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121. FIX Dropship Controls - in Feedback/Requests [original thread]
They're not broken, they just require practice now. Complaining about dropship controls is like me complaining about sniping controls just because I'm bad at it. I suck at sniping, but I don't think the way sniping works should be changed to make...
- by Shiro Mokuzan - at 2012.08.30 17:48:00
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122. To hell with Dropships.... - in Feedback/Requests [original thread]
Drop ships are not air jeeps. It now takes skill to fly them, and that's a good thing. I'm glad you gave up after 10 minutes. It means the only people flying dropships will be those who took the time to practice them instead of every Johnny Brosh...
- by Shiro Mokuzan - at 2012.08.30 17:37:00
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123. Problems getting a lock with the repair tool - in Feedback/Requests [original thread]
degebe wrote: I'm trying to primarily play Logistics-style and I'm having a lot of problems getting the repair tool to activate and lock-on to my teammates. It seems almost random as to when the tool will activate. I don't know if this is a PEB...
- by Shiro Mokuzan - at 2012.08.30 07:12:00
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124. At some point crafting. - in Feedback/Requests [original thread]
It's not crafting--it's manufacturing. You rent a factory assembly line, insert a blueprint and whatever materials are needed punch in the number you want and wait usually anywhere from an hour to several days until the manufacturing job is done.
- by Shiro Mokuzan - at 2012.08.30 07:05:00
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125. MOVE Assault rifle aiming issues: Provide ZERO dead zone!!!! - in Feedback/Requests [original thread]
Metroid Prime 3 had amazing controls on the Wii. It was fast, responsive, and accurate. There was a mode that basically had no dead zone and it took some practice, but it was almost as good for aiming and looking around as a mouse. There's really...
- by Shiro Mokuzan - at 2012.08.29 07:06:00
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126. Prices have gone through the roof since I've last played. - in Feedback/Requests [original thread]
GrilledCheese Sandwich wrote: Kaathe wrote: The prices in the game (rather the server) are matched with that of the current currency prices in the EVE Online server. This is probably CCP's plan to get players to understand that most of the w...
- by Shiro Mokuzan - at 2012.08.29 06:58:00
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127. [feature] Effective range stat for weapons - in Feedback/Requests [original thread]
Yeah, there should be a rangefinder in the scope and weapons should have some sort of range attribute whether it's optimal and falloff or something else.
- by Shiro Mokuzan - at 2012.08.29 06:55:00
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128. Is there a max SP for charicters? - in Feedback/Requests [original thread]
The only limit is time. EVE has kept getting new skills at a rate so that training them all would take more time than EVE has existed. Right now it'd take about 15 years and EVE has only been around for 10.
- by Shiro Mokuzan - at 2012.08.29 06:53:00
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129. Request: Turretless Militia Dropship BPO? - in Feedback/Requests [original thread]
Nope. Vehicles should be expensive enough to where they can't be thrown away and they should therefore be piloted by specialized pilots. It's all about risk and reward. Vehicle spam is bad. I think they need to get rid of free LAVs too before re...
- by Shiro Mokuzan - at 2012.08.29 06:49:00
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130. Vehicle controls and sundry - in Feedback/Requests [original thread]
Souv wrote: Quite frankly, the vehicle controls since precursor suck. The jeeps are less responsive, the tanks even harder to steer and the dropships... The dropships are simply unusable. I bought one just to get to a nice sniper perch on top o...
- by Shiro Mokuzan - at 2012.08.29 06:44:00
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131. Enable shooting while riding LAV shotgun... - in Feedback/Requests [original thread]
Make it for light or even sidearms only. Obviously heavy weapons wouldn't work well sitting in a LAV.
- by Shiro Mokuzan - at 2012.08.28 21:18:00
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132. [Request] Dropship Controls - in Feedback/Requests [original thread]
I hope they add a training camp or a simulator or something so we can play around with stuff and practice piloting.
- by Shiro Mokuzan - at 2012.08.27 19:41:00
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133. I don't see Dust making it honestly. - in Feedback/Requests [original thread]
EriktheHeartless wrote: never thought i would agree with lilmamaj. and to all those who say get out , bye ,can i have your stuff..look at the big picture kiddo's enough people leave and it will be the same 15 fanboys playing with themselves. is...
- by Shiro Mokuzan - at 2012.08.27 19:25:00
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134. I don't see Dust making it honestly. - in Feedback/Requests [original thread]
Veigar Mordekaiser wrote: Shiro Mokuzan wrote: TEBOW BAGGINS wrote: can i have your stuff? This is the first time I've seen this glorious question asked in DUST, so +1 like for that. However, you can't transfer stuff yet. Are you ...
- by Shiro Mokuzan - at 2012.08.27 19:20:00
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135. I don't see Dust making it honestly. - in Feedback/Requests [original thread]
TEBOW BAGGINS wrote: can i have your stuff? This is the first time I've seen this glorious question asked in DUST, so +1 like for that. However, you can't transfer stuff yet.
- by Shiro Mokuzan - at 2012.08.27 19:17:00
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136. I don't see Dust making it honestly. - in Feedback/Requests [original thread]
EVE is not for everyone and neither is DUST. It sounds like DUST is not for you. The only part I agree with is the driving controls.
- by Shiro Mokuzan - at 2012.08.27 19:16:00
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137. [Feedback] Spawn system needs adjustments. - in Feedback/Requests [original thread]
Ambush should definitely have a better spawn system. You should never spawn directly in front of any enemy--in fact, you I think you should always spawn near at least some teammates. As it is now, you spawn, hope you don't die right away, and then...
- by Shiro Mokuzan - at 2012.08.26 21:47:00
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138. Request AV mine, claymore? - in Feedback/Requests [original thread]
EVE has e-war and I'm sure that DUST will also. Soon (TM).
- by Shiro Mokuzan - at 2012.08.26 19:20:00
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139. Salvage feature. - in Feedback/Requests [original thread]
We don't need a mechanic where people salvage in battle. You salvage afterward, which is handled fine as an automatic thing. Having everyone run over to a tank and loot it in the middle of battle would be silly and is not a good idea. The way loo...
- by Shiro Mokuzan - at 2012.08.26 19:17:00
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140. Dropsuit/Vehicle skills should do something other than just unlock items - in Feedback/Requests [original thread]
Well, for dropsuit classes, I'm guessing different ones will have bonuses at certain points and those will be tied to the skill. That's how EVE works. ie: an Amarr heavy dropsuit could get a +5% bonus to armor repair per level of Amarr Heavy Drop...
- by Shiro Mokuzan - at 2012.08.26 18:18:00
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