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581. Blueberries: Make sure to call in OBs - in General Discussions [original thread]
This goes for Amarr as well. One match we had a pilot in orbit the whole time but our squad lead was in a ADS. No donuts, no OBs, no fucks given. Edit: spelling mistake, sorry.
- by Spectre-M - at 2014.01.05 00:52:00
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582. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
@ Baal - I have shot from a dropship many times. It's not all that difficult unless going very fast, only requiring you to lead shots for lower speeds. Hover just above points in the city, and let your 6 occupants rain AOE rounds on the clones ...
- by Spectre-M - at 2014.01.05 00:10:00
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583. Cloak514: Get it right. - in Feedback/Requests [original thread]
I liked the various cloaking watches in TF2. Delay the activation/deactivation with a neo com animation like hacking. Disguises and cloaking makes for some great E-warfare. I'm just worried about invisible snipers. To attack or fire, you would h...
- by Spectre-M - at 2014.01.04 22:24:00
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584. Is Amarr Assault becoming the new FOTM? - in General Discussions [original thread]
I disagree. With 3 H/L slots at proto level, it's not nearly as viable as some suits. My Amarr assault with comp shields and enh armor in all slots is 1039 hp. That's with shield and armor upgrades to 5. If I had a logi suit I could achieve much m...
- by Spectre-M - at 2014.01.04 19:40:00
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585. Not cloaking! [slowmotion] Noooooooooooooooooooo! - in General Discussions [original thread]
Invisible snipers. Yay
- by Spectre-M - at 2014.01.04 07:44:00
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586. What next? - in General Discussions [original thread]
5
- by Spectre-M - at 2014.01.04 02:47:00
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587. Aisha Ctarl for CPM - in General Discussions [original thread]
Amarr heavy weapon thoughts? Also would like to see a small list of priorities in order of importance. Other than that, our time together in Generals pretty much inspired my obsession with Amarr gear and my sig. Plus you are very active in game as...
- by Spectre-M - at 2014.01.03 07:30:00
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588. Nova Knifes are underpowered - in Feedback/Requests [original thread]
Dustbunny Durrr wrote: Honestly, i don't see why fully charged nova knives aren't an instant kill weapon, especially since one shot kill shotguns exist and have more range, allow you to sprint, and don't require charging. Remember that a s...
- by Spectre-M - at 2014.01.03 07:10:00
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589. Dev Blog on how things are going and plans for the future. - in Feedback/Requests [original thread]
Brave thread. I'm sure a dev will be along shortly...I'm mean soon, to reply. I do absolutely agree though. We need this more now than ever. Although I do want to see the Amarr heavy weapon be a really big fricken laser javelin mounted on the sh...
- by Spectre-M - at 2014.01.03 07:02:00
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590. Say something NICE about someone in this game - in General Discussions [original thread]
Disturbingly Bored wrote: In the spirit of the OP: Ninjanomyx wrote the greatest post this forum has ever seen and will ever see. It's how a rage thread should be. Eloquently messy. I link it as an edit.
- by Spectre-M - at 2014.01.03 03:41:00
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591. [Feedback] Equipment Spam - in Feedback/Requests [original thread]
I have done a bit of trouble shooting on the subject. My post should explain why the equipment creates so much instability. Here
- by Spectre-M - at 2014.01.02 21:49:00
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592. Latency issue are increasing. (BUG?) - in Feedback/Requests [original thread]
This level in Dom is very laggy, especially when fighting in the null cannon room. Equipment spam in the supply room also seems to slow everything down. Yes, we are all experiencing horrid lag in this map.
- by Spectre-M - at 2014.01.02 09:03:00
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593. [feedback] Render Optimization - in Feedback/Requests [original thread]
Also the new 'weather' effects using alpha channel grids maybe contributing as well.
- by Spectre-M - at 2014.01.02 08:58:00
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594. [feedback] Render Optimization - in Feedback/Requests [original thread]
I have been experiencing lag/dropped frames at some similar situations, as I'm sure the rest of the community has. My job is at a 3D animation studio where I create assets for production and games. I was hoping we have some people in our communi...
- by Spectre-M - at 2014.01.02 08:34:00
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595. What kind of new/interesting weapon would you like to see in dust? - in General Discussions [original thread]
Son-Of A-Gun wrote: JL3Eleven wrote: Dinosaurs. Ooo, dinosaurs! With fricken laser beams on their heads. Wait that kinda reminds me of a cartoon I watched as a kid... Dino Riders!
- by Spectre-M - at 2014.01.02 07:26:00
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596. Dear Ancient Exiles. - in The War Room [original thread]
I've been in PC battles against FA and AE. Gotta say the battles with FA were lag free, clean and super intense. We were dropping OBs on each other every 3 mins and throwing clones at each other in the cities like crazy. Full battles in space and ...
- by Spectre-M - at 2014.01.02 06:51:00
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597. Should vehicles be in ambush? - in General Discussions [original thread]
I don't see any MCCs. How's the RDV getting there?
- by Spectre-M - at 2014.01.02 05:52:00
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598. ISK Payout Really Needs To Change - in General Discussions [original thread]
PC isk farms are also a big issue. It allows for a huge wealth gap for new players who can't afford to fight back the proto crews. Then you have district locking by alt corps so the isk fountain keeps hemorrhaging into their pockets.
- by Spectre-M - at 2014.01.01 23:18:00
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599. Another one leaves Dust514. This time , an Amarr loyalist. - in General Discussions [original thread]
CCP needs this fixed. We can't be bleeding dedicated players to log in errors too.
- by Spectre-M - at 2014.01.01 23:12:00
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600. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
Killar-12 wrote: Spectre-M wrote: All I see is a dropship full of assault forge guns. This would make dropships the best at everything besides cqc. Throw a logi in there with a rep tool and it'll be all but invincible. Would do well in a P...
- by Spectre-M - at 2014.01.01 19:54:00
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