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21. Vehicle Question: TTK? - in Feedback/Requests [original thread]
Am I to assume it is on the grounds of 1v1, 1 tanker up against 1 of anything else? Also, is this with hardners, or without? I like where you are with this, it makes a lot of sense. Tanker, how long do you think you should last agianst sustained...
- by Slen Kaleth - at 2014.03.09 18:54:00
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22. Logis can't be allowed so much CPU and PG with their new skill b... - in General Discussions [original thread]
Michael Arck wrote: I'm curious to know what defines a "slayerlogi" and what doesn't. Cause from what I've read, if a logi (god bless his soul) gets more than 2 kills leading up to the double digits, he is called a "slayerlogi". In which I don'...
- by Slen Kaleth - at 2014.03.07 00:45:00
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23. [Bug] losing Weapon - in Technical Support/Bugs [original thread]
CCP, it has happened to me a few times today. When playing as a heavy sometimes when I try to throw a grenade I lose my weapon and the ability to run. The only way I found to fix it was to go to a supply depot and change load outs. And by lose my ...
- by Slen Kaleth - at 2014.02.24 23:23:00
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24. I know how to make Scrambler Rifles not OP. - in General Discussions [original thread]
Change the over heat mechanic from time based to number of shots based. Currently (from my limited testing) the scrambler will over heat over a set amount of time of continous firing, no matter how many shots are made during that period. I propose...
- by Slen Kaleth - at 2014.02.24 02:03:00
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25. Reduce equipment spam - Equipment Limits & Supply Depots - in Feedback/Requests [original thread]
I personally like the idea of giving suits a set "bandwidth" and have each piece of active equipment you currently have require a certain amount. Deploy a bunch of hives and uplinks and switch to a non logi suit with not enough bandwidth, your equ...
- by Slen Kaleth - at 2014.02.22 18:00:00
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26. A change to shield regen. - in Feedback/Requests [original thread]
It would be inline with EVE shields. I think it should be also Suit based. Each suit has a pre set time for fully charged.
- by Slen Kaleth - at 2014.02.21 16:46:00
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27. The Shinobi Event Killboard - in General Discussions [original thread]
113, here's Proof
- by Slen Kaleth - at 2014.02.19 13:43:00
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28. 4 complex Armour Rep HVY - in General Discussions [original thread]
Ok, thanks for the insight.
- by Slen Kaleth - at 2014.02.17 14:38:00
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29. 4 complex Armour Rep HVY - in General Discussions [original thread]
Does anyone currently do this? I was thinking that with such a large natural base EHP the reps would be given enough time to actually make a difference when coupled with strafing. Was thinking about trying it out, any thoughts?
- by Slen Kaleth - at 2014.02.17 14:01:00
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30. Alts - in General Discussions [original thread]
Smooth Assassin wrote: Is there anyone who only runs one like me? Used to run only one, then I realized that I can put passive SP on my alt while my main takes advantage of his Passive Booster. Running my alt as a tanker.
- by Slen Kaleth - at 2014.02.16 21:28:00
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31. 1.8 patch notes - in General Discussions [original thread]
They have hinted to mid March, and that they release patch notes about 1 wk prior to patch so... Never.
- by Slen Kaleth - at 2014.02.16 14:00:00
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32. Hey CCP why are Tanks so FAST?? - in General Discussions [original thread]
Bormir1r wrote: Slen Kaleth wrote: Bormir1r wrote: [quote=Ayures II]If you want the realism argument, for realsies tanks can move pretty damned fast. An Abrams can hit 25 MPH offroad and 40 on pavement. 25 mph is about 9.7 m/s, and 40 ...
- by Slen Kaleth - at 2014.02.16 02:02:00
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33. Hey CCP why are Tanks so FAST?? - in General Discussions [original thread]
Bormir1r wrote: Ayures II wrote: If you want the realism argument, for realsies tanks can move pretty damned fast. An Abrams can hit 25 MPH offroad and 40 on pavement. 25 mph is about 9.7 m/s, and 40 mph is 15.6 m/s. Compared to infantry,...
- by Slen Kaleth - at 2014.02.16 00:18:00
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34. Hey CCP why are Tanks so FAST?? - in General Discussions [original thread]
crazy space 1 wrote: Ayures II wrote: If you want the realism argument, for realsies tanks can move pretty damned fast. An Abrams can hit 25 MPH offroad and 40 on pavement. well in dust they go over 120 mph what's your point? How do yo...
- by Slen Kaleth - at 2014.02.15 22:47:00
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35. Hey CCP why are Tanks so FAST?? - in General Discussions [original thread]
Ivy Zalinto wrote: Nah, their speed is fine. Honestly people forget that vehicles are supposed to be much more mobile, more powerful, more imposing and much more dangerous than a single soldier. Or even a group of them for that matter. A tank ...
- by Slen Kaleth - at 2014.02.15 22:37:00
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36. Hey CCP why are Tanks so FAST?? - in General Discussions [original thread]
Tech Ohm Eaven wrote: Slen Kaleth wrote: Tech Ohm Eaven wrote: Ayures II wrote: If you want the realism argument, for realsies tanks can move pretty damned fast. An Abrams can hit 25 MPH offroad and 40 on pavement. Is that faster t...
- by Slen Kaleth - at 2014.02.15 22:28:00
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37. Hey CCP why are Tanks so FAST?? - in General Discussions [original thread]
Tech Ohm Eaven wrote: Ayures II wrote: If you want the realism argument, for realsies tanks can move pretty damned fast. An Abrams can hit 25 MPH offroad and 40 on pavement. Is that faster than my sports car? NO. Even using a RL argumen...
- by Slen Kaleth - at 2014.02.15 21:55:00
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38. Daily Goals for the upcoming heavy event on the 19 - in General Discussions [original thread]
CCP Cmdr Wang wrote: Ramux PATAPON wrote: CCP Eterne wrote: In February, the hearts of many grow heavy. But love is a battlefield and there are none better equipped to deal with the damage than the mercenaries of DUST 514. And toughest of...
- by Slen Kaleth - at 2014.02.15 12:33:00
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39. The Remote Explosive problem... - in Feedback/Requests [original thread]
Slim Winning wrote: I read on here somewhere that CCP said you can't detonate an RE in death. That's simply not true . I've detonated and killed people 3-4 seconds after I died. And RSs are actually quite broken in terms of glitches as well...
- by Slen Kaleth - at 2014.02.09 01:18:00
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40. Welcome back Saberwing. - in General Discussions [original thread]
CCP Saberwing wrote: KAGEHOSHI Horned Wolf wrote: CCP Saberwing, any news on when we will see the assault and logi bonuses and stats like we saw for the other dropsuit specializations? We need to be able to give feedback on those like we got...
- by Slen Kaleth - at 2014.02.08 09:21:00
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