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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
12
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Posted - 2015.12.14 04:45:00 -
[31] - Quote
Freshbrood Clan Strife wrote:Breakin Stuff wrote:I rate the OP 4/10.
Would have been a 1 if you all hadn't bit into it. That's a very articulate and intelligent retort. Way to contribute to the conversation. What's to contribute?
I'm sorry but complaining that AV nades don't work on dropships is a nonstarter. You can toss av nades about 30m tops unless you throw it off a tower.
Plasma cannon are short ranged weapons with about 125 meter max arc range, again, unless fired from a tower.
Forge guns can hit any dropship outside of the dropship's absolute firing range with their own weapons.
Swarms will chase a dropship for 350m past max lock range.
Infantry don't remder for pilots unless the dropship is inside the range of almost every dedicated AV weapon in the game.
Finally, the only complaint of merit is the dropship not taking damage from what appeared to be a direct hit. This is clearly a bug, and if the effect can be reproduced repeatedly (more than once) than a support ticket with detailed information about the circumstances of the bug should be sent for review and checking for potential exploit.
But the most important thing is, to do anything but circle around with their thumbs up their asses, dropships must enter Anti-Vehicle engagement range and risk getting blasted to kindling.
The blanket statements without supporting evidence in a rant format reek of bait post.
So at what point am I supposed to assume otherwise?
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Freshbrood Clan Strife
The First Sons
13
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Posted - 2015.12.14 06:09:00 -
[32] - Quote
Breakin Stuff wrote:Freshbrood Clan Strife wrote:Breakin Stuff wrote:I rate the OP 4/10.
Would have been a 1 if you all hadn't bit into it. That's a very articulate and intelligent retort. Way to contribute to the conversation. What's to contribute? I'm sorry but complaining that AV nades don't work on dropships is a nonstarter. You can toss av nades about 30m tops unless you throw it off a tower. Plasma cannon are short ranged weapons with about 125 meter max arc range, again, unless fired from a tower. Forge guns can hit any dropship outside of the dropship's absolute firing range with their own weapons. Swarms will chase a dropship for 350m past max lock range. Infantry don't remder for pilots unless the dropship is inside the range of almost every dedicated AV weapon in the game. Finally, the only complaint of merit is the dropship not taking damage from what appeared to be a direct hit. This is clearly a bug, and if the effect can be reproduced repeatedly (more than once) than a support ticket with detailed information about the circumstances of the bug should be sent for review and checking for potential exploit. But the most important thing is, to do anything but circle around with their thumbs up their asses, dropships must enter Anti-Vehicle engagement range and risk getting blasted to kindling. The blanket statements without supporting evidence in a rant format reek of bait post. So at what point am I supposed to assume otherwise?
I would just like to know how or why one can justify as fair that an Assault Gorgon with an afterburner and good shield regen can't be taken down with even a strong swarm launcher?
Is that all you brought? How disappointing. I was hoping for a challenge.
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jordy mack
WarRavens Imperium Eden
998
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Posted - 2015.12.14 09:09:00 -
[33] - Quote
beacons or experimental will wreck that gorgon, add a commando and damge mods and it doesnt stand a chance.
you cant 1v1 vehicles unless (in my opinion) you have commando swarms or forge av nade combo. eitherway your guna suffer the downsides of those fits and without protection from infantry your not guna last long.
your choice av or ai, you cant do both 100% effectivley.
Less QQ more PewPew
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
12
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Posted - 2015.12.14 13:14:00 -
[34] - Quote
Freshbrood Clan Strife wrote:Breakin Stuff wrote:Freshbrood Clan Strife wrote:Breakin Stuff wrote:I rate the OP 4/10.
Would have been a 1 if you all hadn't bit into it. That's a very articulate and intelligent retort. Way to contribute to the conversation. What's to contribute? I'm sorry but complaining that AV nades don't work on dropships is a nonstarter. You can toss av nades about 30m tops unless you throw it off a tower. Plasma cannon are short ranged weapons with about 125 meter max arc range, again, unless fired from a tower. Forge guns can hit any dropship outside of the dropship's absolute firing range with their own weapons. Swarms will chase a dropship for 350m past max lock range. Infantry don't remder for pilots unless the dropship is inside the range of almost every dedicated AV weapon in the game. Finally, the only complaint of merit is the dropship not taking damage from what appeared to be a direct hit. This is clearly a bug, and if the effect can be reproduced repeatedly (more than once) than a support ticket with detailed information about the circumstances of the bug should be sent for review and checking for potential exploit. But the most important thing is, to do anything but circle around with their thumbs up their asses, dropships must enter Anti-Vehicle engagement range and risk getting blasted to kindling. The blanket statements without supporting evidence in a rant format reek of bait post. So at what point am I supposed to assume otherwise? I would just like to know how or why one can justify as fair that an Assault Gorgon with an afterburner and good shield regen can't be taken down with even a strong swarm launcher?
Considering I've seen it done? You can kill a full HP ADS with a STD swarm by timing it so you bounce them off a nearby structure.
I've hit pilots with forge guns while they were turning, and caused them to flip/spin/crash because it tossed them over in midflight.
THey aren't indestructible. They require patience.
You can lunk out enough shots off a swarm launcher if you're patient enough to get within 80m of the dropship then sh*t out missiles as fast as you can lock.
If you start lobbing shots at 130m, yeah, absolutely, they're getting away. Because they only need to travel 20m to get out of your lock range.
The swarmers I see kill dropships are evil, patient bastards who load up with damage mods, maybe use a commando if they're feeling uppity, and don't blow their wad at long range where the dropship has an easy escape vector.
Fighting tanks requires a lot of violent, naked aggression and a willingness to do things that will get you killed if you don't perform flawlessly.
Fighting dropships requires patience, and careful baiting. Once they drop too close, it's all over but the crying.
But it's not an assurance that you will kill one. There is not, and never should be an assured kill.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Bremen van Equis
Incorruptibles
851
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Posted - 2015.12.14 16:49:00 -
[35] - Quote
Looks at OP's tags...
...understands OP's sense of entitlement to easy kills.
Buckle up, boysGǪthis ramp leads to space. -Axe Cop
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Kallas Hallytyr
Skullbreakers
1
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Posted - 2015.12.14 22:59:00 -
[36] - Quote
Ahhhhhhh, and this is why I like Breakin Stuff being CPM...
Alt of Halla Murr. Sentinel.
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Freshbrood Clan Strife
The First Sons
13
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Posted - 2015.12.15 01:02:00 -
[37] - Quote
Bremen van Equis wrote:Looks at OP's tags...
...understands OP's sense of entitlement to easy kills.
Entitlement? The only gear I EVER use is ISK gear that can be bought off the market at any time.
I never use State, Protectorate, Federal or AUR boosters.
Can you say the same? Yeah.. then come back and tell me I'm entitled to kills.
One single vehicle should not be able to turn the tide of an entire battle. And slow hovering airships should not be harder to kill than a tank. You're sore winners if you disagree.
Is that all you brought? How disappointing. I was hoping for a challenge.
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PLAYSTTION
Corrosive Synergy RUST415
2
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Posted - 2015.12.15 02:32:00 -
[38] - Quote
Judging by your number of likes, you seem new. Welcome to the forums! I could describe what I mean by that but it would be terribly rude.
Now for the rant, ARE YOU KIDDING?!?!?!?! A dropship's only defence is altitude! And it can't hit u from there! And AV nades do damage to DSs, Ive taken many down that way! Also, DS is underpowered and easy to deter. Fly a dropship and see how annoying swarms are, get you MLT swarm QQ outta here.
If you can't beat a 50million sp beta vet who flies a DS as a main profession then get used to it, he has spent years getting to that skill level.
Dont cry about unfair here or you'll get rekd.
Galassault Galogi Galsent Galmando Galscout
Open Beta Vet - 52 mil sp
Director of Corrosive Synergy
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PLAYSTTION
Corrosive Synergy RUST415
2
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Posted - 2015.12.15 02:34:00 -
[39] - Quote
Freshbrood Clan Strife wrote:Bremen van Equis wrote:Looks at OP's tags...
...understands OP's sense of entitlement to easy kills.
Entitlement? The only gear I EVER use is ISK gear that can be bought off the market at any time. I never use State, Protectorate, Federal or AUR boosters. Can you say the same? Yeah.. then come back and tell me I'm entitled to kills. One single vehicle should not be able to turn the tide of an entire battle. And slow hovering airships should not be harder to kill than a tank. You're sore winners if you disagree. Are you kidding, DSs suck. Just stay indoors, or strafe, DS is not a problem. Thats not even the entitlement he meant. I really want to be nice but your making it hard.
Galassault Galogi Galsent Galmando Galscout
Open Beta Vet - 52 mil sp
Director of Corrosive Synergy
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PLAYSTTION
Corrosive Synergy RUST415
2
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Posted - 2015.12.15 02:40:00 -
[40] - Quote
Sorry, i didn't mean to post here. I accidentally clicked features and ideas discussion instead of GD. I'd never usually post here, I leave this section alone.
Galassault Galogi Galsent Galmando Galscout
Open Beta Vet - 52 mil sp
Director of Corrosive Synergy
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Derrith Erador
Fatal Absolution
3
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Posted - 2015.12.15 02:52:00 -
[41] - Quote
PLAYSTTION wrote:Sorry, i didn't mean to post here. I accidentally clicked features and ideas discussion instead of GD. I'd never usually post here, I leave this section alone. Just do what I do Play. Watch.
BTW, it's been a while, what you been up to? GFC chat alive?
99% of what Derrith says is stupidity. -D3lta Blitzkrieg
Bittervet ADS pilot, redheads are hot.
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Shamarskii Simon
The Hundred Acre Hood
536
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Posted - 2015.12.15 03:14:00 -
[42] - Quote
Freshbrood Clan Strife wrote: then it simply goes straight up, out of range of anyone's weapons.. And safely sits there while it heals to full health again.
Then, Gorgon lowers altitude, dumps exploding turds on us, we all focus fire on it- it's ALMOST dead, then it goes straight up again.. and just waits.. then repeats and repeats.
This is b.s.
A jeep can be chased anywhere on the map by foot.
A tank can be chased anywhere on the map by foot.
A Gorgon can just safely hover at the top of the border for the entire match, out of range of everything.
How is this fair? No other vehicles have a "safe zone" outside of the red zone. Why should dropships?.
Never safe...
... .. .
Ahh, the days when there are two ways to deal with a pesky DS that's flirting too much.
1) ram it. 2).......... 1v1?
or... nowadays just have 1 swarm and 1 forge. (Breach OP)
Honestly, i kinda like the fact that in this sense the hard counter to a DS being too high/out of range... IS another dropship.
Forever ADS. Best role.
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PLAYSTTION
Corrosive Synergy RUST415
2
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Posted - 2015.12.15 20:53:00 -
[43] - Quote
Derrith Erador wrote:PLAYSTTION wrote:Sorry, i didn't mean to post here. I accidentally clicked features and ideas discussion instead of GD. I'd never usually post here, I leave this section alone. Just do what I do Play. Watch. BTW, it's been a while, what you been up to? GFC chat alive? GFC guys (including me) moved on from dust. Im getting PS4 this month and from what I here a lot of others are too.
I got BF4 and never went back to dust lol. I want to but I can't.
Galassault Galogi Galsent Galmando Galscout
Open Beta Vet - 52 mil sp
Director of Corrosive Synergy
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Devadander
Woodgrain Atari
1
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Posted - 2015.12.15 21:51:00 -
[44] - Quote
*sigh*
If you are solo.
And want to kill anything other than an LAV.
PACK A LUNCH!
You will need a forge/AV nade/somebody to refill you and watch your butt as you stare places infantry is not.
Or a mando with swarms/PLC/proxies/remotes and some myo. Again, a friend to cover you.
Or any medium/light with swarm/PLC - AV nades - remotes/proxies. And again...
Also a bpo LAV for bait works wonders. (Or onikuma)((and can also be called in when ads is above you for supreme lolz))
You will then need to know what fit to attack what with..
And may still need another AV depending on what you want to pop.
Should I attempt to solo a vehicle, I don't mess around and go straight to Aldins' or beacons. "Only way to be sure.."
@107m sp, you need officer or simply another tank to even make me care. ~Deal with it~
PS. My AV nades work amazingly fine against DS. Stop trolling and rebuild database/re-install dust.
*drops mic*
Gêå You want a toe? I can get you a toe dude. Gêå
Joined - 06-28-12 ~Deal with it~
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Freshbrood Clan Strife
The First Sons
15
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Posted - 2015.12.15 21:59:00 -
[45] - Quote
Devadander wrote:*sigh*
If you are solo.
And want to kill anything other than an LAV.
PACK A LUNCH!
You will need a forge/AV nade/somebody to refill you and watch your butt as you stare places infantry is not.
Or a mando with swarms/PLC/proxies/remotes and some myo. Again, a friend to cover you.
Or any medium/light with swarm/PLC - AV nades - remotes/proxies. And again...
Also a bpo LAV for bait works wonders. (Or onikuma)((and can also be called in when ads is above you for supreme lolz))
You will then need to know what fit to attack what with..
And may still need another AV depending on what you want to pop.
Should I attempt to solo a vehicle, I don't mess around and go straight to Aldins' or beacons. "Only way to be sure.."
@107m sp, you need officer or simply another tank to even make me care. ~Deal with it~
PS. My AV nades work amazingly fine against DS. Stop trolling and rebuild database/re-install dust.
*drops mic*
Yeah, that's a solution. Maybe it's just CCP's **** programming, and I need to do a clean re install.
Is that all you brought? How disappointing. I was hoping for a challenge.
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THEAMAZING POTHEAD
House of Blue Leaves
1
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Posted - 2015.12.16 01:47:00 -
[46] - Quote
you wanna solo insta kill dropships? use an officer AV weapon or a railgun on a tank. you wanna not use either to insta kill dropships? have 1 proto swarmer and 1 other av'er or installation/any other dmg to dropship enough to account for 1 volley of swarms, boom, dropship cant escape, 4 proto swarms kill it. its dead. Yes its easy for an ADS to not die to continued harass or area denial of 1 proto av'er if it doesnt lag or get knocked into buildings/everything unfortunate ever, but multiple times every single game people play- the ADS harassing the enemy team/1proto av'er(who gets a fuckload of points for 0 work while the ADS risks isk and gets no points for tons of work btw) is then buttfucked by another thing that happens, any damage from an installation, tank turret, any other av'er, tap a building, anything that lowers your shield on your python by 1000, then that proto swarmer has a GUARENTEED KILL ON YOU. You cannot get away from the easy 3 swarms coming your way.
All that being said, dropships may be absolute trash at surviving, but they completely fulfill the role of a tank for pub matches while tanks dont- reason being they pressure infantry better than a tank, and while tanks are more survivable than dropships, its still going to be losing a tank 40% of games(around 75% of games if you force yourself to use blaster tanks to pressure infantry) while dropships will go down in 80% of games, dropships go for 330-360k isk, tanks go for 1.1mil to 1.3mil, which means the tank isnt nearly survivable enough to do what matters ultimately---- not waste millions of isk by using it in a few games just to play with what you specced into or just to use what is the best at pressuring the opposing team.
Corps: P.R.O.---O.H.---Not Guilty/Pure Innocence---Nyain San---T.o.P.
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DEATH THE KlD
Imperfect - Bastards
973
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Posted - 2015.12.16 01:53:00 -
[47] - Quote
Go fly a python instead of using EZ mode.."my AV nade that takes no skill should hit dropships at 300m" How is it reasonable for AV to hit me at 200+m yet I can't see anything unless it's within 100m..? 1 AV hit makes me flop yet when I shoot you, you don't fall down so how is that reasonable?
CEO of Imperfect Bastards and NF -Heimdallr69
Steam - Heimpai
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Git Gud Bruh
Eternal Beings I Whip My Slaves Back and Forth
122
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Posted - 2016.01.17 07:14:00 -
[48] - Quote
Dropships are not OP. Dropship pilots put in hours upon hours of in flight time to be good at what they do and you should simply tip your hat and spawn in again. Dropships are super fragile little birds that you can knock out of the sky in 2 shots from a rail tank, you can ram it out of the sky for 25k isk with a gorgon, you can swarm it, you can forge it, you can av nade it, you just hit him with a massdriver and half the time he'll crash into a nearby building. Have some respect for players who can do things you can't, don't call them OP, if you genuinely believe that then skill into it, go be an ADS pilot.....and buy a respec a week later because you can't take the heat. I have maxed skills in dropships and I can tell you personally that there is nothing more OP than using a beacons swarm against a dropship. But until you've experienced both sides of the field and have seen firsthand the just pure bullshit we deal with 24/7 when we're in the air.....you have no right to call them anything other than dropships, let alone OP.
"Zergshipping"
"What's that?"
"Dunno...sounds cool though...."
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Git Gud Bruh
Eternal Beings I Whip My Slaves Back and Forth
122
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Posted - 2016.01.17 07:16:00 -
[49] - Quote
DEATH THE KlD wrote:Go fly a python instead of using EZ mode.."my AV nade that takes no skill should hit dropships at 300m" How is it reasonable for AV to hit me at 200+m yet I can't see anything unless it's within 100m..? 1 AV hit makes me flop yet when I shoot you, you don't fall down so how is that reasonable? Exactly, every time our missile hits you should be bounced 2 meters by the blast, thus unlocking your swarm launcher.
"Zergshipping"
"What's that?"
"Dunno...sounds cool though...."
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DUST Fiend
17
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Posted - 2016.01.17 22:34:00 -
[50] - Quote
I feel like someone only gets vehicle kills with Lai Dai's :/
If any of my posts seem severely negative, it's probably because they are.
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