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281. Should makes scouts&assaults faster. - in General Discussions [original thread]
Scouts primary function should be speed, however from what I have read there is a cap in Dust -- as in after a certain level of speed game mechanics start to behave abnormally. If this is true it would go a long way to explain why they are not fas...
- by Slag Emberforge - at 2013.11.20 12:17:00
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282. Heavies need more Weapons / Range Buff - will we get it CCP? - in General Discussions [original thread]
Not Flaylock HMG persay, but I'd like to see a Heavy Flaylock Rifle, firing off four rounds per second or so. It'd be so deliciously evil, buwhahahaha.
- by Slag Emberforge - at 2013.11.19 20:04:00
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283. why no FG damage changes?!? - in General Discussions [original thread]
I could be naive but I never see anyone using breach. The alpha damage is very high but the damage per second is lower due to the inordinate charge time, also standing still and glowing bright blue makes an easy target for a turret, specifically t...
- by Slag Emberforge - at 2013.11.19 19:56:00
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284. Assault dropships being kept in 1.7 - in General Discussions [original thread]
Glad I finally have had the sp to really invest in my FG, the dropships will take the throne and rain fire above the world of man. And I will be there. Blaaaarrrrrp
- by Slag Emberforge - at 2013.11.19 19:35:00
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285. Respec Petition - in General Discussions [original thread]
Not everyone has such a zealous butt-lust for Eve as you fanboys do. This is Dust, not Eve, this is a mmorpg without classes, without all content, and without a set amount of points to spend, players have limited options and the way the skill syst...
- by Slag Emberforge - at 2013.11.19 19:09:00
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286. 1.7 worse for av or tankers? - in General Discussions [original thread]
CCP hasn't given any indication that forged for AV are being looked at, post the AI nerf (splash radius) I think they are sitting "ok" at the moment. Certainly charge time, lead time, and actually having to aim unlike lolswarmers makes a differen...
- by Slag Emberforge - at 2013.11.19 18:37:00
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287. LAV Heavies don't make any sense! - in General Discussions [original thread]
Not a vet, I use cheapo LAVs of course if you have 20 mil SP or you are a vehicle first infantry second person that dramatically alters the engagement.
- by Slag Emberforge - at 2013.11.19 18:28:00
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288. So many heavies recently - in General Discussions [original thread]
Basic heavy is a skirmisher heavy - you can do dual damage mods or slap on a recharger/energizer to reduce downtime. Also 2x complex paired with almost any weapon shifts encounter dynamics, trading 100 or so armor for another 9% damage is a no br...
- by Slag Emberforge - at 2013.11.19 18:18:00
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289. So many heavies recently - in General Discussions [original thread]
You have to admit at least heavies aren't the joke that they were for a longass time, at least now they are competitive. Note: not optimal, but they have a chance now. Also I agree, let's get some variation in the mix. I'm waiting for my Minmatar...
- by Slag Emberforge - at 2013.11.19 17:31:00
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290. LAV Heavies don't make any sense! - in General Discussions [original thread]
Lol, to some extent the in out of LAVs is a bit.. Wrong. But seriously. Do you even (lift) AV? An Advanced AV nade or two can usually take out most LAVs much easier to kill them in the car than out.
- by Slag Emberforge - at 2013.11.19 17:12:00
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291. Is DUST becoming Heavy-centric? - in General Discussions [original thread]
I run two main setups; The first is an anti-vehicle anti-installation set up which includes a Forge gun and a submachinegun and the second is an anti-infantry set up using an assault rifle and a submachinegun until they fix the heavy machine gun s...
- by Slag Emberforge - at 2013.11.18 16:55:00
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292. Forge guns are bullshit - in General Discussions [original thread]
I feast on your tears. Really though I was sitting in a doorway yesterday blapping a blaster turret at range, 2 shots, 1 to go, as a scout "sneakily" strafes in with the trusted shotty and the final shot meant for the turret blows him away. If t...
- by Slag Emberforge - at 2013.11.18 16:24:00
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293. The Heavy machine gun, Accuratly inacurate - in General Discussions [original thread]
Disturbingly Bored wrote: Slag Emberforge wrote: To avoid breaking the gun worse I would say the HMG needs a few things to be what it should: 1. Increase optimal range/reduce rate of damage fall off (think a slope not an exponential curve) 2...
- by Slag Emberforge - at 2013.11.13 20:08:00
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294. The Heavy machine gun, Accuratly inacurate - in General Discussions [original thread]
We need some feedback CCP! What do we want, a response from the DEVs!! When did we want it, 1.5!
- by Slag Emberforge - at 2013.11.13 18:13:00
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295. The Heavy machine gun, Accuratly inacurate - in General Discussions [original thread]
To avoid breaking the gun worse I would say the HMG needs a few things to be what it should: 1. Increase optimal range/reduce rate of damage fall off (think a slope not an exponential curve) 2. Increase bullet size, that's right, increase the amou...
- by Slag Emberforge - at 2013.11.13 18:11:00
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296. Witnesses of a traumatic event thread - in General Discussions [original thread]
Niuvo wrote: AAGMUNDR wrote: I saw a proto heavy walk up to a scout as said scout was emptying his clip into him. The heavy just backed him into a corner and punched him to death.... damn! that sounds gruesome to watch. I've done this n...
- by Slag Emberforge - at 2013.11.12 18:37:00
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297. Witnesses of a traumatic event thread - in General Discussions [original thread]
Horrifying experience, playing an ambush match, I had really be lighting it up, my forge gun was empty. I emptied SMG emptied on another five or so players till only a few bullets remained, my last clip is now empty, my allis are dead, it's just m...
- by Slag Emberforge - at 2013.11.12 18:34:00
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298. Let's talk dust: Minmatar heavy bonuses? - in General Discussions [original thread]
Probably something with the HMG, which is kind of boring IMO. Hoping for clip extension or rate of fire for heavy weapons but I kind of doubt it.
- by Slag Emberforge - at 2013.11.11 18:48:00
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299. Nastiest move you ever pulled on a player? - in General Discussions [original thread]
I've had a couple of fun times stalking tanks but really my favorite trolling came just this Saturday. I used my bpo taxi err I mean LAV in a skirmish map, drove to the far side and saw someone bringing in a gunship, before they could get in it I...
- by Slag Emberforge - at 2013.11.11 18:38:00
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300. Suit balancing for dummies - in General Discussions [original thread]
Love it, some fine tubing necessary of course but this type of simplification would simply make sense.
- by Slag Emberforge - at 2013.11.11 00:24:00
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