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241. So just how many people here are using... - in General Discussions [original thread]
ICECREAMK1NG wrote: I'm good enough already. lol you alway make me chuckle
- by Sir Meode - at 2013.05.16 11:39:00
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242. Domination - in General Discussions [original thread]
Awesome game mode, had some great fun last night. First night of the new build i actually enjoyed. good job CCP
- by Sir Meode - at 2013.05.15 12:27:00
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243. War report #1 - in General Discussions [original thread]
all your base are belong to us
- by Sir Meode - at 2013.05.15 10:33:00
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244. Remove the turn speed cap on mouse! - in Feedback/Requests [original thread]
lol no. its there so Heavys can't spin on the spot with the flick of a mouse.
- by Sir Meode - at 2013.05.15 10:30:00
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245. Sticky:Vehicle skills, modules and balancing - in General Discussions [original thread]
DeathwindRising wrote: Just in case you guys missed it, they nerfed vehicles again.... all of our turret skills had their damaged reduced from 3% per level to 1% per level. CCP... you guys are ridiculous. lol really?? i didnt notice this, i...
- by Sir Meode - at 2013.05.15 10:16:00
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246. Vehicle Large Turrets. - in General Discussions [original thread]
Yes they fixed turret elevation but shield tanks are still as slow as armour
- by Sir Meode - at 2013.05.15 09:04:00
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247. @ GM HERCULES - in General Discussions [original thread]
QQ
- by Sir Meode - at 2013.05.14 15:04:00
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248. America time zone - in General Discussions [original thread]
No one cares about the USA time zones sorry
- by Sir Meode - at 2013.05.14 14:50:00
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249. Commercial Release: CCP, Where's my AURUM? - in General Discussions [original thread]
you should really read the forums and use te search tool. CCP said any one who wants there Aurum must take a full RESET everything back to zero, that includes SP and ISK. Then you will get all your aurum back if you baught it and any other items ...
- by Sir Meode - at 2013.05.14 14:49:00
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250. skirmish stats - in General Discussions [original thread]
do we get the stats back that weren't counted while it has been broken??
- by Sir Meode - at 2013.05.14 14:17:00
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251. Balance Vehicles - in General Discussions [original thread]
They took away PG skill because tanks weren't dieing enough, they buff HP and resist to make tanks last longer in battle. now that's logic
- by Sir Meode - at 2013.05.14 11:15:00
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252. Pre-launch feedback from an FPS veteran: past, present and future - in General Discussions [original thread]
Good feedback however it feels to me you just skimmed the surface, it read like you picked the game up for a day or two and just pointed out the obvious, very general review. Enjoyed reading it though, no "qq this is OP" rubbish.
- by Sir Meode - at 2013.05.13 14:32:00
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253. Planetary Conquest - Alliances - in General Discussions [original thread]
if you want a district you will have to fight for it like the rest of us
- by Sir Meode - at 2013.05.13 14:18:00
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254. Sticky:Vehicle skills, modules and balancing - in General Discussions [original thread]
Ok so i read that CCP know about the turret problems also they have an issue with the weight of HAV it seems it got switched so Shield HAV have the weight of armour and are really slow acceleration. Armour have the weight of shield and are really ...
- by Sir Meode - at 2013.05.13 08:48:00
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255. SP IS KING - in General Discussions [original thread]
lowratehitman wrote: Sir Meode wrote: lowratehitman wrote: SP IS KING.....if you have it, it does not matter what suit you skill into, you can make it awesome, core skills! I have to disagree, there are plenty of players that, irr...
- by Sir Meode - at 2013.05.13 08:34:00
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256. SP IS KING - in General Discussions [original thread]
lowratehitman wrote: SP IS KING.....if you have it, it does not matter what suit you skill into, you can make it awesome, core skills! I have to disagree, there are plenty of players that, irrelivent of how much more SP you have to them...
- by Sir Meode - at 2013.05.13 08:24:00
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257. Squad 514. - in General Discussions [original thread]
DUST was always designed to be a team game, there is no room for a new John Matrix in New Eden. Go get some friends and team up or your experience will just get worse.
- by Sir Meode - at 2013.05.13 08:19:00
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258. Sticky:Vehicle skills, modules and balancing - in General Discussions [original thread]
Any news on when turret angles are getting fixed??
- by Sir Meode - at 2013.05.12 16:47:00
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259. [WTF] Vehicle Recall used to repeatedly prevent vehicle loss (*Exploit?!*) - in Feedback/Requests [original thread]
Make it so if the vehicle has damage you cant recall it = Problem solved
- by Sir Meode - at 2013.05.11 13:03:00
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260. Sticky:Vehicle skills, modules and balancing - in General Discussions [original thread]
in the end it will come down to everyone having the same builds, there will be no variation. BORING and the HP buff will only make armour users more effective as they already have a higher EHP than shields. this will only increase the gap betwee...
- by Sir Meode - at 2013.05.11 11:33:00
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