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1. Games to take inspiration from - in General Discussions [original thread]
metroid prime : high jump. double jump. infra and echo visor (would be a small or hight module and activated by pressing left and right D-pad, and used to see cloaked scouts and very high signature profile such as sentinels or HAV trought walls...
- by Shepard favStore - at 2014.11.22 18:03:00
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2. Remove clone limits in Skirmish/Domination aka Pubs - in Feedback/Requests [original thread]
more clones would be great. i hate when my team manage to take the objective with a lots of sacrifice (especilaly in dom. against full squads of heavys) and the game end 2 minutes later... it feels like: "ho, after geting stomped you take the o...
- by Shepard favStore - at 2014.11.05 15:26:00
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3. Button "Sell All Except OFFICER" - in Feedback/Requests [original thread]
an "sell salvage" option at the end of a game would be nice imo
- by Shepard favStore - at 2014.11.05 01:16:00
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4. scouts should carry only 2 sidearms - in Feedback/Requests [original thread]
It would make scouts balanced and not "better at everythings" than assaults like now. They are intended to play as a support for the team by hacking structures behind ennemies, spotting, sabotage them with C4, flank and murdering them with nova ...
- by Shepard favStore - at 2014.11.05 00:41:00
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5. 1.9 and project Legion Survey - in General Discussions [original thread]
PVE and MECHS (MTAC)...
- by Shepard favStore - at 2014.10.30 22:18:00
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6. [Suggestion] New Melee Weapon - in Feedback/Requests [original thread]
ho boy, sometimes i dream about an Amarr mace or even a Gallente frequency sword as light weapon it would be so fun to play with these as a commando. "the true DUST Souls start here"
- by Shepard favStore - at 2014.10.29 01:29:00
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7. inertia dampener should inflcit damage - in Feedback/Requests [original thread]
direct hit = 200 dmg + max armor HP x 1.5 blast radius of 3.0 meters = 100 dmg + max armor HP x 0.75 100% efficient on armor, shields and vehicles it should encourage people to jump from their roofs on certain maps, and infantery would have a...
- by Shepard favStore - at 2014.10.25 00:40:00
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8. Imagine a scout specialization... - in General Discussions [original thread]
personaly, what i've imagin for a long time was: Pilot : 1 Sidearm Scout : 2 Sidearms (but without shotgun, most of scout users would cry, and the shotgun can't be a sidearm, so... disaproved by everybody i think ?) Logi : 1 Light weapon Assa...
- by Shepard favStore - at 2014.02.07 00:07:00
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9. [Request] Create a new suit slot - Dropsuit Diagnostics Unit - in Feedback/Requests [original thread]
for the PS4 touchpad! SOON?
- by Shepard favStore - at 2014.01.20 00:08:00
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10. Scouts should not take fall damage. - in Feedback/Requests [original thread]
CCP have jovians brains! they can do it easely!
- by Shepard favStore - at 2014.01.19 02:12:00
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11. [request] helmet cam/ hud - in Feedback/Requests [original thread]
personaly i think it would be cooler if CCP add helmets borders for the HUD (simply more immersive). like this : http://youtu.be/y8cQAM3mB8I?t=32s when moving, the borders slightly take off, and each race will have is own HUD/helmet style lat...
- by Shepard favStore - at 2014.01.19 02:03:00
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12. Request: Logi exclusive passive ability - in Feedback/Requests [original thread]
once the armor's HP of a team mate is under 70% (with rep tool in equipement) the blue dot on the minimap simply become a rep tool icon. and for the bonus, the minmatar logi's will get a rep tool reach and repair bonus for the 1.8
- by Shepard favStore - at 2014.01.19 01:48:00
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13. Scouts should not take fall damage. - in Feedback/Requests [original thread]
CCP should add some agility skills that : reduces the falling damage by a %. (scout suit's falling damage are reduced by default, like you only losing 10 HP for a 20m fall). increase the jump's length by %(and also a module that allows to doub...
- by Shepard favStore - at 2014.01.19 01:22:00
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14. Melee Weapon Suggestions - in Feedback/Requests [original thread]
they should also add a shields as light weapon who allow the player to use a secondary weapon while covering with the left handed shield and use one nova knife or maybe a new (short) nova sword. shields have an armor and "shield" HP (sorry for th...
- by Shepard favStore - at 2014.01.12 02:19:00
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15. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
I wish to hunt, or become the hunted!
- by Shepard favStore - at 2013.05.24 18:25:00
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16. Announcement:Dev Blog: Uprising Skill Point Respec Details - in Announcement and Events [original thread]
2 days since i've send my ticket, i'm still waiting
- by Shepard favStore - at 2013.05.16 14:54:00
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17. Announcement:Dev Blog: Uprising Skill Point Respec Details - in Announcement and Events [original thread]
i've send my help ticket yesterday. i'm waiting
- by Shepard favStore - at 2013.05.15 13:49:00
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18. [New Weapon] Nova Sword and Hammer - in Feedback/Requests [original thread]
i was EXACTLY thinking of that yesterday! for the NOVA sword : R1 act like the nova knifes (2 slices with higher range and "spread") , and you can hit while srpinting (with nova knifes too, we need this feature!). right stick R3 is a thrust at...
- by Shepard favStore - at 2013.05.13 21:21:00
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19. Skyrim vs Dragon's Dogma - in The Locker Room [original thread]
with the hard mode coming, DD will be perfect. for me DD is better than Skyrim... and i've personally always prefered fallout 3/ new vegas than Oblivion/ skyrim in term of gameplay and universe too.
- by Shepard favStore - at 2012.10.29 20:43:00
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20. [All maps?] stairs and NULL cannons on buildings - in Skim Junction [original thread]
i think some buildings needs stairs and ladders for more vertical gameplay with NULL canons on top of them! (for exemple, the B or C on the middle of this map can be on a roof or a chamber). imagine ennemies coming from the ground and attacking th...
- by Shepard favStore - at 2012.10.26 18:32:00
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