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961. COMPLETE UTTER BS! - in General Discussions [original thread]
CCP Nullarbor wrote: Yes sorry the friendly fire kicking is not working as intended, we have a patch going out early this week. Keep you eye on the known issues thread for updates: https://forums.dust514.com/default.aspx?g=posts&t=126665&...
- by Sgt Buttscratch - at 2013.12.15 14:59:00
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962. What needs to be done.... (mu opinion) - in General Discussions [original thread]
Tanks are working well ATM. The problem AV has is they want their own AV attack to be good enough to take out any tank solo, they have been spoiled for a while now, being able to spam crazy powerful swarms all over the map, invisible swarms... Now...
- by Sgt Buttscratch - at 2013.12.15 14:54:00
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963. lisen uplink and nanohive spammers - in General Discussions [original thread]
Mortedeamor wrote: Sgt Buttscratch wrote: Needs to be a limit on euipment deployed in a match, per player, per squad and per team. A fully stocked logi can drop upto 65 pieces of equipment (19 hives, 20 uplinks, 26 explosives). CCP have a c...
- by Sgt Buttscratch - at 2013.12.15 14:15:00
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964. Does anyone else get disconnected - in General Discussions [original thread]
Only when I use something good. Game activates FU mode. 1.6 drop a vayu, disconnect. Pull out my Incubus(skysica) XT's loaded....disconnect. 1.7 STD BPO scout with dual BPO SMG's no problem, Proto scout, complex modules, Cala's and a wolfman's.......
- by Sgt Buttscratch - at 2013.12.15 14:12:00
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965. aim assist - in Feedback/Requests [original thread]
Only thing that needs to be done with AA is to stop it locking onto scouts
- by Sgt Buttscratch - at 2013.12.15 14:06:00
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966. lisen uplink and nanohive spammers - in General Discussions [original thread]
Needs to be a limit on euipment deployed in a match, per player, per squad and per team. A fully stocked logi can drop upto 65 pieces of equipment (19 hives, 20 uplinks, 26 explosives). CCP have a complete brainfart of a solution stated in their ...
- by Sgt Buttscratch - at 2013.12.15 14:05:00
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967. Shout out to nyain san - in General Discussions [original thread]
bear90211 wrote: The legend345 wrote: Running 6 tanks in ambush. You guys never change with abusing garbage dust mechanics (spam) to pubsmash. I deleated dust i wont play in game where every other ambush is against them. Just wanted to play ...
- by Sgt Buttscratch - at 2013.12.15 01:12:00
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968. Swarm Launcher 2.0 - in Feedback/Requests [original thread]
Swarmers are fine, learn how to fight the new tanks.
- by Sgt Buttscratch - at 2013.12.15 00:13:00
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969. fix this **** - in Feedback/Requests [original thread]
PSH, spent the afternoon on my heavy, MLT/STD ships ate dirt. ADS with half a brain and half a fit survived for the most. this isn't a case of FG has too much range, a case of learning how to fly.
- by Sgt Buttscratch - at 2013.12.15 00:12:00
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970. Holy crap!!! Playing on my Alt in FW (Amarr/Calamari) - in Feedback/Requests [original thread]
You guys are so bad, I was walking around in the center of the map, main 2 objectives killing people with my ADV sentinel and MLT SMG, the rest of my team are just redlined, not trying, or just crap. Can't understand how people can play this bad. ...
- by Sgt Buttscratch - at 2013.12.14 16:59:00
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971. ATTENTION AV PERSONEL: CCP WANTS VIDEO PROOF - in General Discussions [original thread]
Elmo Love U wrote: If you post video, they will come. Equip a maxed SP logi with 5 damage mods 10% and see what happens to the tank..........Nothing! By the time you reload, he is fully recharged. Four ways swarms where nerfed: 1. Reload/l...
- by Sgt Buttscratch - at 2013.12.14 16:07:00
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972. To stop tank spam (as a tanker/dropship pilot) - in General Discussions [original thread]
Most games I have played with a lot of tanks have merely resulted in an under manned enemy force.
- by Sgt Buttscratch - at 2013.12.14 08:18:00
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973. Dust 514 down? - in General Discussions [original thread]
I dc'd (10:35pm EST). got back in but all menu's are gone, chat channels gone.... etc
- by Sgt Buttscratch - at 2013.12.14 03:35:00
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974. Proof of OP TANKS - in General Discussions [original thread]
So the real issue here is that infantry still only see defeating a tank as 200pnts. In the OP's video I saw 2 tanks successfully pushed away, with minimal life loss. Also as a tanker from 1.6 I can tell you when a tank just sits there it is becaus...
- by Sgt Buttscratch - at 2013.12.13 22:33:00
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975. Lets get a tally of how many of us are quiting FW - in General Discussions [original thread]
I'm gunna stop at 99% of level 9. TAKE THAT CCP
- by Sgt Buttscratch - at 2013.12.13 18:37:00
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976. A Call to Boycott FW - in General Discussions [original thread]
Thor Odinson42 wrote: Sgt Buttscratch wrote: dunno bout you guys, but I love loosing 3-10 160k (480,000-1.6million ISK) scout suits just to get a federation specialist shotgun. But we need an ISK sink man. Just throw your money away. ...
- by Sgt Buttscratch - at 2013.12.13 18:35:00
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977. A Call to Boycott FW - in General Discussions [original thread]
dunno bout you guys, but I love loosing 3-10 160k (480,000-1.6million ISK) scout suits just to get a federation specialist shotgun.
- by Sgt Buttscratch - at 2013.12.13 18:26:00
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978. at least give the losing faction some standing points - in General Discussions [original thread]
75/25 split would be fair IMO. Not as if you werent loyal if you lose.
- by Sgt Buttscratch - at 2013.12.13 15:12:00
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979. Scanners don't work on scouts - in General Discussions [original thread]
I was scanning a lil scout this morning with my quantum, got a no margin though I could see him... This is how it should be, if a scout has a proto suit, proto modules it should ALWAYS beat any scanner. They are meant to be unseen, not scanned eve...
- by Sgt Buttscratch - at 2013.12.13 15:10:00
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980. So who HASN'T been banned yet from FW? - in General Discussions [original thread]
I haven't been banned yet. Don't plan too.
- by Sgt Buttscratch - at 2013.12.13 05:18:00
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