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8681. Anyone Run Out of ISK? - in General Discussions [original thread]
I'm rolling in ISK compared to the rest of my time in beta Remember codex? That was a bad time; 100,000 ISK was an above average payout, 60,000 was what people usually got. Now I'm getting around 200,000 a battle.
- by Scheneighnay McBob - at 2013.02.25 01:32:00
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8682. How to scare a heavy? - in General Discussions [original thread]
Scouts should get the option to be able to cling to the back of a heavy for the lols.
- by Scheneighnay McBob - at 2013.02.25 01:30:00
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8683. New Blog: Tuning the Mass Driver - in General Discussions [original thread]
In addition: if it was so OP, we would see more than 1 or 2 MDs every game, instead of a ton of assault rifles
- by Scheneighnay McBob - at 2013.02.25 01:25:00
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8684. New Blog: Tuning the Mass Driver - in General Discussions [original thread]
Complete bullshit First of all, it takes far more skill than an assault rifle- the firing arc is really hard to get used to, and you'll kill yourself if you aren't careful. Not to mention how slow moving the round is. Second, what ****** started...
- by Scheneighnay McBob - at 2013.02.25 01:23:00
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8685. [Suggestion] How to remake snipers - in Feedback/Requests [original thread]
CCP is a build ahead of you. This build, they said they were going to change all sniper rifles so they need to be charged. Check the patch notes
- by Scheneighnay McBob - at 2013.02.25 01:20:00
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8686. vehicle-mounted reps - in Feedback/Requests [original thread]
My bad- they actually activate when you turn them on AFTER you get a lock
- by Scheneighnay McBob - at 2013.02.25 01:19:00
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8687. Medium class vehicle suggestions - in Feedback/Requests [original thread]
Vermaak Doe wrote: I still see the artillery as being geared towards anti vehicle specifically for balance sake, even though you could kill infantry it'll either take multiple rounds of splash or the STS (which is the way I could see it working...
- by Scheneighnay McBob - at 2013.02.24 22:21:00
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8688. Dust 514 - in General Discussions [original thread]
N1ck Comeau wrote: Dev or GM we need your help for an accurate answer please!! :) I have a feeling they'll keep the true meaning secret until a "514" expansion, or something similar
- by Scheneighnay McBob - at 2013.02.24 22:17:00
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8689. Sensitivity - in General Discussions [original thread]
50/50, or 60/60. Forgot which
- by Scheneighnay McBob - at 2013.02.24 22:16:00
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8690. Dust 514 - in General Discussions [original thread]
Ooooh. Good theory. 514 may very well be more than lore. I heard a while ago that it might mean 64x4 (possibly means a team of 256, or something more vague), x 2 (2 sides) + 2 (2 commanders) = 514
- by Scheneighnay McBob - at 2013.02.24 22:14:00
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8691. When I spawn in ambush - in General Discussions [original thread]
Now that you menation it, I kindof wanna see someone turn sensitivity to the max, then spin around while firing an HMG
- by Scheneighnay McBob - at 2013.02.24 22:11:00
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8692. Module Question, All Help Appreciated. - in Rookie Training Grounds [original thread]
I would like to know this too
- by Scheneighnay McBob - at 2013.02.24 22:04:00
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8693. Possible "nerf" for the HMG - in General Discussions [original thread]
Support But for the record, people don't seem to realize that LAVs with decent blasters can mow down HMGs no problem- and the turret blocks most of the HMG's shots
- by Scheneighnay McBob - at 2013.02.24 21:57:00
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8694. Exaggeration. It's all i see. - in General Discussions [original thread]
Pokey Dravon wrote: Nah man, one time I emptied 6 magazines into a heavy's back and he turned around and killed me with 1 HMG bullet! How is that not OP? Once I fired an entire MD clip into a heavy's back, they took no damage, but I suicided....
- by Scheneighnay McBob - at 2013.02.24 21:54:00
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8695. vehicle-mounted reps - in Feedback/Requests [original thread]
I just found out that the modules only activate when there's something to repair. Great job on that part, ccp!
- by Scheneighnay McBob - at 2013.02.24 21:49:00
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8696. [Suggestion] Type III / C Series / Vk. 2 - in Feedback/Requests [original thread]
I think the point of the different types of dropsuits is to be a placeholder for racial variants.
- by Scheneighnay McBob - at 2013.02.24 20:53:00
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8697. There are over 40,000 bones in the clone body - in General Discussions [original thread]
514, obviously
- by Scheneighnay McBob - at 2013.02.24 20:51:00
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8698. what does the war barge do exactly - in General Discussions [original thread]
Evan Terkanian wrote: zeek1227 zeek1227 wrote: Will be Corp asset So your Corp Ceo will most likely pick destination So you'll get to walk around it or something? I'm hoping they'll expand it. I've seen some good suggestions about VR tra...
- by Scheneighnay McBob - at 2013.02.24 19:23:00
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8699. what does the war barge do exactly - in General Discussions [original thread]
Yep. Corp owned, corp controlled. It also fires precision strikes and sends your vehicles. Supposedly, the war barge is only needed for travel to planets your corp has no footing in.
- by Scheneighnay McBob - at 2013.02.24 19:22:00
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8700. Anybody else think that we should get rid of the free precision strike? - in General Discussions [original thread]
I think the free ones should be EMP strikes, not hybrid. Problem solved.
- by Scheneighnay McBob - at 2013.02.24 19:10:00
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