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4341. Crowd Sourcing for PS4 porting of Dust? - in General Discussions [original thread]
Valmorgan Aubaris wrote: I'd love to see it on as many different platforms as possible, however, I would bet nearly anything NaziSony has exclusivity agreements. Dude, if you're going to do it, do it right. Nazony.
- by Spademan - at 2014.01.09 23:10:00
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4342. Scout Registry / Killboard - in General Discussions [original thread]
Krom Ganesh wrote: Spademan wrote: Also, I feel that we'd need to elect a spokesperson to voice our support, opinions etc in regards to CPM candidates and elections. I vote Shotty. As much as I'd like to have a voice close to CCP's ears ...
- by Spademan - at 2014.01.09 22:55:00
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4343. Scout Registry / Killboard - in General Discussions [original thread]
Also, I feel that we'd need to elect a spokesperson to voice our support, opinions etc in regards to CPM candidates and elections. I vote Shotty.
- by Spademan - at 2014.01.09 22:42:00
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4344. Aero Yassavi to represent you in CPM - in The Council's Chamber [original thread]
What is your stance on the following statements. 1: Racial rifles are too powerful 2: Active Scanners are too effective 3: Scouts are UP 4: Logi's are OP Note: These are not neccesarily my opinions, just topic I've seen thrown around.
- by Spademan - at 2014.01.09 22:35:00
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4345. Scout Registry / Killboard - in General Discussions [original thread]
mollerz wrote: Spademan wrote: Alright guys, with the recent talk of CPM elections, it may very well be time to start thinking about who we, as a group, would support for as a candidate, who would not only help us scouts, but the game as a...
- by Spademan - at 2014.01.09 22:26:00
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4346. Re: Cloaks - in General Discussions [original thread]
Edit: Ignore
- by Spademan - at 2014.01.09 22:07:00
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4347. Scout Registry / Killboard - in General Discussions [original thread]
Alright guys, with the recent talk of CPM elections, it may very well be time to start thinking about who we, as a group, would support for as a candidate, who would not only help us scouts, but the game as a whole. One with an interest in the d...
- by Spademan - at 2014.01.09 21:55:00
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4348. Re: Cloaks - in General Discussions [original thread]
What would you think of the hypothetical idea of scout suits coming with built-in cloaks?
- by Spademan - at 2014.01.09 21:43:00
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4349. Scout Registry / Killboard - in General Discussions [original thread]
It'd be neat if Scouts had a built-in cloak.
- by Spademan - at 2014.01.09 19:44:00
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4350. Scout Registry / Killboard - in General Discussions [original thread]
Scout Registry wrote: CCP Remnant wrote: - The cloak field is a piece of equipment. - When selected the cortex is raised and you press fire to activate it. - Once activated, it goes away and your weapon is raised. You can switch to other w...
- by Spademan - at 2014.01.09 13:07:00
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4351. Scout Registry / Killboard - in General Discussions [original thread]
By the way (and apologies for the triple post) I stumbled upon this https://forums.dust514.com/default.aspx?g=posts&t=134651&find=unread
- by Spademan - at 2014.01.09 12:21:00
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4352. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: Django Quik wrote: Hey beaches, Im back! Been in oz for the past month and finally now going to see what's happened in 1.7. Not read forums for weeks but seeing a few things about suit changes and cloaks but nothing offic...
- by Spademan - at 2014.01.09 11:08:00
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4353. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: @ Marauder I am content. Erase the post so that we don't have to fear shotty's wrath. @Llast and Bojo No really, how is his name pronounced? Boho? Boo-jo? Bjo-ho? Devin? I still don't know how to pronounce it. We must l...
- by Spademan - at 2014.01.09 11:05:00
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4354. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: LMAO Seriously bro, everytime I see the name a small part of me eats itself out of frustation of not knowing.
- by Spademan - at 2014.01.09 00:48:00
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4355. Armor on calscout. - in General Discussions [original thread]
BL4CKST4R wrote: Spademan wrote: In theory, it's health would be the Gallente's flipped. Which is dumb to be honest. The base armor of a gallente should be higher than the base shields of a Caldari. Although they should make scouts shiel...
- by Spademan - at 2014.01.09 00:46:00
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4356. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: Scout Registry wrote: @ Marauder Fixed. Please tell me you didn't get yourself banned. Actually ... let's not talk about it :-) @ Spademan Thanks for the feedback. @ Appia You suggested a "concerned Scout" feedback thr...
- by Spademan - at 2014.01.09 00:45:00
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4357. Scout Registry / Killboard - in General Discussions [original thread]
Scout Registry wrote: @ Everyone (except Quil) Just so I'm clear, are we getting boned or buffed in 1.8? No one knows. None of this may even come to fruition, let alone in 1.8
- by Spademan - at 2014.01.09 00:27:00
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4358. Scout Registry / Killboard - in General Discussions [original thread]
Also, how d'ya think it'd work with Scrambler rifles and other charge guns, would it deactivate upon initiating the charge or loosing the shot?
- by Spademan - at 2014.01.09 00:22:00
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4359. Scout Registry / Killboard - in General Discussions [original thread]
Oswald Rehnquist wrote: MrShooter01 wrote: jerrmy12 kahoalii wrote: jackbubu wrote: just gonna leave this here Quote: Scout Suit Bonus: +10% bonus to PG/CPU cost of cloak field per level. Caldari Scout Bonus: 5% reduction to firin...
- by Spademan - at 2014.01.09 00:21:00
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4360. Sharp shooter skill - in General Discussions [original thread]
Phosis Norg wrote: Spademan wrote: HYENAKILLER X wrote: Does it increase range? Back in the days of Chromosome, but that was done away with, and for good reason. If you analyze what reduction in dispersion is, theoretically, it shou...
- by Spademan - at 2014.01.09 00:03:00
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