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41. Shield tanking or armor tanking does it really matter in your weapon choice? - in General Discussions [original thread]
There comes a time where you need to get your head out of a spreadsheet and play the damn game you're making.
- by Snaps Tremor - at 2013.11.11 16:04:00
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42. true Dust514 players please rally behind me - in General Discussions [original thread]
Rowdy Railgunner wrote: steadyhand amarr wrote: Pretty much the whole fourm agrees with me along with cpm and top 1% of players. So sorry ur wrong. No blue posts means ccp screwed up and as past history has shown if u don't kick up a fu...
- by Snaps Tremor - at 2013.11.11 16:00:00
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43. Time to kill is NOT too low. - in General Discussions [original thread]
Cool opinion! What weapon do you main again you didn't mention.
- by Snaps Tremor - at 2013.11.11 15:57:00
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44. Nobody expects a tanked scout! - in General Discussions [original thread]
I would say about 95% of people on the battlefield would still spam AR at you if you were wearing a wedding dress. Nobody needs to care what suit you're running right now, so in reality you're just a mildly gimped assault suit.
- by Snaps Tremor - at 2013.11.10 01:20:00
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45. Im a Total N00B to the scout suit can somone explain me how use it? - in General Discussions [original thread]
Valzy 59 wrote: Most the time i like to get in meele range so gallente or Minmatar Also Can somone give me tips for using this suit? (Sorry for bad english) It sounds like you're assuming that because the suit exists in the game the develope...
- by Snaps Tremor - at 2013.11.09 21:30:00
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46. who bought the new WAR packs? - in General Discussions [original thread]
One of the most compelling challenges Dust sets is the idea that you have to work to find a balance of equipment and expenditure to remain competitive and profitable in battle. So naturally, when I heard they were selling a limited, unsustainable...
- by Snaps Tremor - at 2013.11.07 21:21:00
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47. CCP! A call to nerf the nerf hammer. (The game is working well.) - in General Discussions [original thread]
Papa Chanoli wrote: there's a backlash by folks who don't want to adapt, and it's fair to say that a lot of people who have quit Dust are gone because they are tired of skilling into an item only to have it nerfed You get the irony here, ri...
- by Snaps Tremor - at 2013.11.07 21:10:00
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48. Scouts and Heavies....CONVERT!!! - in General Discussions [original thread]
Check it out guys I spent a bit of time updating a new player experience guide for 1.6, which will hopefully touch upon the range of knowledge needed to reach the higher levels of Dust 514 play. 1) Skill into AR 2) Buff your EHP 3) Find five othe...
- by Snaps Tremor - at 2013.11.07 20:24:00
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49. I'm stockpiling my SP to invest in a potential false hope - in General Discussions [original thread]
You'll get your new scout at the same time as three new assault rifles, so being killed instantly will sound 75% more diverse. (Only joking obviously the rifles will come first. Priority boarding.)
- by Snaps Tremor - at 2013.11.07 19:36:00
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50. End of line - in General Discussions [original thread]
Zaria Min Deir wrote: Jaysyn Larrisen wrote: Steady...curious as to which thing/mechnic/event was the last straw. I didn't quite catch it. He's referring to the fact that time to kill in this game has been reduced to practically nanosecond...
- by Snaps Tremor - at 2013.11.07 19:25:00
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51. End of line - in General Discussions [original thread]
Jaysyn Larrisen wrote: Steady...curious as to which thing/mechnic/event was the last straw. I didn't quite catch it. The hit detection fixes have augmented the already maddening bias toward assault rifles. The number of shots that magically ...
- by Snaps Tremor - at 2013.11.07 19:17:00
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52. End of line - in General Discussions [original thread]
I know the feeling. For all of the jokes about AR514 you'd think the devs would be a little more sensitive to skewing the balance further down that road, and this is again just casually tossed out in a maintenance update. How can anyone be expecte...
- by Snaps Tremor - at 2013.11.07 19:14:00
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53. randomly promoted a director that kicked all our members - in Technical Support/Bugs [original thread]
In space, no one can hear you make a huge mistake.
- by Snaps Tremor - at 2013.11.05 11:55:00
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54. In favor of revival acceptance? - in General Discussions [original thread]
You must be fun at parties.
- by Snaps Tremor - at 2013.11.05 10:46:00
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55. [Request] Better immersion - in Feedback/Requests [original thread]
Don't know if anyone has pitched this yet but there is currently no real difference between an incapacitated and dead clone. So I say straight up cut the feed from a dead one. Black screen, RIP. Fin.
- by Snaps Tremor - at 2013.11.05 10:41:00
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56. [REQUEST] A different kind of request... - in Feedback/Requests [original thread]
Wrong engine bro :(
- by Snaps Tremor - at 2013.11.05 10:38:00
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57. In favor of revival acceptance? - in General Discussions [original thread]
We already tried call for revive. It confused new players and wasn't implemented clearly. Changes that'll help this system are less UI dicking around on death (slow fade out, slow fade in, death icon buried in a pile of irrelevant map info, stutte...
- by Snaps Tremor - at 2013.11.05 10:33:00
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58. What do you think holds Dust back More than PS3 hardware? - in General Discussions [original thread]
Also, since this has turned into a stealth "PS3 sux" thread, people need to remember that the PC comes with an extra development barrier of completely open clients. Imagine how far we wouldn't have come if the devs had not only spent their time le...
- by Snaps Tremor - at 2013.11.05 09:55:00
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59. Sign: "You are now entering Ridiculous. Population Dust 514" - in General Discussions [original thread]
An easy fix for this is to make it more obvious when someone is chip damaging you to death vs critical-hitting you for massive damage. What I am saying is Scrambler Pistol headshot kills should make the head literally explode.
- by Snaps Tremor - at 2013.11.05 09:51:00
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60. Why do people hate Shotguns? - in General Discussions [original thread]
To understand this, put yourself in the mindset of the 99% who have pooled everything into ARs and shields/armour. They are used to a very simple and reliable way of playing. Point at enemy*, and hold button until they've won. To them it's a simpl...
- by Snaps Tremor - at 2013.11.05 08:48:00
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