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261. [Feedback] Possible solution found for mouse input - Rounding error? - in Feedback/Requests [original thread]
Please forward this article to CCP Wolfman, or any other devs responsible for the mouse input: http://forums.epicgames.com/threads/938178-Does-The-Unreal-Engine-3-Have-Rounding-Errors-For-Low-In-Game-Mouse-Sensitivity Could you try the above i...
- by Spectral Clone - at 2014.03.01 18:00:00
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262. [Request] Remove vehicle third person camera. - in Feedback/Requests [original thread]
Soldier Sorajord wrote: Yeah but never forget this isnt a real life tank lol. Let me just pose that for you all. This isn't real life 514 ;) I'm sure people could look behind their tank IRL though. Im just proposing another view of what mig...
- by Spectral Clone - at 2014.02.26 16:50:00
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263. [Request] Remove vehicle third person camera. - in Feedback/Requests [original thread]
Soldier Sorajord wrote: Why shouldn't tanks be allowed to be 3rd person? Every other vehicle Does! Plus LAV's would be garbage in 3rd person as well. Also, navigating terrain would be poop. They can only see about the back of their vehicle. It...
- by Spectral Clone - at 2014.02.26 16:43:00
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264. [Request] Remove vehicle third person camera. - in Feedback/Requests [original thread]
Soldier Sorajord wrote: Why shouldn't tanks be allowed to be 3rd person? Every other vehicle Does! Plus LAV's would be garbage in 3rd person as well. Also, navigating terrain would be poop. They can only see about the back of their vehicle. It...
- by Spectral Clone - at 2014.02.26 16:39:00
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265. [Request] Remove vehicle third person camera. - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Ever tried to fly dropship in first-person? Maybe it should not apply to dropships. But Its a great idea for versimilitude for LAVs and tanks.
- by Spectral Clone - at 2014.02.26 16:30:00
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266. [Request] Remove vehicle third person camera. - in Feedback/Requests [original thread]
Hi everyone at CCP. I would like tanks ability to use third person mode removed, since it: 1. Semi-Negates the use of scaner modules. 2. Is not realistic, theres no camera drones that you can shoot down above the tank. 4. Make turret turn speed s...
- by Spectral Clone - at 2014.02.26 16:23:00
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267. "active" SP boosters useless Don't buy them - in Feedback/Requests [original thread]
CCP Nothin wrote: Active boosters simply multiply the number of skill points you receive at the end of each battle. As such, you are better off activating them when your pool of battle skill points is full (e.g. at the beginning of each weekly ...
- by Spectral Clone - at 2014.02.26 13:31:00
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268. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
GhostSoldierX wrote: @ CCP let us be able to Respec when we want like a option under character development tab: consequence for respc- you dont get your isk back from skill books This. Penalty will be proportional to how much SP you want to ...
- by Spectral Clone - at 2014.02.26 08:31:00
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269. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Western Ways wrote: I think people need to stop worrying about what other people are rolling and just enjoy the ufckin game, and if you notice that somethings OP just call it out like you already do and let CCP do their thing. I've never been...
- by Spectral Clone - at 2014.02.25 10:20:00
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270. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Malkai Inos wrote: Spectral Clone wrote: Crimson ShieId wrote: ...seeing huge amounts of FoTM fittings after a respec... Well, if items stay OP for a long time (which is the REAL FOTM PROBLEM) players will just grind SP to get that ...
- by Spectral Clone - at 2014.02.25 08:27:00
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271. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Crimson ShieId wrote: ...seeing huge amounts of FoTM fittings after a respec... Well, if items stay OP for a long time (which is the REAL FOTM PROBLEM) players will just grind SP to get that OP sh*t. Increase in FOTM builts might be correla...
- by Spectral Clone - at 2014.02.25 07:59:00
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272. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Racro 01 Arifistan wrote: i lvoe these complaints abotu re-specs. when you get to my expericence and skillpoitn levle....thier just not worth it. sicne i can practially do everything i want to do. soif theres a respec i get skillpoints to go so...
- by Spectral Clone - at 2014.02.25 07:51:00
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273. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Asher Night wrote: Question for all of you who do not want CCP to give a respec: Will that ruin the game for YOU? Will you stop playing because someone else was given a respec to fix their character that CCP drastically changed? Will you delete...
- by Spectral Clone - at 2014.02.25 07:49:00
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274. [Request] Implement mouse raw input to solve several issues - in Feedback/Requests [original thread]
Hello, as I have browsed the web regarding unreal engine 3 and mouse performance in the engine I have found out several solutions indicating that re-implementing the mouse library to directly interface with PS3 HW could solve the input lag and slo...
- by Spectral Clone - at 2014.02.24 09:50:00
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275. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
The Robot Devil wrote: snip I completely agree with you Robot, but the game was released too early and has too little content for this to be true IMO. If you didnt have any choices but one, how can you "live with your choices"? Im gonna com...
- by Spectral Clone - at 2014.02.22 19:04:00
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276. The choice to use chromosome aiming input. - in Feedback/Requests [original thread]
kb/m, plasma cannons and planetary conquest ISK fountain are three things CCP dont give a sh*t about and wont be fixed in 1.8.
- by Spectral Clone - at 2014.02.21 21:54:00
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277. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Rei Shepard wrote: So 1.8 will be either sweet and ill tollerate everything that is bad about dust for now or its gonna be f*ck this ****, i am out of here... I agree with you on every point here Rei, I know you are also a kb/m player, and ...
- by Spectral Clone - at 2014.02.21 13:00:00
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278. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Maken Tosch => Send me your ISK when the respec hits.
- by Spectral Clone - at 2014.02.21 10:13:00
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279. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Noone is going to ask for a respec from CCP because they made a mistake in their skill tree. This thread is not about our current misplaced SP, I could care less about it actually, Its about CCP revamping our roles, making many of our builds (buil...
- by Spectral Clone - at 2014.02.21 06:50:00
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280. [Feedback] The Caldari Assault weapon bonus - in Feedback/Requests [original thread]
Hello CCP, You have proposed a rail weaponry reload bonus for the caldari assault skill. I believe that this bonus does not make sense in the New Eden universe due to: - Caldari prefer high damage long range hybrid weaponry. - The reload bonus ...
- by Spectral Clone - at 2014.02.20 09:10:00
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