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21. dust Christmas - in General Discussions [original thread]
Jungle bells jingle bells, jingle all the way, oh what fun, it is to gun, out of a one forge open slay.. Hey!
- by Slag Emberforge - at 2013.12.19 20:47:00
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22. How to nerf mlt tank spam without nerfing tanks - in General Discussions [original thread]
CharCharOdell wrote: Remove militia hardeners. Boom. Now people need to invest SP to spam tanks. It'll either create a new generation of tankers who invest 10+ mil SP and should do well with tanks or it'll stop mlt tank spam because a tank with...
- by Slag Emberforge - at 2013.12.19 20:42:00
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23. The art of AV was lost after Chrome - in General Discussions [original thread]
If it takes having 9-12 seconds of unobstructed LOS to Kill you if your hardeners are already down and you don't have reppers, how is that balanced? Generally good tank fits require me to reload my tier 4 prof 4 double complex modded AFG to kill ...
- by Slag Emberforge - at 2013.12.19 20:38:00
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24. who will be playing Planetside 2 when it releases on Ps4 - in General Discussions [original thread]
Spectral Clone wrote: PC master race. Pure reiteration that the stable backbone of dust players are eve fanboys. Then again, by definition PCs are for professional gaming, consoles are the casual of the two.
- by Slag Emberforge - at 2013.12.19 20:09:00
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25. Helpless little infantry - in General Discussions [original thread]
Jammer Jalapeno wrote: This is interesting conversation. I'm still not sure what to make of the whole tank A/V debate but I do feel tankers got what they deserved. There are definitevly pros and cons to 1.7. For instance, if a highly skilled t...
- by Slag Emberforge - at 2013.12.19 19:51:00
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26. My personal tank event - in General Discussions [original thread]
R F Gyro wrote: Spkr4theDead wrote: R F Gyro wrote: Should be fun. The counter to this, of course, is.... ...oh, wait. There isn't one. LOL That's too bad. Yep, everyone loves a game of paper/scissors. You mean Tank, Tankper, Tan...
- by Slag Emberforge - at 2013.12.19 19:45:00
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27. Whats wrong with tanks on the field? - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: the problem is the amount of tanks on the battlefield. my squad has no problem taking out tanks. we don't mind having to kill a few tanks. that's not the problem. there are a few problems, but the biggest one is: ...
- by Slag Emberforge - at 2013.12.19 19:41:00
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28. Helpless little infantry - in General Discussions [original thread]
Darken-Sol wrote: Slag Emberforge wrote: The solution seems self-evident, tanks are certainly OP and militia tanks provide too much bang for the buck. MLT tanks: Increase price OR Decrease available CPU/PG or health to bring it in line with...
- by Slag Emberforge - at 2013.12.19 19:34:00
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29. who will be playing Planetside 2 when it releases on Ps4 - in General Discussions [original thread]
Talryn Vilneram wrote: Surt gods end wrote: Talryn Vilneram wrote: Why would I play that when I have DUST? .....serious? Dude I have been playing EVE since 2006. I bought a PS3 just for DUST (and another blu ray player) Yes I am...
- by Slag Emberforge - at 2013.12.19 19:26:00
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30. Helpless little infantry - in General Discussions [original thread]
The solution seems self-evident, tanks are certainly OP and militia tanks provide too much bang for the buck. MLT tanks: Increase price OR Decrease available CPU/PG or health to bring it in line with cost AV v HAVE combat balance Swarms: Increas...
- by Slag Emberforge - at 2013.12.19 19:19:00
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31. Solution to the Vehicle Balancing Issue: Vehicle Capacitors - in General Discussions [original thread]
Vell0cet wrote: Skihids wrote: For some reason CCP doesn't think we are capable of handling it. I've heard people say this before, but never seen the actual dev post where they state this. In many ways capacitors are EASIER than the curre...
- by Slag Emberforge - at 2013.12.19 15:24:00
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32. New Blog: Why the Weapons Lab & Trainer are Critical - in General Discussions [original thread]
This needs to be added, the best way to get a feel for a weapon is to use it, but in this game you can't use it until you have invested atleast two weeks worth of skill points (and that's without sharpshoot for those that have it) Also would be g...
- by Slag Emberforge - at 2013.12.19 15:21:00
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33. bailing out of tank BS - in General Discussions [original thread]
Gorra Snell wrote: DUST Fiend wrote: You can afford 3-4 militia tanks per battle (65k for mine with no BPOs equipped), and if you lose more than two you're doing something very wrong or the enemy just has their **** in order. You're ...
- by Slag Emberforge - at 2013.12.19 13:47:00
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34. bailing out of tank BS - in General Discussions [original thread]
Make tanks explosion much more violent, so even if they bail they die unless the bail way early. They can run, but they basically have to give away the tank to do it. So much flaming. This tank thing (not just the imbalance in game) is starting t...
- by Slag Emberforge - at 2013.12.19 13:44:00
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35. After playing a lot PS4 - in General Discussions [original thread]
501st Headstrong wrote: Hmmm, the PS4 cost 450 with tax, not everyone has that much, including myself, how is Crossplay easy since both run on completely different architecture? Not everyone can just go out and buy one, although It would be nic...
- by Slag Emberforge - at 2013.12.19 12:42:00
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36. After playing a lot PS4 - in General Discussions [original thread]
meri jin wrote: Lorhak Gannarsein wrote: Miokai Zahou wrote: can dust be downloaded on to the PS4? Just curious. Nope, or my PS3 would be in storage until DKS II. same here. After DarkSouls 2, I will no longer have my PS3 in the liv...
- by Slag Emberforge - at 2013.12.19 12:39:00
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37. Discussion: Respecs for Aurum... - in General Discussions [original thread]
Jadd Hatchen wrote: Fire of Prometheus wrote: Respec for AUR=p2w The only way I would even consider this is if they put in that timer but made it 3 months instead of 1 Granted a 3 month timer would be ok with me. But it is NOT P2W. You a...
- by Slag Emberforge - at 2013.12.18 23:05:00
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38. Discussion: Respecs for Aurum... - in General Discussions [original thread]
Also just to throw this out there, the statement respecialization=p2w is a direct implication that CCP either fails at balancing, or at least that they are unable to do so in a timely manner. This problem could be resolved if CCP had a larger cre...
- by Slag Emberforge - at 2013.12.18 22:58:00
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39. Discussion: Respecs for Aurum... - in General Discussions [original thread]
Aikuchi Tomaru wrote: Slag Emberforge wrote: I really do believe its the EVE fanboys out there that are making the impasse for skill respecializations. Guess they think these in game decisions somehow matter.. Oh wait they don't.. But it wi...
- by Slag Emberforge - at 2013.12.18 22:56:00
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40. Discussion: Respecs for Aurum... - in General Discussions [original thread]
I really do believe its the EVE fanboys out there that are making the impasse for skill respecializations. Guess they think these in game decisions somehow matter.. Oh wait they don't.. But it will ruin the fun of the game.. -No, if anything it ...
- by Slag Emberforge - at 2013.12.18 22:17:00
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