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1. In Charlie hotfix - in Feedback/Requests [original thread]
CCP Rattati wrote: Please explain the shield depleted delay glitch. Currently the depleted recharge delay only kicks in when the last damage you took brought your shield to zero. Any additional damage after your shield reaches zero will trig...
- by Shooty Dangerman - at 2014.07.05 01:01:00
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2. Announcement:Destructive Data Mining: The Expert Challenge [27 June - 2... - in Announcement and Events [original thread]
Are these new weapons going to be added to the salvage pool after the event or are the winners the only people who will ever have access to them?
- by Shooty Dangerman - at 2014.06.25 19:19:00
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3. Can Smart Deploy be modified via hotfix? - in Feedback/Requests [original thread]
I wanted to know if it was even possible to modify ambush spawning with a server-side patch. If so, i hope it can be addressed in a future hotfix. Also It'd be really nice if you could share with us the actual algorithm that the game is using to d...
- by Shooty Dangerman - at 2014.06.21 21:00:00
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4. Check Cal scouts please - in Feedback/Requests [original thread]
Personal anecdote but I do seem to get alot of "glancing blows" when I'm fighting them, meaning you see the shield effect and here an impact noise but no damage is dealt. Also, with two complex regulators now their recharge delay drops to 1.2 sec...
- by Shooty Dangerman - at 2014.06.21 19:20:00
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5. [WTB] LAV BPO CODE - in Code Bazaar [original thread]
I hate to tell you this but I think these codes are indeed region-locked. North America only if I recall. I'm not 100% sure of this so maybe search around abit to verify. If so that sucks man, but you can probably resell them to get your money bac...
- by Shooty Dangerman - at 2014.06.01 20:19:00
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6. [WTB] LAV BPO CODE - in Code Bazaar [original thread]
I just bought a code from Tornado Clone and can confirm that he is legit and that the codes still work. I redeemed the code and the items were instantly in my Dust account when I logged back on. For the OP: In the PS3 menu, log into your psn the...
- by Shooty Dangerman - at 2014.06.01 19:47:00
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7. [WTB] LAV BPO CODE - in Code Bazaar [original thread]
Has anyone redeemed these codes lately or know if they still work? I recall they were supposed to expire some time ago. Also, can more than 1 code be redeemed on the same account? If so I'd like to buy as well.
- by Shooty Dangerman - at 2014.05.31 19:38:00
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8. Will Legion have passive skill bonuses? - in General Discussions [original thread]
I'm probably using the wrong terminology, but I'm referring specifically to skills like armor and shield upgrades, which give a universal HP bonus to all dropsuits. I'd kinda like to see those kind of skills go away. I think it'd make more sense...
- by Shooty Dangerman - at 2014.05.16 23:04:00
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9. To CCP Z and progression team (A lesson from SWG's NPE failure) - in General Discussions [original thread]
Malkai Inos wrote: One thing that strikes me as odd is CCP Z's insistence on "people not getting it" - basically asserting that the majority of players is ignorant of the supposed variety of viable options, which makes the progression monotonu...
- by Shooty Dangerman - at 2014.05.11 21:24:00
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10. Gaming PCs - in General Discussions [original thread]
If you have a desktop already you may not need to start from scratch. Simply upgrading the graphics card is enough to make most games playable at medium quality on PCs bought in the last few years. You may also need to upgrade the power supply to ...
- by Shooty Dangerman - at 2014.05.02 18:45:00
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11. So, the Min Heavy Frame is noticeably faster than the Min Sentinel. - in General Discussions [original thread]
The stats for the Basic heavies are all messed up right now so it's probably an oversight. All the Basics have lower HP than the Sentinels, which is not what the devs said before 1.8 dropped. And their CPU/PG values not only don't scale, but they ...
- by Shooty Dangerman - at 2014.04.28 21:02:00
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12. Announcement:Uprising 1.8 Known Issues (cont.) - in Technical Support/Bugs [original thread]
Are the Devs gonna actually update these threads? I see no blue tags in the tech support forum for over a week and there's plenty of stuff that needs addressing. C'mon now... Also, why have two Known Issue threads going on at the same time? How a...
- by Shooty Dangerman - at 2014.04.26 21:43:00
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13. Caldari Heavy Depleted Shield Recharge Bug - in Technical Support/Bugs [original thread]
Apparently the depleted delay only functions if the last damage you received reduced your shield to 0. If you take more damage after your shield is at zero the game uses the standard recharge delay before regen begins. This applies to all suits. ...
- by Shooty Dangerman - at 2014.04.07 19:21:00
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14. Sensitivity and control settings for different fittings - in Feedback/Requests [original thread]
I'd like an option to have controller sensitivity settings tied to each fitting. I find that different load-outs have different demands control-wise. To use the Forge gun well I have to set the x and y axis below 20. But for most rifles I like it ...
- by Shooty Dangerman - at 2014.04.05 21:53:00
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15. Put damage type and bonus/resistance info in your game - in Feedback/Requests [original thread]
So certain weapons have separate damage profiles vs shield and armor. The new commando and sentinel dropsuits are dedicated to these damage profiles. Wouldn't it be a good idea now to list these stats somewhere in-game? It's pretty silly that pl...
- by Shooty Dangerman - at 2014.04.05 03:46:00
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16. Basic Standard Heavies exactly the same as Militia - in Technical Support/Bugs [original thread]
The Basic Heavy C-1, M-1, and G-1 suits are exactly the same as their respective Militia variants. Except they cost 5x more. I do not see this addressed in the known issues thread. It is acknowledged that the fitting values don't scale with tier, ...
- by Shooty Dangerman - at 2014.04.01 20:36:00
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17. Hip fire and thru - sight sensitivity - in Technical Support/Bugs [original thread]
Underneath the normal X and Y sensitivity settings in the dualshock control menu is the ADS(aim down sights) settings. I believe that is what you're looking for.
- by Shooty Dangerman - at 2014.03.30 00:52:00
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18. Request: Dev/GM response to bouncing AFK'ers - in Technical Support/Bugs [original thread]
Probably just a turbo controller or maybe a high end keyboard with script functionality. They can farm ambush by just setting triangle button to rapidfire mode. They crouch till they get killed and then will smart deploy again when they bleed out....
- by Shooty Dangerman - at 2014.03.30 00:46:00
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19. Basic vs Sentinel Heavy suit differences - in Technical Support/Bugs [original thread]
So in one of the patch discussion threads, a dev said that the only differences between the basic and sentinel heavy types would be the Sentinel's bonuses. However this doesn't seem to be the case. I'm not talking about the Basics' fitting values...
- by Shooty Dangerman - at 2014.03.29 19:31:00
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20. Are OB's supposed to have a wider impact area now? - in Technical Support/Bugs [original thread]
I agree, they seem to be killing me at a greater distance than I remember.
- by Shooty Dangerman - at 2014.03.28 21:41:00
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