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1741. We're mercs - why don't Eve players control our contracts? - in General Discussions [original thread]
PC is the only place where it is "Our War" as the new trailer claims. Every other match it's someone else's war we fight. So if you pull DUST district ownership the trailer's message becomes a complete lie.
- by Skihids - at 2013.06.12 20:16:00
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1742. Do you have faith in Dust? - in General Discussions [original thread]
My faith is wavering, but I'm sticking around because CCP is the only one trying to make the game that I am interested in playing. PS2 is wide but shallow. I don't see any RTS elements, nor do I see any large scale coordination. What I see is lar...
- by Skihids - at 2013.06.12 15:08:00
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1743. My Feedback of the Dropship - in Feedback/Requests [original thread]
Good luck with that.
- by Skihids - at 2013.06.12 02:48:00
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1744. Announcement:Skill Respec // AUR Account Reset Delays - in General Discussions [original thread]
I've waited this long, so I can wait a couple more weeks for Uprising 1.2 I suppose.
- by Skihids - at 2013.06.12 00:23:00
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1745. Dust 514 is not fun - in Feedback/Requests [original thread]
We could have knife/melee only matches. Huge bar room brawls!
- by Skihids - at 2013.06.12 00:02:00
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1746. Dust 514 is not fun - in Feedback/Requests [original thread]
What you have recognized is that we have a couple variations on team deathmatch and that all the incentives are individual rather than team oriented (for everything except PC matches). The ISK risk/reward balance is completly personal. You risk f...
- by Skihids - at 2013.06.11 21:48:00
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1747. Logi and Scout LAVs - in Feedback/Requests [original thread]
Add WPs for using the vehicle scanner. I've got on on my LLAV now that I use to hunt red dots with and sometimes I even park and run it to alert blue dots to where the enemy is even if they are in places I can't drive.
- by Skihids - at 2013.06.11 20:42:00
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1748. DROPSHIPS AND YOU ..... - in General Discussions [original thread]
EternalRMG wrote: I have 7mill sp from the respec and i ask you something Shall i go Shield DS or Armor DS (or shall i leave dropships for ever) Neither. Skill into a decent infantry fitting for now and add vehicle skills in six months ...
- by Skihids - at 2013.06.11 20:34:00
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1749. Respec - in General Discussions [original thread]
Yes, plenty of us are still waiting. I've skilled far enough into LLAVs that I'm perfectly willing to wait a few more weeks while I enjoy murder taxi.
- by Skihids - at 2013.06.11 20:28:00
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1750. New Dust 514 trailer! - in General Discussions [original thread]
Trailers are the "Reality Shows" of games. They claim to represent real life but in fact are highly scripted and edited to make them far more interesting than they would otherwise be. One subtle bit of scripting is that the PoV character is alway...
- by Skihids - at 2013.06.11 20:22:00
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1751. Wait for the respec demands - in General Discussions [original thread]
Cosgar wrote: Vehicles need to be fixed first... This is the truth. We need functioning balanced vehicles with viable rewarding missions first. The Pilot suit isn't going to suddenly make dropships survivable or flying sustainable. Until t...
- by Skihids - at 2013.06.11 19:56:00
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1752. Why I AFK in the MCC - in General Discussions [original thread]
AFKers used to bother me, but it's all backgroud noise to me now. We only have a tiny fraction of a release level game at the moment and all estimates point to another year before that changes. Everyone is waiting for something, be it a respec, a ...
- by Skihids - at 2013.06.11 18:17:00
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1753. Logi and Scout LAVs - in Feedback/Requests [original thread]
CCP as the game designer is the entity that determines the desired play style. They do that principally via incentives such as WPs, and secondarily via capabilities. Players strive for points and use the most capable means within their grasp to ...
- by Skihids - at 2013.06.10 22:02:00
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1754. Logi and Scout LAVs - in Feedback/Requests [original thread]
Esper Shadows wrote: Obodiah Garro wrote: I don't mind the HP LLAVs have, they need to be tanked in order to fulfil their battlefield role, however there are ways to prevent them being murder taxis/batmobiles. My suggestion is simple. At 0m...
- by Skihids - at 2013.06.10 18:41:00
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1755. I fought this battle, I killed those guys and it didn't change squat - in General Discussions [original thread]
This might be possible for PC battles where there are 1-2 battles per district per day maximum, but you still don't have an appreciation for the shear level of activity and destruction that occurs in instant battles. CCP has to instantiate as man...
- by Skihids - at 2013.06.10 16:35:00
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1756. I fought this battle, I killed those guys and it didn't change squat - in General Discussions [original thread]
I don't think that the OP realizes how many battles occur on each map every hour. With 7k active players and 32 per battle you have 218 maps instantiated at once. Which one did you destroy that tank on? What are the chances you would ever see it ...
- by Skihids - at 2013.06.10 14:10:00
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1757. LAV argument with infekti0n - in General Discussions [original thread]
The LLAV is meant to kill mercs, not rep blue dots. You can tell because that's the only thing CCP pays you to do with it. The bumper is just the most effective weapon on the vehicle. So don't complain when people use it the way the developer int...
- by Skihids - at 2013.06.10 04:02:00
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1758. New Eden as a universe is half built - in General Discussions [original thread]
If by your OP you mean we haven't recieved half of what was promissed for launch I have to agree with you. But rather than focus on the shiny toys I would suggest we need what we have to work correctly and then we need more modes that include RTS...
- by Skihids - at 2013.06.09 18:40:00
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1759. What is the current biggest waste of ISK in Dust 514? - in General Discussions [original thread]
The dropship hands down. It is insanely expensive. It is ineffective in battle. It has no useful mission. It doesn't generate WPs. It isn't even fun to fly anymore.
- by Skihids - at 2013.06.09 13:46:00
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1760. DS CONTROLS - in Feedback/Requests [original thread]
CaoticFox wrote: Skihids wrote: Lets make it about fighting the enemy instead of the controls. Make flying a challenge to do well, not by making the controls hard to use but by making us apply our player skill to the agile craft. An analog...
- by Skihids - at 2013.06.09 05:03:00
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