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921. Swarm squats??? - in General Discussions [original thread]
Hemorrhoids.
- by Spectral Clone - at 2014.03.28 14:19:00
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922. No skillers complain about scouts... stop it - in General Discussions [original thread]
^ It-¦s not like scouts are un-counterable like red line rail tanks.. You just need to know how.
- by Spectral Clone - at 2014.03.28 13:33:00
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923. Simple solution to brick cloaking scouts and balances cloaking. - in General Discussions [original thread]
The only solution to brick tanked scout QQ is to buff assaults. Kthxbye.
- by Spectral Clone - at 2014.03.28 13:11:00
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924. 1.8 I LOVE IT ! - in General Discussions [original thread]
Mobius Wyvern wrote: BAD FURRY wrote: N1ck Comeau wrote: I'm a pretty big fan on 1.8, once the bugs gets fixed, and the cloak gets a little more balanced, i'm happy as i can be. its alot better then most builds Agreed. The only thing...
- by Spectral Clone - at 2014.03.28 12:53:00
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925. You're not safe with that cloak when you got precision like me. - in General Discussions [original thread]
Cat Merc wrote: HAHAHAHAHAHAHAHAHA -Gallente Scout ^ We are watching you caldari scum scouts. We dont have to give up tank to see you either.
- by Spectral Clone - at 2014.03.28 12:46:00
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926. Gallente Heavy HP - in General Discussions [original thread]
You should fit that suit with ferroscale plates, kin cats or reppers, not freaking complex armor plates in the lows...
- by Spectral Clone - at 2014.03.28 10:42:00
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927. Scout Registry / Killboard - in General Discussions [original thread]
When assaults get their HP buffed (hopefully), noone will QQ about scouts bricktanking, and everything will be OK. Dont get why the cal/gal scan scout is considered to be OP, its very well balanced VS the ability to tank. One has to consider th...
- by Spectral Clone - at 2014.03.28 10:39:00
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928. Coming from someone that spec'd into a Caldari Scout - in General Discussions [original thread]
Dont get why the gal scan scout is considered to be OP, its very well balanced VS the ability to tank. Its a very niche role also.
- by Spectral Clone - at 2014.03.28 10:37:00
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929. Scout Registry / Killboard - in General Discussions [original thread]
DJINN Marauder wrote: I love the bolt pistol. Already got it proto and I'm debating whether prof is worth the sp since it already destroys armor. You running shotty + bolt pistol?
- by Spectral Clone - at 2014.03.28 10:31:00
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930. Minja willing to pay for low slot damage mods. - in General Discussions [original thread]
Django Quik wrote: There are already too many low slot mods compared to high slot mods. On the suits I decide I don't want to run dual precision enhancers on my gallente, I usually end up running them anyway because there are really no other hi...
- by Spectral Clone - at 2014.03.28 08:25:00
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931. Scouts do not have a "designed role" - in General Discussions [original thread]
Garrett Blacknova wrote: BrownEye1129 wrote: THEN I WANT TO BE A HEAVY WITH A CLOAK AND SPEED! Command with KinCats. Done. Or Min Heavy with 2 kincats and burst HMG. It-¦s called the "snapshot man".
- by Spectral Clone - at 2014.03.28 08:22:00
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932. The Assault suits need better bonuses - in General Discussions [original thread]
Just wait until the rebalance and see... how many on this forum have ADD/ADHD?
- by Spectral Clone - at 2014.03.28 07:29:00
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933. Scouts do not have a "designed role" - in General Discussions [original thread]
Cotsy8 wrote: Yes dark souls 2 is a punishing and very popular game, but its difficulty it is no where close to making a char and joining a lobby to see elite squads are waiting to spawn trap you. There's a difference, one outcome can be overco...
- by Spectral Clone - at 2014.03.28 07:26:00
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934. Scouts do not have a "designed role" - in General Discussions [original thread]
Luna Angelo wrote: Now it makes more sense. Ye. On my way to work.. Tired as hell, grumpy as hell too.
- by Spectral Clone - at 2014.03.28 07:14:00
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935. Scouts do not have a "designed role" - in General Discussions [original thread]
Also, Dust will gain balance through unbalance, just like EVE online.
- by Spectral Clone - at 2014.03.28 07:09:00
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936. Scouts do not have a "designed role" - in General Discussions [original thread]
Edit: Changed the topic of the thread.
- by Spectral Clone - at 2014.03.28 07:08:00
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937. Scouts do not have a "designed role" - in General Discussions [original thread]
Maken Tosch wrote: No, its not in my mind that they have a defined role. Its a fact that they have a defined role. The only exception to that rule at the moment happens to be the Amarr scout which seems to be the Forrest Gump of the scout lineu...
- by Spectral Clone - at 2014.03.28 07:02:00
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938. Scouts do not have a "designed role" - in General Discussions [original thread]
BrownEye1129 wrote: THEN I WANT TO BE A HEAVY WITH A CLOAK AND SPEED! Only in you mind Dust will be balanced without more defined roles. Screw it 1 suit customized how you want. Scouts with 800plus HP should not be realistic period! Dust will ...
- by Spectral Clone - at 2014.03.28 06:57:00
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939. Scouts do not have a "designed role" - in General Discussions [original thread]
Its also kind of funny this OP QQ behaviour. In Eve you are laughed upon if you compile useless fits and lose your ship. In Dust, theorycrafting good fits should be embraced by the community. My guess is that the average age of Dust players is m...
- by Spectral Clone - at 2014.03.28 06:53:00
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940. Scouts do not have a "designed role" - in General Discussions [original thread]
Its only in your mind that it does. "In Dust 514 you can be a heavy sniper instead of a glass cannon" - Dust 514 Youtube commercial, 2013.
- by Spectral Clone - at 2014.03.28 06:41:00
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