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1681. Vehicle users ONLY - in General Discussions [original thread]
shadow drake35 wrote: im just starting going into tanking are missiles good ive seen them do well and take tanks outl like nothing but everyone says they suck so let me know what you think You have to be really experienced to make missiles work.
- by Spkr4theDead - at 2014.03.31 14:48:00
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1682. Vehicle users ONLY - in General Discussions [original thread]
Garrett Blacknova wrote: Takahiro Kashuken wrote: Judge Rhadamanthus wrote: Judge is coming after your rep stacking. People like you wont be happy until we are all runing the same fit and no variety is allowed Not really a sandbox an...
- by Spkr4theDead - at 2014.03.31 14:37:00
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1683. In the new DUST, infantry prices are FAR too high. - in General Discussions [original thread]
Cat Merc wrote: In the old DUST, you could take even an STD suit, and expect to get at most 2 deaths if you're good. That's no longer the case, unless you're a thale sniper in the redline, there are MANY ways to die where you pretty much have ...
- by Spkr4theDead - at 2014.03.30 16:59:00
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1684. Yeah I'm butthurt - in General Discussions [original thread]
Monkey MAC wrote: Who wanted rid of redline tanks: dropships/tankers Who complained mlt tanks were using hardeners to beat their proto tanks: tankers Who complained blasters were useless against other tanks: tankers What does nerfing rail rang...
- by Spkr4theDead - at 2014.03.30 16:57:00
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1685. swarms are killing dropships again - in General Discussions [original thread]
John Demonsbane wrote: Pics or it didn't happen. Also: Even in 1.6 if your ADS was routinely getting taken down (not just scared off) by swarrms, you were doing it wrong. Do you even fly?
- by Spkr4theDead - at 2014.03.30 16:51:00
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1686. CCP - Just remove vehicles already - in General Discussions [original thread]
It's painfully clear you don't want them to have any kind of role on the battlefield. Now it's painfully easy for Joe Scrub to easily destroy me because lol, infantry can't do a damn thing about vehicles, and needs to have them nerfed all the damn...
- by Spkr4theDead - at 2014.03.29 06:00:00
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1687. Continuing the perpetual tank nerf train - CCP, in here please - in General Discussions [original thread]
NAV HIV wrote: Spkr4theDead wrote: The dark cloud wrote: get screwed tanker. I finally can destroy vehicles with my swarms without looking like a idiot. You're an idiot in the first place for using your Starter Fit against a Gunnlogi. ...
- by Spkr4theDead - at 2014.03.27 18:54:00
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1688. Continuing the perpetual tank nerf train - CCP, in here please - in General Discussions [original thread]
DUST Fiend wrote: Spkr4theDead wrote: Delta 749 wrote: WAAAAAAAAAAAAAAAAAAAAAAAAAAH I DON'T KNOW WHAT TEAMWORK IS SO I HAVE TO HAVE EVERYTHING HANDED TO ME ON A SILVER PLATTER BECAUSE MY BRAIN DOESN'T WORK WAAAAAAAAAAAAAAAAAAAAAAAAAAH A...
- by Spkr4theDead - at 2014.03.27 17:57:00
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1689. Continuing the perpetual tank nerf train - CCP, in here please - in General Discussions [original thread]
Ares 514 wrote: Spkr4theDead wrote: So instead of letting people like me deal with redline rail snipers, now I have to wait for them to get right behind me with 3 damage mods going so they can destroy me in 2 shots, and on top of that, now m...
- by Spkr4theDead - at 2014.03.27 17:56:00
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1690. Continuing the perpetual tank nerf train - CCP, in here please - in General Discussions [original thread]
Delta 749 wrote: WAAAAAAAAAAAAAAAAAAAAAAAAAAH I DON'T KNOW WHAT TEAMWORK IS SO I HAVE TO HAVE EVERYTHING HANDED TO ME ON A SILVER PLATTER BECAUSE MY BRAIN DOESN'T WORK WAAAAAAAAAAAAAAAAAAAAAAAAAAH Appropriate
- by Spkr4theDead - at 2014.03.27 17:54:00
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1691. Continuing the perpetual tank nerf train - CCP, in here please - in General Discussions [original thread]
Delta 749 wrote: DUST Fiend wrote: Delta 749 wrote: "WWWAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHH Swarms and forge guns are actually broken and not just UP but my tank is getting nerfed WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA...
- by Spkr4theDead - at 2014.03.27 17:53:00
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1692. Continuing the perpetual tank nerf train - CCP, in here please - in General Discussions [original thread]
KalOfTheRathi wrote: Spkr4theDead wrote: So instead of letting people like me deal with redline rail snipers, now I have to wait for them to get right behind me with 3 damage mods going so they can destroy me in 2 shots, and on top of that, ...
- by Spkr4theDead - at 2014.03.27 17:51:00
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1693. suicide LAVs unfortunately working as intended - in General Discussions [original thread]
al nize mk2 wrote: Spkr4theDead wrote: I knew with absolute certainty that sticky remotes weren't a "bug" per se. I knew that they weren't going to be "fixed." I'm with the jihadists on this... How can you possibly want suicide jeeps to b...
- by Spkr4theDead - at 2014.03.27 17:50:00
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1694. Continuing the perpetual tank nerf train - CCP, in here please - in General Discussions [original thread]
The dark cloud wrote: get screwed tanker. I finally can destroy vehicles with my swarms without looking like a idiot. You're an idiot in the first place for using your Starter Fit against a Gunnlogi.
- by Spkr4theDead - at 2014.03.27 17:50:00
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1695. Forge Guns are now the new Railguns - in General Discussions [original thread]
Takahiro Kashuken wrote: Spkr said the same when he used his FG Yday he fired 6 shots which didnt fire or do anything I fired 8 shots at a Python that was in the compound, and only 2 actually left the barrel.
- by Spkr4theDead - at 2014.03.27 17:45:00
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1696. HArdener nerf hurts proto tanks more than militia ones. - in General Discussions [original thread]
Alena Ventrallis wrote: Some math. Militia large railgun does 1450 damage. Let's assume they don't fit a damage mod. with a 9% damage bonus to shield (is this ever going to be fixed CCP?) we arrive at 1580.5 damage. Two 40% hardeners reduce th...
- by Spkr4theDead - at 2014.03.27 17:43:00
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1697. Hardener nerf :(.... - in General Discussions [original thread]
Leonid Tybalt wrote: Takahiro Kashuken wrote: Leonid Tybalt wrote: A hardener nerf was needed. However a better nerf would've been don'revent people from running stacked hardeners. With triple shield hardeners you could easily survive s...
- by Spkr4theDead - at 2014.03.27 17:42:00
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1698. Are hardeners really the issue with tanks?? - in General Discussions [original thread]
Chunky Munkey wrote: No more than one active module of any kind to be equippable. And a nerf to armour reps. IMO that would cover such a large part of the tank spam. Fine then, no more than 2 modules that add HP, as in shield extenders or a...
- by Spkr4theDead - at 2014.03.27 17:39:00
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1699. suicide LAVs unfortunately working as intended - in General Discussions [original thread]
BrownEye1129 wrote: Spkr4theDead wrote: Foundation Seldon wrote: I wouldn't take them not being changed in 1.8 as proof positive that they're working as intended or not. I'd just note that no one from CCP has mentioned them in the context...
- by Spkr4theDead - at 2014.03.27 17:36:00
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1700. Continuing the perpetual tank nerf train - CCP, in here please - in General Discussions [original thread]
So instead of letting people like me deal with redline rail snipers, now I have to wait for them to get right behind me with 3 damage mods going so they can destroy me in 2 shots, and on top of that, now my armor hardener's bonus is reduced by alm...
- by Spkr4theDead - at 2014.03.27 17:34:00
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