Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
2341. Need NEW LAV and HAV control scheme. - in Feedback/Requests [original thread]
We need fully customizable controls and the addition of USB rudder pedal support. That would allow a tanker to separate turning from acceleration. You could use them to turn the tank or the turret, your choice.
- by Skihids - at 2013.03.19 20:34:00
|
2342. Sliding Equipment. - in Feedback/Requests [original thread]
Either that, or paint a shuffleboard onto the ground at base and let us play the game.
- by Skihids - at 2013.03.19 20:26:00
|
2343. [Request] Gunships - in Feedback/Requests [original thread]
Of course everyone wants to see gunships! After all it's universally accepted that dropships don't fill that role. That way all pilots with wasted SP could quit their futile attempts to aid infantry by transporting them and get down to the busine...
- by Skihids - at 2013.03.19 20:23:00
|
2344. Exteme AI stupidity. - in General Discussions [original thread]
Merc orders LAV, three killed, film at eleven!
- by Skihids - at 2013.03.19 20:19:00
|
2345. Walking on the ground....will it be possible. - in General Discussions [original thread]
lordjanuz wrote: But we will be alowed to put down installations on our districts, and we will be able to change the apperance of a erea, but do we have to do that from the warroom or will we be alowed to be on the ground. If not you cant do a...
- by Skihids - at 2013.03.19 20:13:00
|
2346. Swarm Missies are faster than a DS on AB - in Feedback/Requests [original thread]
Thor Odinson42 wrote: Skihids wrote: slypie11 wrote: I think missiles should be able to outrun dropships. Missiles go that fast in real life. I think that missiles should just have clumsier lock ons. Also, dropships should have some kind ...
- by Skihids - at 2013.03.19 20:02:00
|
2347. Swarm Missies are faster than a DS on AB - in Feedback/Requests [original thread]
slypie11 wrote: I think missiles should be able to outrun dropships. Missiles go that fast in real life. I think that missiles should just have clumsier lock ons. Also, dropships should have some kind of counter maneuver like flak or flares. Th...
- by Skihids - at 2013.03.19 19:12:00
|
2348. Swarm Missies are faster than a DS on AB - in Feedback/Requests [original thread]
Alan-Ibn-Xuan Al-Alasabe wrote: I snuck into CCP HQ last night and got a hold of the patch notes for their next release. Here's the stuff related to dropships: Quote: Rescaled all dropship HP. Dropships now have the same shield/hull as ...
- by Skihids - at 2013.03.19 17:55:00
|
2349. Swarm Missies are faster than a DS on AB - in Feedback/Requests [original thread]
CCP (Pollen) Skihids
- by Skihids - at 2013.03.19 17:16:00
|
2350. Swarm Missies are faster than a DS on AB - in Feedback/Requests [original thread]
I confirmed that Swarm Missiles are now faster than a dropship under full Afterburner. The other team was redlined on Manus Peak so they could only fire from one side of the map. I took a couple hits and bugged out to my base from the center of t...
- by Skihids - at 2013.03.19 16:49:00
|
2351. Make Swarm Launchers Sidearms - in Feedback/Requests [original thread]
Django Quik wrote: Skihids wrote: Ok, let's just let SL's lock onto infantry and your infantry problem goes away... A long time ago you could dumbfire SLs but it just made it a ridiculously OP anti-infantry weapon. If you could lock onto ...
- by Skihids - at 2013.03.19 12:51:00
|
2352. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
The defender losing the district even when winning each battle can happen when they are constanty attacked by starter packs. A corp with deep pockets can wipe out a smaller corp simply by outspending them. This can be done via a splinter corp if ...
- by Skihids - at 2013.03.19 12:24:00
|
2353. [Feedback] Revive Trapping - in Feedback/Requests [original thread]
You can save yourself with a power slide if you are that close to cover. Press L3 to sprint in the direction of cover the moment you start getting up and you will cover several meters as you stand. That should get you behind cover and leave the l...
- by Skihids - at 2013.03.19 05:13:00
|
2354. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
You have a problem when a corp can win every battle but still lose their district. With a minimum clone loss of 150, the attackers won't bring any less. That means the defenders would lose 75 clones if they managed a win with a 2:1 KDR. That's w...
- by Skihids - at 2013.03.19 04:51:00
|
2355. To CCP Blam - in Feedback/Requests [original thread]
pegasis prime wrote: Gloomy Cobra wrote: [quote=ugg reset] you need to know when to GTFO. [/quotl] Whoo, now i knew we were imortals jumbing from clone to clone but i did not know we had sensing abilites, well this game just keeps on getting...
- by Skihids - at 2013.03.18 20:11:00
|
2356. Make Swarm Launchers Sidearms - in Feedback/Requests [original thread]
Ok, let's just let SL's lock onto infantry and your infantry problem goes away...
- by Skihids - at 2013.03.18 20:00:00
|
2357. controller sensativity in comparison - in General Discussions [original thread]
Controller sensitivity curves interact with suit speeds, they do not override them. So a fast twitch setting for a heavy would just reach the max heavy turning speed faster, not make them turn faster.
- by Skihids - at 2013.03.18 18:07:00
|
2358. I just realized something stupid - in General Discussions [original thread]
Zekain Kade wrote: Next thing to be flattened will probably be modules. OH SOME OF THEM ARE BROKEN, SO WE BROKE ALL OF THEM! Raise your hand if you can see that happening. o/ The Afterburner Module on dropships was just stealth nerfed.
- by Skihids - at 2013.03.18 14:08:00
|
2359. Assault Defense - in Feedback/Requests [original thread]
Don't you understand? Everything has to be killable by a fellow with an AR or it's OP. The AR is the one real role in the game. Everything else is window dressing. That's why dropship turret operators can be shot out of their...
- by Skihids - at 2013.03.18 01:49:00
|
2360. To CCP Blam - in Feedback/Requests [original thread]
Maybe the Minmatar version could include tracks so it could drive up hills that it was incapable of flying over. In that way it might be able to traverse the map and make it out of the little bowls we are confined to now.
- by Skihids - at 2013.03.18 01:28:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |