop get unlimmited range and LOS when my 2.7 mill isk, 18 million skill point tank has no possible way of having the same ability? Their the same weapon and should share the same range and los. It is laughable to argue that a tank of wich a player funnles upwards of a year's worth of SP into can not defend itself against a simple sentry instilation that is maned early from the MCC drop You use enforcers? I'm sorry to hear that.
some times, and it is very sad that this "proto" tank can not be so easily dwarfed by this immobile, weak, and "defenseless" turrent. So you see an enforcer tank here in my text, do you see the promblem? |
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Harpyja
DUST University Ivy League
182
|
Posted - 2013.07.05 10:54:00 -
[41] - Quote
I had a railgun installation in the enemy ground spawn hit my HAV every single time I popped out of cover from my ground spawn. The range was under 600m but the installation was invisible and never did I manage to find it by shooting at likely locations. |
Exmaple Core
Hellstorm Inc League of Infamy
458
|
Posted - 2013.07.05 10:55:00 -
[42] - Quote
bethany valvetino wrote:Exmaple Core wrote:The instilations have an unlimmited LOS and bullet reach. This allows any person who likes to get on any of these and pin down and very, very easily destroy any tank on the entire map from that instilations point of view. Tanks, on the other hand, have a limited range and line of sight. Tanks travel on the map going about their day and they are suddenly struck by a mighty blow that they can not see, as they lack unlimmited LOS. The shots are endless and unrelenting, chasing the tank untill he is ethire destroyed or hidding behind something that breaks the LOS, were he will ethire sit for ever or recall the tank. He cant do anything else because he cant see what is killing him from litterally the other side of the map. So the tanker recalls his tank and geusses were the railgun is and trys to kill it. The process begins again untill he lost too many tanks or is secessful. Btw, this is happeneing durring a battle, other ppl have AV too! BtwBtw, this is most imfamously abused on the bridge map If i'm honest any tanker that doesn't know the location of all the turrets on a map, they status (alive or dead) and how to hide from them... needs to find something else to do.
you are asking someone to be omnicient of everything going on at once and expecting someone to know the status of invisible turrents. do you know if that invisible turrent is alive or destroyed? |
Exmaple Core
Hellstorm Inc League of Infamy
458
|
Posted - 2013.07.05 10:55:00 -
[43] - Quote
Harpyja wrote:I had a railgun installation in the enemy ground spawn hit my HAV every single time I popped out of cover from my ground spawn. The range was under 600m but the installation was invisible and never did I manage to find it by shooting at likely locations.
This! from across the map right? |
Harpyja
DUST University Ivy League
182
|
Posted - 2013.07.05 10:58:00 -
[44] - Quote
Exmaple Core wrote:Harpyja wrote:I had a railgun installation in the enemy ground spawn hit my HAV every single time I popped out of cover from my ground spawn. The range was under 600m but the installation was invisible and never did I manage to find it by shooting at likely locations. This! from across the map right? Exactly. It was on one of the new maps, where alpha is located on a bridge in skirmish and I was on the southwest corner where the ground spawn is in the hills and directly north was a direct LOS to the enemy ground spawn also up in the hills
Edit: the annoying part was that I could see and hit the enemy CRU at the spawn but not any of the installations |
bethany valvetino
Dead Six Initiative Lokun Listamenn
55
|
Posted - 2013.07.05 11:06:00 -
[45] - Quote
Exmaple Core wrote:bethany valvetino wrote:Exmaple Core wrote:The instilations have an unlimmited LOS and bullet reach. This allows any person who likes to get on any of these and pin down and very, very easily destroy any tank on the entire map from that instilations point of view. Tanks, on the other hand, have a limited range and line of sight. Tanks travel on the map going about their day and they are suddenly struck by a mighty blow that they can not see, as they lack unlimmited LOS. The shots are endless and unrelenting, chasing the tank untill he is ethire destroyed or hidding behind something that breaks the LOS, were he will ethire sit for ever or recall the tank. He cant do anything else because he cant see what is killing him from litterally the other side of the map. So the tanker recalls his tank and geusses were the railgun is and trys to kill it. The process begins again untill he lost too many tanks or is secessful. Btw, this is happeneing durring a battle, other ppl have AV too! BtwBtw, this is most imfamously abused on the bridge map If i'm honest any tanker that doesn't know the location of all the turrets on a map, they status (alive or dead) and how to hide from them... needs to find something else to do. you are asking someone to be omnicient of everything going on at once and expecting someone to know the status of invisible turrents. do you know if that invisible turrent is alive or destroyed?
I'm "expecting" that a tanker should know what maps he is fighting on and the location of hostile rail turrets... yes.
and having just read a guy whining that is stops him for red line sniping.. I'll say it again.
Why should the game be changed to suit someone who can't be arsed to look at one of the many maps on the internet that details such things? That can't be arsed to run a LAV about to check status of turrets... that isn't able to have a back up plan "oh bugger, I'm being pinned here, best recall my HAV and do something else/respawn it somewhere else"
It's the same moaning post i have seen a million times on these and the Eve forums...
There is a basic and cover all translation for this... "moan moan moan... something I like doing isn't easy, CCP change the whole game to suit me, as I'm too lazy or stooopid to work out how to over come this problem" |
Exmaple Core
Hellstorm Inc League of Infamy
458
|
Posted - 2013.07.05 16:25:00 -
[46] - Quote
bethany valvetino wrote:Exmaple Core wrote:bethany valvetino wrote:Exmaple Core wrote:The instilations have an unlimmited LOS and bullet reach. This allows any person who likes to get on any of these and pin down and very, very easily destroy any tank on the entire map from that instilations point of view. Tanks, on the other hand, have a limited range and line of sight. Tanks travel on the map going about their day and they are suddenly struck by a mighty blow that they can not see, as they lack unlimmited LOS. The shots are endless and unrelenting, chasing the tank untill he is ethire destroyed or hidding behind something that breaks the LOS, were he will ethire sit for ever or recall the tank. He cant do anything else because he cant see what is killing him from litterally the other side of the map. So the tanker recalls his tank and geusses were the railgun is and trys to kill it. The process begins again untill he lost too many tanks or is secessful. Btw, this is happeneing durring a battle, other ppl have AV too! BtwBtw, this is most imfamously abused on the bridge map If i'm honest any tanker that doesn't know the location of all the turrets on a map, they status (alive or dead) and how to hide from them... needs to find something else to do. you are asking someone to be omnicient of everything going on at once and expecting someone to know the status of invisible turrents. do you know if that invisible turrent is alive or destroyed? I'm "expecting" that a tanker should know what maps he is fighting on and the location of hostile rail turrets... yes. and having just read a guy whining that is stops him for red line sniping.. I'll say it again. Why should the game be changed to suit someone who can't be arsed to look at one of the many maps on the internet that details such things? That can't be arsed to run a LAV about to check status of turrets... that isn't able to have a back up plan "oh bugger, I'm being pinned here, best recall my HAV and do something else/respawn it somewhere else" It's the same moaning post i have seen a million times on these and the Eve forums... There is a basic and cover all translation for this... "moan moan moan... something I like doing isn't easy, CCP change the whole game to suit me, as I'm too lazy or stooopid to work out how to over come this problem"
This is not a moan post to suit jus me, im crying out to help fix the game. There are several ppl here in this post explainning how invisible instilations are denying tanks from even exiting the red line, a promblem that can not be solved by knowing a map like the back of your hand. in fact, it is near impossible to know the exact location of all the instilations, that is the most bullshit solution i have ever heard of, this is a broken mechanic and needs to be fixed. tankers can /not/ operate on that map |
King Kobrah
SyNergy Gaming EoN.
445
|
Posted - 2013.07.05 16:42:00 -
[47] - Quote
We've regressed to crying about installations now? Good lord. |
ladwar
Dead Six Initiative Lokun Listamenn
701
|
Posted - 2013.07.05 16:49:00 -
[48] - Quote
Exmaple Core wrote:bethany valvetino wrote:Exmaple Core wrote:The instilations have an unlimmited LOS and bullet reach. This allows any person who likes to get on any of these and pin down and very, very easily destroy any tank on the entire map from that instilations point of view. Tanks, on the other hand, have a limited range and line of sight. Tanks travel on the map going about their day and they are suddenly struck by a mighty blow that they can not see, as they lack unlimmited LOS. The shots are endless and unrelenting, chasing the tank untill he is ethire destroyed or hidding behind something that breaks the LOS, were he will ethire sit for ever or recall the tank. He cant do anything else because he cant see what is killing him from litterally the other side of the map. So the tanker recalls his tank and geusses were the railgun is and trys to kill it. The process begins again untill he lost too many tanks or is secessful. Btw, this is happeneing durring a battle, other ppl have AV too! BtwBtw, this is most imfamously abused on the bridge map If i'm honest any tanker that doesn't know the location of all the turrets on a map, they status (alive or dead) and how to hide from them... needs to find something else to do. you are asking someone to be omnicient of everything going on at once and expecting someone to know the status of invisible turrents. do you know if that invisible turrent is alive or destroyed? yes, all of the maps have been posted and the location of all turrets other installations like supply depots and destroy them, don't care about infantry because in the end they won't try and save you from AV and destroy supply depots to save yourself choke points that you don't need to have. if you haven't personally destroyed that turret always view it as there till you can safely check to see if it there and destroy it if possible otherwise your just asking to get killed . if you haven't toke the time to memorize where all the installation on all of the maps then you shouldn't tank and go do something easier. |
Harpyja
DUST University Ivy League
185
|
Posted - 2013.07.05 17:01:00 -
[49] - Quote
bethany valvetino wrote:Exmaple Core wrote:bethany valvetino wrote:Exmaple Core wrote:The instilations have an unlimmited LOS and bullet reach. This allows any person who likes to get on any of these and pin down and very, very easily destroy any tank on the entire map from that instilations point of view. Tanks, on the other hand, have a limited range and line of sight. Tanks travel on the map going about their day and they are suddenly struck by a mighty blow that they can not see, as they lack unlimmited LOS. The shots are endless and unrelenting, chasing the tank untill he is ethire destroyed or hidding behind something that breaks the LOS, were he will ethire sit for ever or recall the tank. He cant do anything else because he cant see what is killing him from litterally the other side of the map. So the tanker recalls his tank and geusses were the railgun is and trys to kill it. The process begins again untill he lost too many tanks or is secessful. Btw, this is happeneing durring a battle, other ppl have AV too! BtwBtw, this is most imfamously abused on the bridge map If i'm honest any tanker that doesn't know the location of all the turrets on a map, they status (alive or dead) and how to hide from them... needs to find something else to do. you are asking someone to be omnicient of everything going on at once and expecting someone to know the status of invisible turrents. do you know if that invisible turrent is alive or destroyed? I'm "expecting" that a tanker should know what maps he is fighting on and the location of hostile rail turrets... yes. and having just read a guy whining that is stops him for red line sniping.. I'll say it again. Why should the game be changed to suit someone who can't be arsed to look at one of the many maps on the internet that details such things? That can't be arsed to run a LAV about to check status of turrets... that isn't able to have a back up plan "oh bugger, I'm being pinned here, best recall my HAV and do something else/respawn it somewhere else" It's the same moaning post i have seen a million times on these and the Eve forums... There is a basic and cover all translation for this... "moan moan moan... something I like doing isn't easy, CCP change the whole game to suit me, as I'm too lazy or stooopid to work out how to over come this problem" The most BS post I've ever seen. A competent tanker knows the general location of every installation, but you asking for every tanker to know the exact location down to the meter is total BS.
As for you personally, I am not a redline sniper. I bring my railgun to medium ranges and serves me very well. Only when there's an enemy railgun tank do I find high ground, and any tanker that calls himself competent will always try to get the tactical advantage over another tank, even if that advantage comes from the redline.
I had just called in my tank, started rolling out of the deployment zone and started getting railgunned, after which I found cover and the scenario you read about ensued. I eventually gave up and booked it for the middle where I eventually got a visual on the installation and destroyed it.
The same goes for ladwar. I doubt that even you have every single installation's location memorized down to the meter. Try shooting at invisible turrets across the map while they are shooting back and hitting you. |
ladwar
Dead Six Initiative Lokun Listamenn
701
|
Posted - 2013.07.05 17:37:00 -
[50] - Quote
hey i know where they all are at and where to look at any normal place of operation for all maps and any less just hurt the driver of the HAV, meters, the ones i need to about, the ones that have clear open views that i need to blitz into rendering range kill ASAP yes i do know those and their angle of sweeps(just a bonus from playing which is helpful) and the general position of the other turrets as well as their sweep scans so i don't run into their field of normal view so i can get shot off first and hopefully not take damage from them. i haven't been killed by one in a long while because of map knowledge which is a must for all vehicle drivers/pilots.
i do shoot at where i know they should be if i should be in range if i haven't destroyed it yet to make sure because rendering is bad. and destroying turrets is the first thing i do every map. |
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Exmaple Core
Hellstorm Inc League of Infamy
458
|
Posted - 2013.07.05 23:14:00 -
[51] - Quote
ladwar wrote:hey i know where they all are at and where to look at any normal place of operation for all maps and any less just hurt the driver of the HAV, meters, the ones i need to about, the ones that have clear open views that i need to blitz into rendering range kill ASAP yes i do know those and their angle of sweeps(just a bonus from playing which is helpful) and the general position of the other turrets as well as their sweep scans so i don't run into their field of normal view so i can get shot off first and hopefully not take damage from them. i haven't been killed by one in a long while because of map knowledge which is a must for all vehicle drivers/pilots.
i do shoot at where i know they should be if i should be in range if i haven't destroyed it yet to make sure because rendering is bad. and destroying turrets is the first thing i do every map.
you jus claimed to know the exact location of invisible instilations down to the meter. well, i applaued you cuz i deffently dont and nethire does 99% of all the other dust players, let alone tankers. are you a tanker, by chance? jus cuirious. cuz if you are your deffently better than me, you have total omniscients everywere. eyes that can see the invisible |
Exmaple Core
Hellstorm Inc League of Infamy
458
|
Posted - 2013.07.05 23:16:00 -
[52] - Quote
King Kobrah wrote:We've regressed to crying about installations now? Good lord. are you a tanker? cuz these arnt tears. these are facts, tell me wich part of the OP is wrong |
Serimos Haeraven
Deep Space Republic Top Men.
98
|
Posted - 2013.07.05 23:30:00 -
[53] - Quote
All i have to say is railgun installations & blaster instillations are like fish in a barrel for me as an ADS pilot. Just hover over the turret, fire straight downward, and destroy it in about 7 shots with my XT-Accelerated missle launcher. 100 points too so you can't go wrong there :D |
Kane Fyea
DUST University Ivy League
575
|
Posted - 2013.07.05 23:39:00 -
[54] - Quote
I don't care as long as there is the same amount of installations for me to farm WP off of. |
Kane Fyea
DUST University Ivy League
575
|
Posted - 2013.07.05 23:39:00 -
[55] - Quote
Serimos Haeraven wrote:All i have to say is railgun installations & blaster instillations are like fish in a barrel for me as an ADS pilot. Just hover over the turret, fire straight downward, and destroy it in about 7 shots with my XT-Accelerated missle launcher. 100 points too so you can't go wrong there :D I destroy them with 2 shots of my swarm launcher. |
Exmaple Core
Hellstorm Inc League of Infamy
458
|
Posted - 2013.07.06 01:12:00 -
[56] - Quote
Serimos Haeraven wrote:All i have to say is railgun installations & blaster instillations are like fish in a barrel for me as an ADS pilot. Just hover over the turret, fire straight downward, and destroy it in about 7 shots with my XT-Accelerated missle launcher. 100 points too so you can't go wrong there :D
must be nice not being out LOSed cuz you dont use railguns |
Thor Odinson42
Molon Labe. League of Infamy
544
|
Posted - 2013.07.06 01:16:00 -
[57] - Quote
gbghg wrote:Sir Petersen wrote:gbghg wrote:TheAmazing FlyingPig wrote:Pop turrets. Win game.
Not like they can hide. Lies I was driving my gunnlogi near the enemy redline earlier when a railgun turret started shooting me, rotate turret, just before I lined up a shot the turret turned invisible. Invisible turret then proceeded to kill me. And this is a good thing? More difficult now to redline other teams? I have no idea how you could possibly think invisible turrets are a good thing If you suck it's gotta be great news |
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