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3301. SP Cap Numbers - in General Discussions [original thread]
Eskel Bondfree wrote: SYST3M 0V3RL0AD wrote: many words... Yes, I guess you're right. Though I'm pretty sure that last build diminishing returns were based on the number of games and nothing else, it certainly makes more sense to combine...
- by Skihids - at 2012.10.08 19:30:00
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3302. AR's need a nerf. - in General Discussions [original thread]
Skihids wrote: Mira Adari wrote: Skihids wrote: Villanor Aquarius wrote: The assault rifle needs more recoil and a damage penalty at close range. The laser rifle does reduced damage below it's optimal range, the assault rifle should al...
- by Skihids - at 2012.10.06 17:22:00
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3303. AR's need a nerf. - in General Discussions [original thread]
Mira Adari wrote: Skihids wrote: Villanor Aquarius wrote: The assault rifle needs more recoil and a damage penalty at close range. The laser rifle does reduced damage below it's optimal range, the assault rifle should also but it's optima...
- by Skihids - at 2012.10.06 16:12:00
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3304. AR's need a nerf. - in General Discussions [original thread]
Villanor Aquarius wrote: The assault rifle needs more recoil and a damage penalty at close range. The laser rifle does reduced damage below it's optimal range, the assault rifle should also but it's optimal range should remain subpar to now jus...
- by Skihids - at 2012.10.06 15:46:00
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3305. to those who think ccp charge too much.... - in General Discussions [original thread]
The way I see it, you will pay for everyhing with your time. You can go to a job, trade your time for currency, then give that to CCP. You can sit down and grind on DUST and get the same thing. Either way it costs you time. Some folks have a ti...
- by Skihids - at 2012.10.06 00:32:00
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3306. The funny thing about OP ARs - in General Discussions [original thread]
I've gotten OHK'd by a shotty this build, but perhaps the shotgun does need to be buffed a bit for CQC to more adequately mirror its modern day counterpart. My point was that the shotgun is a specialty weapon for CQC and for the most part our curr...
- by Skihids - at 2012.10.05 23:41:00
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3307. [REQUEST] Applying Corp emblems to Drop suits and Vehicles - in Feedback/Requests [original thread]
Yes! Nose art for my dropship!
- by Skihids - at 2012.10.05 23:12:00
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3308. Is DUST charging to much? - in General Discussions [original thread]
Every company needs to make a profit, they just use different business models. Even "Free" services like FB or broadcast TV make you pay by being subject to advertising. Remember, profit is not a dirty word (or it would have come out as kitten). ...
- by Skihids - at 2012.10.05 21:04:00
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3309. The funny thing about OP ARs - in General Discussions [original thread]
As these weapons are modeled after modern day counterparts you need to need to ask how faithfully they are modeled. I would hazard that thier strengths and weaknesses mirror thier base pretty well. The AR is the standard issue weapon for a reason...
- by Skihids - at 2012.10.05 20:36:00
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3310. REQUEST: BULLET DAMAGE INCREASE OR ARMOR DECREASE - in Feedback/Requests [original thread]
As Iron Wolf states, you are not shooting at a modern day soldier with a modern day AR, a la CoD. You are firing at what could be described as a super tank in current terms. The only reason you can do any damage at all is that the gun is also extr...
- by Skihids - at 2012.10.05 20:07:00
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3311. Passive SP booster. - in General Discussions [original thread]
Gcember wrote: Can anyone clarify for me how the passive booster work? How much SP do you get by using a passive booster? I know this sounds like a beginner question but hey, asking questions makes beginners into professionals. He might be t...
- by Skihids - at 2012.10.05 18:59:00
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3312. MCC camping - in General Discussions [original thread]
Apparently the enemy can spam missiles inside, but they are protected from return fire by the MCC's shield...
- by Skihids - at 2012.10.05 02:57:00
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3313. Boosting ruining game - in Feedback/Requests [original thread]
What about WP's earned legitimately when redlined? Or do you figure that a team could only earn a small amount if they were already readlined? One flaw I see is that the farmers could just save all their OB's for that occation and then decimate t...
- by Skihids - at 2012.10.04 20:28:00
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3314. Farming Fix - Best for Players or CCP? - in General Discussions [original thread]
As one data point, I purchased most of the old Milita BPO's for AUR to conserve ISK so I could try out dropships. Now I did have enough laying around from two Merc packs that I didn't bother to calculate what the read dollar cost is, especially as...
- by Skihids - at 2012.10.04 20:18:00
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3315. Boosting ruining game - in Feedback/Requests [original thread]
Goric Rumis wrote: Skihids wrote: At this point there is no valid defense of LAV/Forge Gun SP farming. They're doing this with forge guns? Does that mean friendly fire is applying to splash damage on vehicles? That seems like a bug. Ski...
- by Skihids - at 2012.10.04 19:59:00
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3316. Boosting ruining game - in Feedback/Requests [original thread]
VK deathslaer wrote: Knarf Black wrote: I can't believe people would actually defend Boosting. It's unfair to the enemy team that is getting constantly bombarded by foes they can't hurt, and it's unfair to the teammates who have to fight the...
- by Skihids - at 2012.10.04 19:55:00
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3317. Boosting ruining game - in Feedback/Requests [original thread]
GarryKE wrote: Fivetimes Infinity wrote: GarryKE wrote: Everyone is given the same resources as each other. If you don't choose to use one system because whatever may your reason be you shouldn't penalise other people for wanting to use t...
- by Skihids - at 2012.10.04 19:40:00
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3318. Boosting ruining game - in Feedback/Requests [original thread]
GarryKE wrote: Everyone is given the same resources as each other. If you don't choose to use one system because whatever may your reason be you shouldn't penalise other people for wanting to use the systems you don't agree with. Lol, you ...
- by Skihids - at 2012.10.04 17:24:00
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3319. [Feedback] Dropships codex build - in Feedback/Requests [original thread]
wathak 514 wrote: The flight cieling is understandable in terms of physics and gameplay Physics - the engines provide downward thrust which inturn pushes against all thats underneathe it inturn pushing the dropship higher. Inorder to do this ...
- by Skihids - at 2012.10.04 16:50:00
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3320. [Feedback] Dropships codex build - in Feedback/Requests [original thread]
Sees-Too-Much wrote: Sin3 DeusNomine wrote: Also I have knowledge that height and distance is the advantage against a forger. Soon as you get close to a forger even if your moving at insane speeds it is alot easier for them to hit because y...
- by Skihids - at 2012.10.04 16:27:00
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