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281. #1 players - 1 kill 15 deaths - all logi - wth? - in General Discussions [original thread]
Ignoble Son wrote: Hahah. This thread is awesome. Glad to see that all of my hard work does not go unappreciated. For the record, my favorite suit is a adv Gal logi with 391 eHP, an exile, two adv speed stems, an adv stamina stem, double uplink...
- by SirManBoy - at 2013.09.16 03:59:00
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282. #1 players - 1 kill 15 deaths - all logi - wth? - in General Discussions [original thread]
Athena Sentinel wrote: SirManBoy wrote: OP, You realize that we're at odds on this issue, right? It's ridiculous to call suit and equipment changes a bug. It's smart logistics work, plain and simple. CCP calls it a bug - I am all cool w...
- by SirManBoy - at 2013.09.16 03:54:00
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283. #1 players - 1 kill 15 deaths - all logi - wth? - in General Discussions [original thread]
OP, You realize that we're at odds on this issue, right? It's ridiculous to call suit and equipment changes a bug. It's smart logistics work, plain and simple.
- by SirManBoy - at 2013.09.16 03:46:00
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284. #1 players - 1 kill 15 deaths - all logi - wth? - in General Discussions [original thread]
SirManBoy wrote: Athena Sentinel wrote: SirManBoy wrote: CCP Logibro wrote: As a dedicated logibro (no, the name isn't just for show) this is not unusual for me to come close to the top or even top the leaderboard as a logistics with l...
- by SirManBoy - at 2013.09.16 03:36:00
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285. #1 players - 1 kill 15 deaths - all logi - wth? - in General Discussions [original thread]
Athena Sentinel wrote: SirManBoy wrote: CCP Logibro wrote: As a dedicated logibro (no, the name isn't just for show) this is not unusual for me to come close to the top or even top the leaderboard as a logistics with less kills than other...
- by SirManBoy - at 2013.09.16 03:34:00
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286. #1 players - 1 kill 15 deaths - all logi - wth? - in General Discussions [original thread]
CCP Logibro wrote: As a dedicated logibro (no, the name isn't just for show) this is not unusual for me to come close to the top or even top the leaderboard as a logistics with less kills than other people. Keep in mind that a kill is +50wp, wh...
- by SirManBoy - at 2013.09.16 03:30:00
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287. Recruitment is Impossible... - in General Discussions [original thread]
CCP FoxFour wrote: You listed three conclusions about a problem. Any suggestions on solutions? Players joining corporations is a huge thing for us, its something we really want to encourage. Not only does it tend to mean people stick around in...
- by SirManBoy - at 2013.09.15 16:15:00
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288. [FEEDBACK] CCP Logibro, equipment spam is NOT a bug! Please read! - in Feedback/Requests [original thread]
I-Shayz-I wrote: The best solution is to make it so that when you drop a 4th nanohive, the first one disappears, no matter what kind of nanohive it is. The reason for 4 nanohives max is because there is a limit of 3 nanohives for a prototype v...
- by SirManBoy - at 2013.09.14 15:31:00
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289. [BUG] Unlimited Equipment Glitch - in Technical Support/Bugs [original thread]
In other words, you're making **** up. At least you're consistent.
- by SirManBoy - at 2013.09.14 05:17:00
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290. [BUG] Unlimited Equipment Glitch - in Technical Support/Bugs [original thread]
Leovarian L Lavitz wrote: Skihids wrote: So how is this supposed to work? I put one UL type on each of four suit fittings and the second type pops the first, the third pops the second, and the fourth pops the third? Or I put four UL types...
- by SirManBoy - at 2013.09.14 05:10:00
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291. Current TTK = Game Breaking. - in General Discussions [original thread]
Ha. I like how you guys act as if the TTK is normal and that it represents weapon balance. I get it, though. You paid nothing for the game, your SP is probably low, your gear is cheap, and you love that a crap build allows you to dominate without ...
- by SirManBoy - at 2013.09.14 03:40:00
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292. Current TTK = Game Breaking. - in General Discussions [original thread]
CPP BROLOGI wrote: SirManBoy wrote: Call me crazy, but any build that reduces tanked out proto suits to little more than toilet paper just isn't fun to me anymore. Enjoy your beastly auto-aim AR fest, boys. This disgruntled, 22 mil SP suppor...
- by SirManBoy - at 2013.09.14 02:23:00
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293. Current TTK = Game Breaking. - in General Discussions [original thread]
Call me crazy, but any build that reduces tanked out proto suits to little more than toilet paper just isn't fun to me anymore. Enjoy your beastly auto-aim AR fest, boys. This disgruntled, 22 mil SP support logi with over $400 invested in the game...
- by SirManBoy - at 2013.09.14 02:19:00
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294. [BUG] Unlimited Equipment Glitch - in Technical Support/Bugs [original thread]
Leovarian L Lavitz wrote: SirManBoy wrote: Leovarian L Lavitz wrote: Skihids wrote: This sounds like another case of people wanting to homogenize game play. They call for limits rather than expansions. You think the opposition is be...
- by SirManBoy - at 2013.09.14 00:37:00
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295. [BUG] Unlimited Equipment Glitch - in Technical Support/Bugs [original thread]
Leovarian L Lavitz wrote: Skihids wrote: This sounds like another case of people wanting to homogenize game play. They call for limits rather than expansions. You think the opposition is being effective in supporting their team? You call ...
- by SirManBoy - at 2013.09.14 00:19:00
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296. Dev HELP Please......Whats going on with uplinks?!?!?!?!?! Facts only please - in General Discussions [original thread]
No equipment type deployment caps! Not now, not ever!
- by SirManBoy - at 2013.09.13 20:19:00
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297. [FEEDBACK] CCP Logibro, equipment spam is NOT a bug! Please read! - in Feedback/Requests [original thread]
CCP Logibro, You recently referenced the following thread on your bug report: https://forums.dust514.com/default.aspx?g=posts&m=1296671 I respectfully request some explanation for this. Why would a self-proclaimed logi bro consider nanohi...
- by SirManBoy - at 2013.09.13 19:33:00
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298. [BUG] Unlimited Equipment Glitch - in Technical Support/Bugs [original thread]
Leovarian L Lavitz wrote: SirManBoy wrote: There is no glitch or bug here, tool bags. THE LIMITS ARE FOR EACH INDIVIDUAL PIECE OF EQUIPMENT, NOT ALL EQUIPMENT OF THAT TYPE! Restricting equipment use stifles creativity and limits gameplay. ...
- by SirManBoy - at 2013.09.13 14:55:00
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299. [BUG] Unlimited Equipment Glitch - in Technical Support/Bugs [original thread]
There is no glitch or bug here, tool bags. THE LIMITS ARE FOR EACH INDIVIDUAL PIECE OF EQUIPMENT, NOT ALL EQUIPMENT OF THAT TYPE! Restricting equipment use stifles creativity and limits gameplay. Switching equipment and spamming hives and uplink...
- by SirManBoy - at 2013.09.13 09:31:00
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300. [BUG] Unlimited Equipment Glitch - in Technical Support/Bugs [original thread]
Attn: CCP Logibro Please explain why this thread was on your report this week. If you limit equipment use in this game, you are no logibro of mine. Let logis be who they are and play the game the way they see fit. There is no bug to fix here. S...
- by SirManBoy - at 2013.09.12 19:29:00
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