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61. Would a ROF buff help the AR in 1.8? - in General Discussions [original thread]
Is the AR really that bad? I do pretty well with a Militia AR in CQC.
- by Spartykins - at 2014.03.08 09:24:00
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62. Sniping Problem. - in Technical Support/Bugs [original thread]
I thought it was common knowledge that literally 90% of the playerbase hates snipers due to redline snipers with Thale Rifles. Just start buffing the sniper after there's a good fix for the redline.
- by Spartykins - at 2014.03.08 05:21:00
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63. Why can't tanks just be another dropsuit? - in General Discussions [original thread]
I stopped reading at "tanks need to take three seconds to kill." I want to be able to kill things with my Swarm Launcher again, but seriously.
- by Spartykins - at 2014.03.08 05:08:00
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64. These are the massive problems with 1.8 weapon changes: - in General Discussions [original thread]
Mad Syringe wrote: The Heavies will be OK, you need to keep your distance or flank them. You are supposed to die one on one head on to a Heavy! Do not complain, come in a pack and flank. This is not a single man hero style shooter, it's about ...
- by Spartykins - at 2014.03.05 16:20:00
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65. So I guess I will never die again in 1.8 - in General Discussions [original thread]
calisk galern wrote: rail rifle got nerfed and if you are against a shield tank it will have a very hard time getting past their tank. So dualtanking's the way to go now? Oh god no, the return of the CalLogis.
- by Spartykins - at 2014.03.05 15:54:00
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66. spool up of RR and RG - in Technical Support/Bugs [original thread]
Odigos Ellinas wrote: Is it a bug or is not supposed for the RR to have the same spool up mechanic as the RG ??? The difference is that on the RG if you release R1 before firing it has to spool down before spool up again.If it was supposed to b...
- by Spartykins - at 2014.03.04 22:19:00
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67. Ended up Using the Rail Rifle after all - in General Discussions [original thread]
Timtron Victory wrote: Auris Lionesse wrote: Rail rifles aren't op though. Yes but from range they are. I am thinking of using a laser rifle and ditching flux grenades I'd expect a weapon that's meant to be used at longer ranges to ...
- by Spartykins - at 2014.03.04 22:16:00
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68. Stop liking me - in General Discussions [original thread]
A thread designed to give the OP likes by telling everyone not to give him likes. 10/10 OP.
- by Spartykins - at 2014.03.03 20:49:00
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69. caldari shot should be called a gauss cannon - in General Discussions [original thread]
I'd imagine a tight-spread shotgun that has to charge up between shots, perhaps around like 20-30 meters. Rail Shotgun? Gauss Shotgun?
- by Spartykins - at 2014.03.01 04:50:00
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70. [Request] 20gj Blaster and 80gj Blaster overhaul - in Feedback/Requests [original thread]
BL4CKST4R wrote: The only game I have seen that has a vehicle capable of killing infantry and other vehicles is that anti air light rank from bf3/bf4. But that thing is paper thin. I actually posted a while back that it would make more sens...
- by Spartykins - at 2014.03.01 04:49:00
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71. ERA: Public Message to [Capital Acquisitions LLC] - in General Discussions [original thread]
Do you still get angry if we say "GG?" Because.... GG BBYKINS <3
- by Spartykins - at 2014.02.27 21:30:00
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72. Hands on with DUST 514's "next major evolution" at Fan... - in General Discussions [original thread]
They're passing off the game to a different developer?
- by Spartykins - at 2014.02.27 19:14:00
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73. Increase Suit Layout Configuration - in Feedback/Requests [original thread]
havestor wrote: Why would you want that? Do you not?
- by Spartykins - at 2014.02.27 14:41:00
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74. Nobody wants to say it, but - in General Discussions [original thread]
I use RE's to counter Protos and Heavies as Scout. It's worth it to sneak around to where the enemy is clustered, drop RE's and kill everything.
- by Spartykins - at 2014.02.27 14:33:00
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75. keyboard/mouse or controller? - in General Discussions [original thread]
Operative 1171 Aajli wrote: Frag FX Shark. Google it, you will never go back. Dear lord, how do you use that thing?
- by Spartykins - at 2014.02.27 01:02:00
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76. Nerf everything - in General Discussions [original thread]
Does this mean we nerf the Flaylock again?
- by Spartykins - at 2014.02.27 00:52:00
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77. To Make Shield Tanking Viable.... - in General Discussions [original thread]
I'd say lower the PG so you can fit biotic's easier. Would suit the roaming playstyle that shields seem to have.
- by Spartykins - at 2014.02.27 00:31:00
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78. Rail Rifle DPS should be nerfed HARD - in General Discussions [original thread]
Cat Merc wrote: I'm not looking for a heavy handed nerf, but a nerf regardless. Thread title is "Rail Rifle DPS should be nerfed HARD" What?
- by Spartykins - at 2014.02.27 00:26:00
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79. they laughed... - in Feedback/Requests [original thread]
CLONE117 wrote: scouts are troublesome enough as is. 0/10
- by Spartykins - at 2014.02.26 20:58:00
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80. NEXT EVENT AND ALL AFTER - in Technical Support/Bugs [original thread]
VikingKong iBUN wrote: I'd prefer if CCP actually didnt encourage the use of just 1 specific style of play for a whole 2 weeks. I mean, just 3 days or something would have been cool, HMG 514 gets boring very fast. It's better than RR514.
- by Spartykins - at 2014.02.26 18:03:00
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