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7021. [Request] Active Scanner SP Gain - in Feedback/Requests [original thread]
Yep, SoonGäó if you check the thread on stuff they're working on For the record, I made the original thread :P https://forums.dust514.com/default.aspx?g=posts&t=41923
- by Scheneighnay McBob - at 2013.06.25 15:57:00
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7022. new experience - in General Discussions [original thread]
I still don't understand what problem people have with the graphics. It looks fine to me
- by Scheneighnay McBob - at 2013.06.25 15:54:00
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7023. Scouts - in General Discussions [original thread]
Niuvo wrote: Crash Monster wrote: kept food in their backpack instead of a shield generator? As a scout that's what it feels like I'm carrying, a backpack with healthy snacks. What backpack? minjas have nothing
- by Scheneighnay McBob - at 2013.06.25 15:47:00
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7024. Return missiles to almost their former glory. - in Feedback/Requests [original thread]
medomai grey wrote: "Even if the Caldari have not engaged in war for many decades, they still strive to be at the cutting edge of military technology and their vessels, weapons and fighting methods are inferior to none but the enigmatic Jove ....
- by Scheneighnay McBob - at 2013.06.25 15:10:00
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7025. Update-specific respecs - in Feedback/Requests [original thread]
I believe that the only respecs given should be when something new and major is released, such as new suits, racial variants, or etc. With this, we need a respec option that will be restricted to whatever new thing gets released. For example: Min...
- by Scheneighnay McBob - at 2013.06.25 15:08:00
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7026. [idea] nanohive variant that revives - in Feedback/Requests [original thread]
sniped revivSNIPED revivSNIPED revivSNIPED *poof* respawn
- by Scheneighnay McBob - at 2013.06.25 15:01:00
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7027. Scouts - in General Discussions [original thread]
All the serious suggestions in this thread are just ridiculous. Yes, they do have a limit to what they can use- it's called not having a heavy weapon slot. I'm sure eventually, there will be an extremely specialized scout that can only use sidearms.
- by Scheneighnay McBob - at 2013.06.25 14:59:00
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7028. HAVs should cost like a PRO dropsuit - in Feedback/Requests [original thread]
I could support that, as long as the modules are still somewhat pricey. I've seen packs of HAVs controlling the battlefield before, but the infantry they're working with are always getting their asses handed to them wherever the HAVs can't reach.
- by Scheneighnay McBob - at 2013.06.25 14:56:00
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7029. I think shield tanks are run and gun tanks - in General Discussions [original thread]
Shield HAVs are for longer range engagements when they can get behind cover. The way I like to use armor HAVs is to just charge through an area with the blaster firing and at least wound a lot of people, while not giving time for AV to react. The...
- by Scheneighnay McBob - at 2013.06.25 14:50:00
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7030. I need shotgun tips - in General Discussions [original thread]
Stealth play styles, like AV, is usually hit or miss. Just depends on who you're fighting.
- by Scheneighnay McBob - at 2013.06.25 14:40:00
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7031. Drop Ships OP? - in General Discussions [original thread]
Dropships can kill whoever they damn well please if the pilot is willing to turn them into an expensive missile.
- by Scheneighnay McBob - at 2013.06.25 14:39:00
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7032. ARs are OP - in General Discussions [original thread]
Can't wait for precision rifles- if artillery on eve is any indicator, they'll have longer range than sniper rifles
- by Scheneighnay McBob - at 2013.06.25 14:37:00
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7033. CCP Team True Grit's Home Videos Hacked - in General Discussions [original thread]
This is what happens when the devs go on vacation
- by Scheneighnay McBob - at 2013.06.25 14:27:00
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7034. This game requires no talent. - in General Discussions [original thread]
You call it needing no talent, I call it taking advantage of the stupidity of the average player
- by Scheneighnay McBob - at 2013.06.25 14:11:00
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7035. [Request] Underbarrel Swarm Attachment for AR's - in General Discussions [original thread]
Echoist wrote: No one person should be able to be AV and AI at the same time. Except good heavies and commandos. Although I agree that AV grenades are enough
- by Scheneighnay McBob - at 2013.06.25 14:10:00
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7036. Murder Taxis Too Hard to Use - in General Discussions [original thread]
Just get a scout LAV with no armor mods, a booster, and a good overdrive; powerslide-roll into them.
- by Scheneighnay McBob - at 2013.06.25 14:04:00
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7037. Murder Taxi All-Stars - in General Discussions [original thread]
actually, now that everyone has piles of money to use as ammo, how about a kamikaze dropship competition?
- by Scheneighnay McBob - at 2013.06.25 14:03:00
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7038. Murder Taxi All-Stars - in General Discussions [original thread]
If I could take screenshots, I would try
- by Scheneighnay McBob - at 2013.06.25 14:02:00
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7039. Revives, are they ever successful? - in General Discussions [original thread]
When the guy with the injector stays within 5m of me, it's usually successful. I don't get revived when I watch them run around aimlessly
- by Scheneighnay McBob - at 2013.06.25 13:18:00
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7040. Caldari heavy and light frames - in My DUST 514 [original thread]
pegasis prime wrote: Call that a fu#@ing heavy 262 shields at full wtf dead in seconds. If its ho is as low as that then its going to be usless. what? Anyway, that is VERY early in the game, and he already went through a ton of fighting befor...
- by Scheneighnay McBob - at 2013.06.25 12:59:00
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