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7321. How to scare a heavy? - in General Discussions [original thread]
Scouts should get the option to be able to cling to the back of a heavy for the lols.
- by Scheneighnay McBob - at 2013.02.25 01:30:00
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7322. New Blog: Tuning the Mass Driver - in General Discussions [original thread]
In addition: if it was so OP, we would see more than 1 or 2 MDs every game, instead of a ton of assault rifles
- by Scheneighnay McBob - at 2013.02.25 01:25:00
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7323. New Blog: Tuning the Mass Driver - in General Discussions [original thread]
Complete bullshit First of all, it takes far more skill than an assault rifle- the firing arc is really hard to get used to, and you'll kill yourself if you aren't careful. Not to mention how slow moving the round is. Second, what ****** started...
- by Scheneighnay McBob - at 2013.02.25 01:23:00
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7324. Dust 514 - in General Discussions [original thread]
N1ck Comeau wrote: Dev or GM we need your help for an accurate answer please!! :) I have a feeling they'll keep the true meaning secret until a "514" expansion, or something similar
- by Scheneighnay McBob - at 2013.02.24 22:17:00
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7325. Sensitivity - in General Discussions [original thread]
50/50, or 60/60. Forgot which
- by Scheneighnay McBob - at 2013.02.24 22:16:00
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7326. Dust 514 - in General Discussions [original thread]
Ooooh. Good theory. 514 may very well be more than lore. I heard a while ago that it might mean 64x4 (possibly means a team of 256, or something more vague), x 2 (2 sides) + 2 (2 commanders) = 514
- by Scheneighnay McBob - at 2013.02.24 22:14:00
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7327. When I spawn in ambush - in General Discussions [original thread]
Now that you menation it, I kindof wanna see someone turn sensitivity to the max, then spin around while firing an HMG
- by Scheneighnay McBob - at 2013.02.24 22:11:00
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7328. Possible "nerf" for the HMG - in General Discussions [original thread]
Support But for the record, people don't seem to realize that LAVs with decent blasters can mow down HMGs no problem- and the turret blocks most of the HMG's shots
- by Scheneighnay McBob - at 2013.02.24 21:57:00
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7329. Exaggeration. It's all i see. - in General Discussions [original thread]
Pokey Dravon wrote: Nah man, one time I emptied 6 magazines into a heavy's back and he turned around and killed me with 1 HMG bullet! How is that not OP? Once I fired an entire MD clip into a heavy's back, they took no damage, but I suicided....
- by Scheneighnay McBob - at 2013.02.24 21:54:00
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7330. There are over 40,000 bones in the clone body - in General Discussions [original thread]
514, obviously
- by Scheneighnay McBob - at 2013.02.24 20:51:00
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7331. what does the war barge do exactly - in General Discussions [original thread]
Evan Terkanian wrote: zeek1227 zeek1227 wrote: Will be Corp asset So your Corp Ceo will most likely pick destination So you'll get to walk around it or something? I'm hoping they'll expand it. I've seen some good suggestions about VR tra...
- by Scheneighnay McBob - at 2013.02.24 19:23:00
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7332. what does the war barge do exactly - in General Discussions [original thread]
Yep. Corp owned, corp controlled. It also fires precision strikes and sends your vehicles. Supposedly, the war barge is only needed for travel to planets your corp has no footing in.
- by Scheneighnay McBob - at 2013.02.24 19:22:00
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7333. Anybody else think that we should get rid of the free precision strike? - in General Discussions [original thread]
I think the free ones should be EMP strikes, not hybrid. Problem solved.
- by Scheneighnay McBob - at 2013.02.24 19:10:00
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7334. Umm yeah - in General Discussions [original thread]
Brass Stalker wrote: Bruce3 Wayne3 wrote: you can run at angles on Dust but sprinting is a more complex action, look at the drop suits, dont you think it would b awkward 2 sprint in any angle but straight ahead? plus is there any FPS that...
- by Scheneighnay McBob - at 2013.02.24 18:49:00
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7335. There's really nothing left to talk about. - in General Discussions [original thread]
Welcome to the feeling we had the previous build. Codex lasted much longer than this probably will, but at least codex had some special events to keep us busy, such as the quafe agent and the corp tournament. This build has just been blah.
- by Scheneighnay McBob - at 2013.02.24 18:19:00
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7336. Was there a silent nerf to Flux nades - in General Discussions [original thread]
Radius seems fine to me, but it doesn't seem to do as much damage against tanks as it used to.
- by Scheneighnay McBob - at 2013.02.24 18:12:00
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7337. A Doctor in the House - in General Discussions [original thread]
The logic behind preferring armor- you won't be getting shot as frequently as the rest of your squad (if you play your cards right), so you might as well be as tanky as possible. Most people overlook this: Basic shield extender: +22 shield HP Bas...
- by Scheneighnay McBob - at 2013.02.24 15:36:00
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7338. A Doctor in the House - in General Discussions [original thread]
The Medic Droid wrote: 1) Should I upgrade my Shields or my Armor? 2) Should I bother working towards the Armor Repair Module? ( 5HP/S seems a little low for Prototype Tier ) 3) What can I do about snipers? ( Do not say 'duck' -_- I also do ...
- by Scheneighnay McBob - at 2013.02.24 15:32:00
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7339. Can a tank survive a direct hit from an orbital? - in General Discussions [original thread]
No player owned stuff atm can survive a direct hit. As far as just being in the area, I've survived it before in a good LAV
- by Scheneighnay McBob - at 2013.02.24 15:21:00
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7340. Umm yeah - in General Discussions [original thread]
Sontie wrote: I want to see you or anyone spring at an angle. Show me a video. I think this is a troll thread. DAMN IT! WHY DID I FEED THE TROLL?!?! Same with people who want to sprint while reloading. It's impossible, even for our mercs. It...
- by Scheneighnay McBob - at 2013.02.24 15:15:00
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