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101. PS+ members and time/money spent to test your game. - in Feedback/Requests [original thread]
Mirun Hirute wrote: You're missing a major point of Killface Rodeo's here, Skytt and Commander Xtreme. Killface is already a paying member of Playstation+, this provides him access to certain perks, free games, full game demos, and as he mentio...
- by Skytt Syysch - at 2012.07.04 19:41:00
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102. Bonus SP Pool - in Feedback/Requests [original thread]
Noc Tempre wrote: Skytt Syysch wrote: I would rather a pool than a few games bonus anyway, purely for the consistency of how much bonus is available (as much as I love joining a game in progress as my first game of the day, and getting garba...
- by Skytt Syysch - at 2012.07.04 19:35:00
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103. PS+ members and time/money spent to test your game. - in Feedback/Requests [original thread]
Commander Xtreme wrote: JokerLS240 wrote: I just want to add that the statement "pay-to-win" is incorrect. CCP is working to make all items (of their respective classes: standard, advanced, Aurum-bought, etc.) equal. They have openly stated ...
- by Skytt Syysch - at 2012.07.04 17:07:00
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104. Bonus SP Pool - in Feedback/Requests [original thread]
I would rather a pool than a few games bonus anyway, purely for the consistency of how much bonus is available (as much as I love joining a game in progress as my first game of the day, and getting garbage for SP). I don't think the current syste...
- by Skytt Syysch - at 2012.07.04 17:04:00
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105. Request: Compensation for paying to test the game. - in Feedback/Requests [original thread]
Killface Rodeo wrote: I think anyone who paid SHOULD get something extra You get the items in the mercenary pack.
- by Skytt Syysch - at 2012.07.04 16:56:00
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106. PS+ members and time/money spent to test your game. - in Feedback/Requests [original thread]
Killface Rodeo wrote: Why was this not free to PS+ members? Because for $20, you purchased the equivalent of a $20 purchase worth of in-game currency (aurum), and got several other items on top of that. All of which will be credited to your ...
- by Skytt Syysch - at 2012.07.04 16:44:00
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107. [Request]Use of Image(s) - in Feedback/Requests [original thread]
Quack Man wrote: XMB avatar? Are you talking about a Theme? XMB avatar = your friends list picture.
- by Skytt Syysch - at 2012.07.03 22:14:00
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108. Planets - in Feedback/Requests [original thread]
RolyatDerTeufel wrote: Lucius Gabnar wrote: There was a thread a bit ago... that I cannot find! However one person mentioned Gas Giant planets with High gravity and actually needing Drop ships to get from platform to platform. It sounds lik...
- by Skytt Syysch - at 2012.07.03 22:02:00
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109. [suggeston] Limited Ammo in Vehicles. - in Feedback/Requests [original thread]
We might as well make installations and null cannons have limited ammo as well.
- by Skytt Syysch - at 2012.07.03 21:25:00
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110. Friendly vehicles MUST have a marker - in Feedback/Requests [original thread]
Lilianna Sentinel wrote: Skytt Syysch wrote: Tip: If you're aiming at a vehicle, your crosshair turns red on an enemy, and will remain blue on a friendly. Some crosshairs it's hard to see, but if you're in a vehicle, it's really easy to tell...
- by Skytt Syysch - at 2012.07.03 19:55:00
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111. Friendly vehicles MUST have a marker - in Feedback/Requests [original thread]
Tip: If you're aiming at a vehicle (or anything), your crosshair turns red on an enemy, and will remain blue on a friendly. Some crosshairs it's hard to see, but if you're in a vehicle, it's really easy to tell (please stop shooting me with your t...
- by Skytt Syysch - at 2012.07.03 19:50:00
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112. implement a true skill system for the E sports section of this game. - in Feedback/Requests [original thread]
Every time I've seen some kind of true skill system, I've seen people quitting out of matches so they don't get losses on their record. A measure such as war points per minute is probably a better indicator of a good player than kdr, though.
- by Skytt Syysch - at 2012.07.03 18:41:00
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113. [Feedback] Swarmer/Forge Gun vs the Sagaris - in Feedback/Requests [original thread]
Etero Narciss wrote: Skytt Syysch wrote: Your problem: You were trying to take down a likely highly outfitted top tier HAV by yourself. You should lose this fight every time, and in all honesty if you're getting this close by yourself, you ...
- by Skytt Syysch - at 2012.07.03 06:39:00
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114. [Feedback] Swarmer/Forge Gun vs the Sagaris - in Feedback/Requests [original thread]
I'm not dismissing what you're saying. I read the whole thing and know you were using the proto launcher and were spec'ed as anti-vehicle. The issue is they were likely spec'ed to survive damage, too, and those aren't supposed to go down to a sin...
- by Skytt Syysch - at 2012.07.03 06:28:00
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115. [Feedback] Swarmer/Forge Gun vs the Sagaris - in Feedback/Requests [original thread]
Your problem: You were trying to take down a likely highly outfitted top tier HAV by yourself. You should lose this fight every time, and in all honesty if you're getting this close by yourself, you should be weakened.
- by Skytt Syysch - at 2012.07.03 05:58:00
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116. [[REQUEST]] if you dont buy it you cant use it - in Feedback/Requests [original thread]
I read the militia vehicles are going to stay, but will be paid items in the future. Not infinite, just no SP requirement. That's something I'm ok with. I just want to be burning holes in peoples' pockets when they spam those dumb things in.
- by Skytt Syysch - at 2012.07.02 23:16:00
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117. We need the ability to form parties. - in Feedback/Requests [original thread]
J'Jor Da'Wg wrote: you are treating the beta differently from the final game It is different. We're supposed to be testing, not playing. Balance should come last. They already nerfed the heavies, because of everyone complaining, but the prob...
- by Skytt Syysch - at 2012.07.02 17:44:00
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118. Dropsuits need fitting slots listed on market info - in Feedback/Requests [original thread]
Asno Masamang wrote: Greetings, Bulletwielder wrote: Dropsuits need the fitting slot types listed and numbered so players can see that each suit is a little different before they buy them. Ummm, unless they removed this last night, the in...
- by Skytt Syysch - at 2012.07.02 17:26:00
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119. We need the ability to form parties. - in Feedback/Requests [original thread]
J'Jor Da'Wg wrote: Add a full menu section DEVOTED to corporations and alliances. Considering the number of new players I've seen ask over the corp chat why there's no voice chat in the game, I don't think this will do anything right now. I...
- by Skytt Syysch - at 2012.07.02 17:24:00
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120. Marauders - in Feedback/Requests [original thread]
Fadle MerDain wrote: Strange. The best armor rating (without losing resistance dampening plating and a repair unit) is 6600, however I could get this up to around 6900 by leveling up to mechanics level 5, but that still doesn't answer the quest...
- by Skytt Syysch - at 2012.07.02 08:21:00
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