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1. Announcement:Dev Blog: Expanding The Arsenal With Uprising 1.8 - in Announcement and Events [original thread]
Think we can get the stats on the laser? You stated everything else and that is the only weapon I really care about in the post. Please and Thanks.
- by Shadowswipe - at 2014.03.05 15:20:00
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2. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
If they have a cargo hub, they can withstand 3 attacks before losing the district. Does this mean that we can have 3 battles in one day as long as we have 100 clones left after the second battle? Or is it limited to only two fights a day?
- by Shadowswipe - at 2013.07.09 17:49:00
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3. Announcement:Dev Blog: The Commando: Uprising 1.2 brings new dropsuit role - in Announcement and Events [original thread]
People forget what "Going Commando" means. When I eventually spec into a commando suit, I will be going commando while I play Dust, so enjoy the visual. P.S. No modules = no underwear
- by Shadowswipe - at 2013.06.27 20:26:00
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4. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
I wish to hunt, or become the hunted
- by Shadowswipe - at 2013.05.24 16:49:00
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5. Announcement:Dev Blog: Planetary Conquest: An Update - in Announcement and Events [original thread]
Devils Imp wrote: So if a Corp is disband and they own a district if becomes free gain? Even if they aren't Disbanded, they are free game.
- by Shadowswipe - at 2013.04.05 22:25:00
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6. Announcement:Dev Blog: Equipment is Your Friend - in Announcement and Events [original thread]
Will profile Dampening reduce the active scanner's negative effect of showing you on the map?
- by Shadowswipe - at 2013.03.25 17:03:00
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7. Announcement:Dev Blog: Equipment is Your Friend - in Announcement and Events [original thread]
What skills will effect Active Scanners?
- by Shadowswipe - at 2013.03.25 16:30:00
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8. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Django Quik wrote: Shadowswipe wrote: What happens if PSN goes down during a combat window, but not DUST 514? I could see this happening and messing up lots of plans and timing. Maybe some get in before PSN goes down, but not kicked out of ...
- by Shadowswipe - at 2013.03.15 23:42:00
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9. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
What happens if PSN goes down during a combat window, but not DUST 514? I could see this happening and messing up lots of plans and timing. Maybe some get in before PSN goes down, but not kicked out of game, and get to attack a district without t...
- by Shadowswipe - at 2013.03.15 23:36:00
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10. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Bendtner92 wrote: Shadowswipe wrote: 20 million for the starter pack. 5 million if you kill all 100 clones and let none get wasted in the MCC. The final 6 mil comes from the district producing at max cap 60 extra clones, cause if it lost the...
- by Shadowswipe - at 2013.03.15 21:54:00
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11. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Django Quik wrote: Shadowswipe wrote: Ok, there are some bottlenecks, so a planet with 5 districts would lose 45 mil isk a day, but could be protecting a 25 district planet, so the costs could be worth it. Also, a big corp could make 45 mil...
- by Shadowswipe - at 2013.03.15 21:41:00
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12. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Garrett Blacknova wrote: Shadowswipe wrote: Django Quik wrote: Shadowswipe wrote: Whats to stop a corp making a dummy corp to attack a bottleneck time and time again and auto losing. If you want to lock one district, it would cost a ne...
- by Shadowswipe - at 2013.03.15 21:34:00
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13. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Django Quik wrote: Shadowswipe wrote: Whats to stop a corp making a dummy corp to attack a bottleneck time and time again and auto losing. If you want to lock one district, it would cost a net 9 million a day to lock one district. Which if i...
- by Shadowswipe - at 2013.03.15 21:16:00
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14. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Disturbingly Bored wrote: Shadowswipe wrote: Or maybe a silent bid system where corps put forth extra funds that no one can see, whoever puts forth the highest silent amount gets the right to attack that district. The bid system could be isk...
- by Shadowswipe - at 2013.03.15 21:15:00
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15. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Whats to stop a corp making a dummy corp to attack a bottleneck time and time again and auto losing. If you want to lock one district, it would cost a net 9 million a day to lock one district. Which if it is the right planet, it would be protectin...
- by Shadowswipe - at 2013.03.15 21:00:00
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16. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
How do you stop a corporation from using dummy corps to start a battle and then while in the battle, intentionally losing all their clones to the defender to minimize the cost, and keeping a sought after district from being taken by a rival corp t...
- by Shadowswipe - at 2013.03.14 18:30:00
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17. Announcement:Announcing the Fansite Skirmish winners! - in Announcement and Events [original thread]
BMSTUBBY wrote: So who gets the trip that you have won? That is a good question! We have to decide how to decide... lol. Hopefully someone that can take good notes for our Corp. :) Maybe some video if its allowed.
- by Shadowswipe - at 2013.03.07 22:32:00
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18. Announcement:Announcing the Fansite Skirmish winners! - in Announcement and Events [original thread]
Jayquan18 wrote: Can we see their videos? If you follow the link to the list. It has links for the top 3 fansites. Go check them out. I'm from WarRavens, but I still found the other sites to be worth the time of visiting. If you were thinki...
- by Shadowswipe - at 2013.03.07 16:06:00
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