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61. Are Gallente Sentinels outclassed by Amarr Sentinels? - in General Discussions [original thread]
If all you care about is rep-tanking, then I guess use the Gallente heavy frame. It also has a 1/4 layout and has superior innate repairs.
- by Skullmiser Vulcansu - at 2015.02.09 19:45:00
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62. I am awesome - in General Discussions [original thread]
It would be more awesome if you had rank 10 with the Caldari.
- by Skullmiser Vulcansu - at 2015.02.09 02:57:00
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63. What do you fit on your Amarr logi - in General Discussions [original thread]
lee corwood wrote: My Amarr logi is purely for PC. It has 4 different kinds of uplinks on it. I can laid down a total of 7 active. \ How do you have four kinds of links on the suit? Amarr Logistics has only three equipment slots. Thinking on...
- by Skullmiser Vulcansu - at 2015.02.09 02:33:00
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64. What do you fit on your Amarr logi - in General Discussions [original thread]
Zindorak wrote: Is there a difference between Republic boundless Rep tool and the standard core rep tool?? Yes. For the same fitting requirements, it has greater range and repair rates. I like the Lai Dai Flux repair tool also, but it's hard...
- by Skullmiser Vulcansu - at 2015.02.09 00:07:00
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65. What do you fit on your Amarr logi - in General Discussions [original thread]
I can't stand the assault scrambler. If I could I'd probably be using the seraph now.
- by Skullmiser Vulcansu - at 2015.02.08 22:19:00
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66. What do you fit on your Amarr logi - in General Discussions [original thread]
This is a suit which I intend to use in PC: Ak.0. Specialist Laser, Breach scrambler, Wyrikomi Packed av Grenade. Imperial Viziam Uplink, Alloteck Nanohive, Republic Boundless Repair Tool. Complex Precision Enhancer, Complex Shield Extender, Compl...
- by Skullmiser Vulcansu - at 2015.02.08 21:56:00
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67. Ferroscale plates. - in Feedback/Requests [original thread]
I don't use regular armor plates. Just reactive plates. I'm not making my Amarr Suits any slower than they are.
- by Skullmiser Vulcansu - at 2015.02.08 17:18:00
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68. daily missions - in General Discussions [original thread]
I'd like it if I didn't get boxes as "rewards."
- by Skullmiser Vulcansu - at 2015.02.08 16:40:00
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69. bolt pistol still op - in General Discussions [original thread]
How many hit points do you usually have?
- by Skullmiser Vulcansu - at 2015.02.08 16:30:00
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70. I hate todays logis - in General Discussions [original thread]
I felt a little offended recently when someone incredulously asked how I could be a medic without a nanite injector. Logistics is not the same as medic. Why don't YOU carry a nanite injector, Yokal Bob? Why should I? I'm way more likely to be a t...
- by Skullmiser Vulcansu - at 2015.02.08 16:28:00
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71. Scrambler Pistol need to be buffed. - in General Discussions [original thread]
If it had its fire rate back, it would have the same damage per second as the scrambler rifle, but with a smaller clip size, which was what it used to be like. I thought it was amazing when it had a clip size of 6, a fire rate of 600+rpm and a dam...
- by Skullmiser Vulcansu - at 2015.02.07 21:02:00
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72. Kill assists while in vehicles? - in General Discussions [original thread]
Green Living wrote: If anyone wants to role in my methana with blaster, msg me. I will do that in the future. probably not today, though. I only had one savant mission, so I had a choice between missions, and hacked 9 objectives instead (it w...
- by Skullmiser Vulcansu - at 2015.02.07 00:47:00
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73. I found the reason why new players leave dust... - in General Discussions [original thread]
In every single matchI've played, there have been assault suits. "Every single one." I don't like playing as a sentinel. I don't think they're that great. If you do, then you should play as one.
- by Skullmiser Vulcansu - at 2015.02.07 00:45:00
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74. Warbarge concerns - in Feedback/Requests [original thread]
Yes. I would be in favor of limiting the ability of people to increase the progress of their war barge that they can get with aurum.
- by Skullmiser Vulcansu - at 2015.02.06 23:19:00
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75. Kill assists while in vehicles? - in General Discussions [original thread]
Which method is the best to achieve this? Which way has most success?
- by Skullmiser Vulcansu - at 2015.02.06 21:50:00
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76. Guess how many matches I need to play to hit Loyalty Rank 9 - in General Discussions [original thread]
You don't need to play any matches to get to the next rank. You could get to the maximum rank today if you wanted to. All you have to do is pay (more) money.
- by Skullmiser Vulcansu - at 2015.02.06 19:29:00
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77. Well this is a first... - in General Discussions [original thread]
I wish that's all they ever had in them. Then we'd be able to get rid of the notification that we have strongboxes that need opening.
- by Skullmiser Vulcansu - at 2015.02.06 19:25:00
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78. Imperial Basic Heavy Damage modifier - in Technical Support/Bugs [original thread]
On the Imperial 'Dominus' Sentinel, the statistics say that the light damage modifier is 1.03, and the heavy and sidearm damage modifiers are 1.00 There is either a bug with the display, or a bug with the imperial heavy damage modifier. I'll edi...
- by Skullmiser Vulcansu - at 2015.02.06 18:40:00
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79. Announcement:Regarding issues with Warlords 1.0 Deployment - in General Discussions [original thread]
CCP Frame wrote: 5)Reported Issues but not Verified: Internal Disconnect on checking Daily Mission rewards, I don't have this problem before earning the five keys, but afterwards, I always get disconnected when checking.
- by Skullmiser Vulcansu - at 2015.02.06 18:07:00
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80. Experimental Lab (Over 150 days to generate 1 Standard AV Nade) - in Feedback/Requests [original thread]
CCP Rattati wrote: This was so that new players can use it as well. Not everyone has skills to level 1 specialization in weapons. Getting a guaranteed officer weapon every day, does seem quite OP. This was all explained in the original thread,...
- by Skullmiser Vulcansu - at 2015.02.06 17:00:00
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