| Pages: 1 [2] 3  :: one page | 
      
      
        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  ResistanceGTA
 D.A.R.K L.E.G.I.O.N
 D.E.F.I.A.N.C.E
 
 319
 
 
      | Posted - 2014.02.27 13:22:00 -
          [31] - Quote 
 I have been seeing quite a bit, though, they appear to only be FotM if its someone from the forums. Any game where I recognize any of you, you're pretty much using RE grenades.
 
 I don't want to blanketly state everyone here does it, I don't, its just that of the people I run into who are just chucking REs, the vast majority have been forum participants.
 
 xSivartx is my Heavy. There are many like him, but he is my own... So, other Logi's back off, those are my Warpoints! | 
      
      
        |  Operative 1171 Aajli
 Bragian Order
 Amarr Empire
 
 1352
 
 
      | Posted - 2014.02.27 13:41:00 -
          [32] - Quote 
 
 Awry Barux wrote:Hardly. I see at most 1 or 2 people per match using them, with many matches having none. Nope, RRs, CRs, and tanks are still FoTM. It's just that everyone has already cried their eyes out over those and now they've moved on to REs, which have been the same for a long, long time.
 
 
 Not Atiim. He's still posting at least a thread a week crying about tanks. As if CCP didn't make it clear that this is only the beginning of a vehicle rebalance. We are only at the bare basics.
 
 Rommel, you magnificent bastard, I read your book! | 
      
      
        |  Chunky Munkey
 Amarr Templars
 Amarr Empire
 
 3289
 
 
      | Posted - 2014.02.27 13:41:00 -
          [33] - Quote 
 
 Aero Yassavi wrote:Remote explosives are new FOTM 
 Nobody wants to say this for the same reason nobody wants to say 2 + 2 = chair.
 
 No. | 
      
      
        |  Les Soldats
 Immortal Guides
 
 2
 
 
      | Posted - 2014.02.27 13:49:00 -
          [34] - Quote 
 why nerf REs?? just look the surrounding before hacking the NULL CANNON and destroy them if you see one.
 
 A remote explosive, Advance and higher, should be enough to kill you in one hit. It's the point of a tactical explosive.
 
 They already said that RRs and CRs will be nerf so why still cry over that.
 
 More and more I just see posts of people complaining just because they die....is a FPS...you will die...eventually.
 
 
 :)
 
 
 Best regards,
 Les.
 | 
      
      
        |  Mechoj Nomreps
 Dead Six Initiative
 Lokun Listamenn
 
 147
 
 
      | Posted - 2014.02.27 13:52:00 -
          [35] - Quote 
 I have always used them and will always use them. Way too much fun.
 | 
      
      
        |  Reav Hannari
 Red Rock Outriders
 
 3082
 
 
      | Posted - 2014.02.27 13:54:00 -
          [36] - Quote 
 
 Les Soldats wrote:why nerf REs?? just look the surrounding before hacking the NULL CANNON and destroy them if you see one.
 A remote explosive, Advance and higher, should be enough to kill you in one hit. It's the point of a tactical explosive.
 
 They already said that RRs and CRs will be nerf so why still cry over that.
 
 More and more I just see posts of people complaining just because they die....is a FPS...you will die...eventually.
 
 
 :)
 
 
 Best regards,
 Les.
 
 They all do the same damage. Basics are fine.
 
 // Lance Commander // Matari Logistics / Scout / Pilot // @ReesNoturana | 
      
      
        |  INFINITE DIVERSITY IDIC
 Intara Direct Action
 Caldari State
 
 383
 
 
      | Posted - 2014.02.27 13:57:00 -
          [37] - Quote 
 
 Aero Yassavi wrote:Remote explosives are new FOTM Ive worked hard to make this happen, because making something fotm is the first step to getting it nerfed, as they obviously are stupid, so now I use them constantly to make the point, by killing proto sentinels with my dren scout, 10,000 isk kills 170,000 isk, by sitting in a corner and waiting on him to walk by....Ya thats not stupid, my fav is getting up high dropping them down and BOOOM! LMAO, so noob so dumb, yet full time noob scouts defend this bull s h I t....
 | 
      
      
        |  ALT2 acc
 
 135
 
 
      | Posted - 2014.02.27 14:03:00 -
          [38] - Quote 
 
 INFINITE DIVERSITY IDIC wrote:Aero Yassavi wrote:Remote explosives are new FOTM Ive worked hard to make this happen, because making something fotm is the first step to getting it nerfed, as they obviously are stupid, so now I use them constantly to make the point, by killing proto sentinels with my dren scout, 10,000 isk kills 170,000 isk, by sitting in a corner and waiting on him to walk by....Ya thats not stupid, my fav is getting up high dropping them down and BOOOM! LMAO, so noob so dumb, yet full time noob scouts defend this bull s h I t.... I agree
 They need a vehicle buff but need to lose thier ohk ability.....somehow.or let it show up on scans if your precision is good enough.
 In every other game its glowy
 
 Hater attractor proficiency 5, hater attractor optimization 5. | 
      
      
        |  INFINITE DIVERSITY IDIC
 Intara Direct Action
 Caldari State
 
 383
 
 
      | Posted - 2014.02.27 14:12:00 -
          [39] - Quote 
 
 ALT2 acc wrote:INFINITE DIVERSITY IDIC wrote:Aero Yassavi wrote:Remote explosives are new FOTM Ive worked hard to make this happen, because making something fotm is the first step to getting it nerfed, as they obviously are stupid, so now I use them constantly to make the point, by killing proto sentinels with my dren scout, 10,000 isk kills 170,000 isk, by sitting in a corner and waiting on him to walk by....Ya thats not stupid, my fav is getting up high dropping them down and BOOOM! LMAO, so noob so dumb, yet full time noob scouts defend this bull s h I t.... I agree They need a vehicle buff but need to lose thier ohk ability.....somehow.or let it show up on scans if your precision is good enough. In every other game its glowy Seperate scanner for all equipment?
  | 
      
      
        |  Les Soldats
 Immortal Guides
 
 2
 
 
      | Posted - 2014.02.27 14:22:00 -
          [40] - Quote 
 
 INFINITE DIVERSITY IDIC wrote:Aero Yassavi wrote:Remote explosives are new FOTM Ive worked hard to make this happen, because making something fotm is the first step to getting it nerfed, as they obviously are stupid, so now I use them constantly to make the point, by killing proto sentinels with my dren scout, 10,000 isk kills 170,000 isk, by sitting in a corner and waiting on him to walk by....Ya thats not stupid, my fav is getting up high dropping them down and BOOOM! LMAO, so noob so dumb, yet full time noob scouts defend this bull s h I t.... 
 
 So? it shouldn't matter if you spent more in your suit. That doesn't mean you shouldn't be aware of your surrounding. If you enter a bottle neck in a corridor or you are near a Null cannon console just look around.
 
 I'm not a heavy user of REs because I don't have much patience waiting for the pray to go to the correct spot but that doesn't mean that other players can't use this for their advantage.
 
 
 Most of the reasons are just because you don't like to die or just because you don't want other players play as they like. Nevertheless I agree that something should be done with the tanks.
 
 | 
      
      
        |  Umma Kabula
 Hitchhiker's Guide to the Galaxy
 
 2
 
 
      | Posted - 2014.02.27 14:28:00 -
          [41] - Quote 
 When I'm in my scout suit i get OHK'd by almost every single weapon in the game...
 
 Let's nerf all the weapons!
 
 thnx for all the fish! Umma Kabula, Wolfgang Tee Funk, Il Gallo Cedrone. Sono uno e trino. | 
      
      
        |  Spartykins
 NECROM0NGERS
 The CORVOS
 
 28
 
 
      | Posted - 2014.02.27 14:33:00 -
          [42] - Quote 
 I use RE's to counter Protos and Heavies as Scout.
 
 It's worth it to sneak around to where the enemy is clustered, drop RE's and kill everything.
 
 (Insert witty phrase here) | 
      
      
        |  Takahiro Kashuken
 Red Star.
 EoN.
 
 2731
 
 
      | Posted - 2014.02.27 14:35:00 -
          [43] - Quote 
 
 True Adamance wrote:Was in a match just saw 4 people, on various teams using them as grenades. What is the goddamn trick to throwing them like nades? 
 Throw
 
 Die
 
 Detonate before you bleed out
 
 Thats the main method of it
 
 
 Now if you couldnt detonate the RE after you had been killed it wouldnt be a problem
 
 Intelligence is OP | 
      
      
        |  INFINITE DIVERSITY IDIC
 Intara Direct Action
 Caldari State
 
 383
 
 
      | Posted - 2014.02.27 14:36:00 -
          [44] - Quote 
 
 Les Soldats wrote:My opinion a 1500 hp insta kill should require some skill you know like aiming? You know like on the FG that was cried about and nerfed? Ya.... So again RE s are for nooblets, and they need balanceINFINITE DIVERSITY IDIC wrote:Aero Yassavi wrote:Remote explosives are new FOTM Ive worked hard to make this happen, because making something fotm is the first step to getting it nerfed, as they obviously are stupid, so now I use them constantly to make the point, by killing proto sentinels with my dren scout, 10,000 isk kills 170,000 isk, by sitting in a corner and waiting on him to walk by....Ya thats not stupid, my fav is getting up high dropping them down and BOOOM! LMAO, so noob so dumb, yet full time noob scouts defend this bull s h I t.... So? it shouldn't matter if you spent more in your suit. That doesn't mean you shouldn't be aware of your surrounding. If you enter a bottle neck in a corridor or you are near a Null cannon console just look around. I'm not a heavy user of REs because I don't have much patience waiting for the pray to go to the correct spot but that doesn't mean that other players can't use this for their advantage. Most of the reasons are just because you don't like to die or just because you don't want other players play as they like. Nevertheless I agree that something should be done with the tanks.   and once they are nerfed out of existence, you know like the fused locus grenade, the MD and all other explosive nerfs,, flaylock anyone? Ya so that **** has to go.... 
 | 
      
      
        |  Luk Manag
 of Terror
 TRE GAFFEL
 
 314
 
 
      | Posted - 2014.02.27 14:37:00 -
          [45] - Quote 
 
 Spartykins wrote:I use RE's to counter Protos and Heavies as Scout.
 It's worth it to sneak around to where the enemy is clustered, drop RE's and kill everything.
 
 With more heavies running arround, expect more hard counters for high HP. I'm a big fan of REs on spawn campers, they were all waiting at the uplink for free kills, and didn't expect a suicide bomber!
 
 There will be bullets. ACR+SMG | 
      
      
        |  Les Soldats
 Immortal Guides
 
 2
 
 
      | Posted - 2014.02.27 14:40:00 -
          [46] - Quote 
 
 INFINITE DIVERSITY IDIC wrote:Les Soldats wrote:INFINITE DIVERSITY IDIC wrote:Aero Yassavi wrote:Remote explosives are new FOTM Ive worked hard to make this happen, because making something fotm is the first step to getting it nerfed, as they obviously are stupid, so now I use them constantly to make the point, by killing proto sentinels with my dren scout, 10,000 isk kills 170,000 isk, by sitting in a corner and waiting on him to walk by....Ya thats not stupid, my fav is getting up high dropping them down and BOOOM! LMAO, so noob so dumb, yet full time noob scouts defend this bull s h I t.... So? it shouldn't matter if you spent more in your suit. That doesn't mean you shouldn't be aware of your surrounding. If you enter a bottle neck in a corridor or you are near a Null cannon console just look around. I'm not a heavy user of REs because I don't have much patience waiting for the pray to go to the correct spot but that doesn't mean that other players can't use this for their advantage. Most of the reasons are just because you don't like to die or just because you don't want other players play as they like. Nevertheless I agree that something should be done with the tanks.  My opinion a 1500 hp insta kill should require some skill you know like aiming? You know like on the FG that was cried about and nerfed? Ya.... So again RE s are for nooblets, and they need balance   and once they are nerfed out of existence, you know like the fused locus grenade, the MD and all other explosive nerfs,, flaylock anyone? Ya so that **** has to go.... 
 Is a tactical explosive, it should be a one hit kill. It's a bomb, maybe change the dmg on the basic but still I think it's ok. The bug of still triggering them bleeding is wrong and should be fixed.
 
 | 
      
      
        |  axu jen
 The Phoenix Federation
 Proficiency V.
 
 19
 
 
      | Posted - 2014.02.27 14:54:00 -
          [47] - Quote 
 I don't think REs deserve any nerfs, yes they are a ***** when they get you but they are not as strong as people make them out to be.
 
 The only thing i would like to see is a way to detect them with active/passive scanning as you cant expect people to check the ground underneath them 24/7 especially when there is someone shooting at you.
 | 
      
      
        |  Asha Starwind
 VEXALATION CORPORATION
 Partners of Industrial Service and Salvage
 
 389
 
 
      | Posted - 2014.02.27 14:57:00 -
          [48] - Quote 
 
 Takahiro Kashuken wrote:True Adamance wrote:Was in a match just saw 4 people, on various teams using them as grenades. What is the goddamn trick to throwing them like nades? Throw  Die  Detonate [before you bleed out = not dead yet] Thats the main method of it  Now if you couldnt detonate the REafter you had been killed it wouldnt be a problem  
 
  
 32db Mad Bomber. | 
      
      
        |  Takahiro Kashuken
 Red Star.
 EoN.
 
 2731
 
 
      | Posted - 2014.02.27 15:15:00 -
          [49] - Quote 
 
 Asha Starwind wrote:Takahiro Kashuken wrote:True Adamance wrote:Was in a match just saw 4 people, on various teams using them as grenades. What is the goddamn trick to throwing them like nades? Throw  Die  Detonate [before you bleed out = not dead yet] Thats the main method of it  Now if you couldnt detonate the REafter you had been killed it wouldnt be a problem   
 Your mostly considered dead, you cant move
 
 Somehow you can detonate an RE but cant fire you gun while on the deck
 
 So frankly remove the trigger RE after death and the RE is fixed somewhat
 
 Intelligence is OP | 
      
      
        |  General John Ripper
 Onslaught Inc
 RISE of LEGION
 
 18902
 
 
      | Posted - 2014.02.27 15:26:00 -
          [50] - Quote 
 nerf every weapon but buff re's
 
 A taco is born and eaten everytime a post is liked. Such is the cycle of life. | 
      
      
        |  Monkey MAC
 Rough Riders..
 
 2076
 
 
      | Posted - 2014.02.27 15:40:00 -
          [51] - Quote 
 
 Takahiro Kashuken wrote:Asha Starwind wrote:Takahiro Kashuken wrote:True Adamance wrote:Was in a match just saw 4 people, on various teams using them as grenades. What is the goddamn trick to throwing them like nades? Throw  Die  Detonate [before you bleed out = not dead yet] Thats the main method of it  Now if you couldnt detonate the REafter you had been killed it wouldnt be a problem   Your mostly considered dead, you cant move  Somehow you can detonate an RE but cant fire you gun while on the deck  So frankly remove the trigger RE after death and the RE is fixed somewhat  
 http://en.m.wikipedia.org/wiki/Dead_man's_switch
 
 Combat Engineer in training. Monkey Mac - Forum Warrior of the Trees Lvl 2. | 
      
      
        |  calvin b
 Ostrakon Agency
 Gallente Federation
 
 1573
 
 
      | Posted - 2014.02.27 15:43:00 -
          [52] - Quote 
 Stop the Frisbee throw on RE's and I will be happy.
 
 A heavy before 1.8 | 
      
      
        |  Fox Gaden
 Immortal Guides
 
 2654
 
 
      | Posted - 2014.02.27 15:52:00 -
          [53] - Quote 
 
 ResistanceGTA wrote:I have been seeing quite a bit, though, they appear to only be FotM if its someone from the forums. Any game where I recognize any of you, you're pretty much using RE grenades.
 I don't want to blanketly state everyone here does it, I don't, its just that of the people I run into who are just chucking REs, the vast majority have been forum participants.
 That is because people who are not on the Forums have not read my guide.
  
 Fox Gaden: DUST Wall of Fame, 2014 | 
      
      
        |  TheD1CK
 Dead Man's Game
 
 799
 
 
      | Posted - 2014.02.27 18:50:00 -
          [54] - Quote 
 I do run scout yes, but that's only in this last 2 months...
 The ScR can one hit more than scouts/mlt suits, no suit can survive after a charge-shot lands,
 It's only a few simple taps on R1 to finish them off ..
 
 When you take into account the prof.5, Amarr Assault 5, and DMG mods
 The weapon is way to powerful, and if you add up the total for if each shot was charged
 The the DMG output off them is insane, and don't kid yourselves acting like
 it's that difficult to land a charge shot on any suit repeatedly
 
 This is an FPS, a large section of the playerbase is accurate as this is not their first FPS
 To have a weapon in the rifle class that hits that hard doesn't add up
 As it is made too powerful with too few drawbacks, such as feedback DMG,
 (ScR feedback DMG is less than 1/3 of a LR)
 
 Plasma Cannons works, any less drawbacks 
And I would have an Atomic Bomber on my shoulder | 
      
      
        |  Lucrezia LeGrand
 
 344
 
 
      | Posted - 2014.02.27 18:54:00 -
          [55] - Quote 
 
 Takahiro Kashuken wrote:Asha Starwind wrote:Takahiro Kashuken wrote:True Adamance wrote:Was in a match just saw 4 people, on various teams using them as grenades. What is the goddamn trick to throwing them like nades? Throw  Die  Detonate [before you bleed out = not dead yet] Thats the main method of it  Now if you couldnt detonate the REafter you had been killed it wouldnt be a problem   Your mostly considered dead, you cant move  Somehow you can detonate an RE but cant fire you gun while on the deck  So frankly remove the trigger RE after death and the RE is fixed somewhat  the trigger is behind the left molars. So all you have to do is bite down to make them go off.
 
 Thale groupie | 
      
      
        |  Vesperz
 D3M3NT3D M1NDZ
 The Umbra Combine
 
 50
 
 
      | Posted - 2014.02.27 19:27:00 -
          [56] - Quote 
 Just looks like people would rather run and gun, not being aware of their surroundings, not looking before they leap. So what happens? I take full advantage of it, click, BOOM. Been using RE's since forever and idiots always do the same thing, running at me with guns blazing or after me with guns blazing, hilarious to look behind and see a charred clone hitting the floor after lift off. You want to blame your deaths on something? Blame yourselves.
  and don't get me started on tanks. 
 Live by honor, kill by stealth. | 
      
      
        |  ROMULUS H3X
 research lab
 
 57
 
 
      | Posted - 2014.02.27 19:28:00 -
          [57] - Quote 
 
 Aero Yassavi wrote:Remote explosives are new FOTM 
 You see an influx because of the event, Remotes terminate Fatties.
 
 FORGE FACE!!! YOU SHALL NOT CATCH ME FOR I AM THE GINGERBREAD FATMAN
-Romulus H3X | 
      
      
        |  Phazoid
 The Unholy Legion Of DarkStar
 DARKSTAR ARMY
 
 249
 
 
      | Posted - 2014.02.27 19:53:00 -
          [58] - Quote 
 well i use them along with EVERY scout, i have seen many logis using them lately, i love destroying tanks with it, but they are gaining more popularity
 
 Dragons don't have friends. The nearest we can get to the idea is an enemy who is still alive. | 
      
      
        |  True Adamance
 Praetoriani Classiarii Templares
 Praetoria Imperialis Excubitoris
 
 7685
 
 
      | Posted - 2014.02.27 19:55:00 -
          [59] - Quote 
 
 Vesperz wrote:Just looks like people would rather run and gun, not being aware of their surroundings, not looking before they leap. So what happens? I take full advantage of it, click, BOOM. Been using RE's since forever and idiots always do the same thing, running at me with guns blazing or after me with guns blazing, hilarious to look behind and see a charred clone hitting the floor after lift off. You want to blame your deaths on something? Blame yourselves.    and don't get me started on tanks. 
 You cant be aware of your surrounding when someone throws an RE like a nade which has a 3m radius and deal something like 1500 damage.......
 
 "War is not hell, far from it. War is beautiful. War is divine."
- Grand Admiral Mekioth Sarum | 
      
      
        |  Vesperz
 D3M3NT3D M1NDZ
 The Umbra Combine
 
 50
 
 
      | Posted - 2014.02.27 20:04:00 -
          [60] - Quote 
 
 True Adamance wrote:You cant be aware of your surrounding when someone throws an RE like a nade which has a 3m radius and deal something like 1500 damage....... You hear the charge being set, don't bunch up in corridors, back peddle or run forward towards them going for a headshot.
 
 Live by honor, kill by stealth. | 
      
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