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681. Scout Registry / Killboard - in General Discussions [original thread]
@ Fox I've been unable to detonate my REs via Flux in pubs (FF must be on for this to work, I think).
- by Scout Registry - at 2013.12.29 20:21:00
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682. Please bring variety back to the HAV 's . - in Feedback/Requests [original thread]
LOL @ "I am now content with the performance of tanks" ... of course you are. LOL @ "tank driving is more boring then it was in 1.6 and before" ... of course it is. LOL @ Tanker Mentality (i.e. Ghosts Chance, Spkr4theDead, Flix Keptick) ... ...
- by Scout Registry - at 2013.12.29 19:30:00
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683. Scout Registry / Killboard - in General Discussions [original thread]
Oswald Rehnquist wrote: ... the thread is no longer a constructive idea/debate hub Quil Evrything wrote: In going back to read the specific thread referenced, I find it ironic, that at the core of Scout Reg's remarks along the lines of ...
- by Scout Registry - at 2013.12.25 05:46:00
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684. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: Could I make a quick request to have my name unstricken? I just dont want people to think I gave up Absolutely, good sir. Will fixxy tomorrow. (Merry Christmas, Scouts.)
- by Scout Registry - at 2013.12.25 01:19:00
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685. VIDEO: Tank 514, A Documentary - in General Discussions [original thread]
Atiim wrote: Flix Keptick wrote: Atiim wrote: Void Echo wrote: its better than cod 514 where nobody has intelligence. At least COD 514 has viable counters Because countering a tank with a tank is not a "viable" counter? Reasoning l...
- by Scout Registry - at 2013.12.25 01:14:00
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686. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: Here is a question for you: What do you think the average profile is for the Med frames in the community? I am trying to figure out how to skill into the profile precision and range areas. As a minja, losing the omniscient...
- by Scout Registry - at 2013.12.24 22:27:00
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687. Scout Registry / Killboard - in General Discussions [original thread]
Quil Evrything wrote: For the benefit of general shotgunnerry, how about getting specific? I suspect you'd find "hand's on" experience to be much more meaningful than anything I could offer here in writing.
- by Scout Registry - at 2013.12.24 18:46:00
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688. Scout Registry / Killboard - in General Discussions [original thread]
Quil Evrything wrote: I dont troll. What part of my post do you not take seriously? If you aren't trolling, I'd recommend running Shotgun Scout more regularly. With all due respect, your perspectives speak to inexperience.
- by Scout Registry - at 2013.12.24 18:25:00
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689. Scout Registry / Killboard - in General Discussions [original thread]
Krom Ganesh wrote: And going for headshots with spread weapon is ridiculous. Center mass should always be a shotgunner's target and encouraging otherwise with bad mechanics is silly. Precisely.
- by Scout Registry - at 2013.12.24 16:44:00
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690. Scout Registry / Killboard - in General Discussions [original thread]
@ Quil Thanks for the clarification. For the record, I suspect you're trolling us. Again.
- by Scout Registry - at 2013.12.24 16:38:00
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691. Scout Registry / Killboard - in General Discussions [original thread]
Non-Scouts discuss how to fix Scouts (again): https://forums.dust514.com/default.aspx?g=posts&m=1647102#post1647102 Tourist Checklist Was this "fix" proposed by a non-Scout? Does the proposed "fix" include Shared Squad Sight? Does the pro...
- by Scout Registry - at 2013.12.24 16:09:00
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692. Scout Registry / Killboard - in General Discussions [original thread]
@ Quil You oppose improvements to Shotgun range and damage; the only legitimate counterpoint you've offered is "because of headshots". I think you'd agree that the challenge of Shotgunning lies in getting into optimal range, preferably alive an...
- by Scout Registry - at 2013.12.24 14:36:00
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693. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: If you Wer'nt A noob with onLy 150 likes I wuld think u mAke centz but obviously u don;t know what you are talking aboot. You almost sound like someone though Thanks for the laugh, Llast :-)
- by Scout Registry - at 2013.12.24 05:01:00
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694. Scout Registry / Killboard - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=131282&find=unread @ Quil On Shotgun Range * The Shotgun's Optimal Range is roughly 5 meters. * Outside of 5 meters, damage / pellet plummets exponentially. * A merc can bunny hop --...
- by Scout Registry - at 2013.12.24 04:33:00
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695. Scout Registry / Killboard - in General Discussions [original thread]
J0LLY R0G3R wrote: Shotty, you made a cameo ! XD I'm thinky it was a failed JihadJeep. The Tank Goes Boom Love it! Which module (level) are you activating immediately prior to impact? It sounds like a fuel injector, but doesn't look lik...
- by Scout Registry - at 2013.12.23 23:19:00
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696. Scout Registry / Killboard - in General Discussions [original thread]
Quil Evrything wrote: Do you get a penalty if you blow up your own REs with weapon fire if, for example, you attempted to place on a tank, but miss? FF rules have recently changed. I think you're penalty free now. See: https://forums.dust...
- by Scout Registry - at 2013.12.22 01:02:00
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697. Hey tankers you do know how "OP" you guys are right ? - in General Discussions [original thread]
True Adamance wrote: Tyjus Vacca wrote: This is one nerf hammer I can't wait for...... :D Really because I don't see the issue. Smart AVers hit us when our actives are down or use AV en masse to breach our resistances with ease. Other pl...
- by Scout Registry - at 2013.12.22 00:29:00
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698. Scout Registry / Killboard - in General Discussions [original thread]
Cass Caul wrote: 1.5/1.6 changed it. Flux used to just deactivate/destroy them. Now they set them off. when this change was made it took me like 3/4 matches to catch on. Just tested it in a Pub ... Placed 3 REs on a hostile tank (unmanned)....
- by Scout Registry - at 2013.12.21 22:55:00
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699. Props to the three R.E scouts - in General Discussions [original thread]
You survived 3 Scouts sneaking up and placing REs on you? Good for you, champ. You must be really good at this game.
- by Scout Registry - at 2013.12.21 22:13:00
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700. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: HAV kills in FW are now reasonably easier with just RE and a FluxGǪ Toss 3 REs on and then Flux, it drops shields (or makes a huge dent to Shield tanks) and the REs finish the job with no need to detonate. Have had luck takin...
- by Scout Registry - at 2013.12.21 21:32:00
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