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3901. I just played a match without tanks, scanners or equipment spam - in General Discussions [original thread]
What about rail rifles?
- by Scheneighnay McBob - at 2014.02.16 00:06:00
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3902. Anyone else lagging? - in General Discussions [original thread]
kiarbanor wrote: Scheneighnay McBob wrote: Ever since the changes to matchmaking, battles have been a lot laggier for me. Is this the same with anyone else? Yeah, Bob, I've had issues. It feels like I'm getting "stuck" on walls and the ...
- by Scheneighnay McBob - at 2014.02.15 23:58:00
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3903. Anyone else lagging? - in General Discussions [original thread]
Ever since the changes to matchmaking, battles have been a lot laggier for me. Is this the same with anyone else?
- by Scheneighnay McBob - at 2014.02.15 23:53:00
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3904. Snipers. - in General Discussions [original thread]
Joel II X wrote: Sinboto Simmons wrote: Joel II X wrote: When was this ever a thing? You have the charge sniper. That's all you need. I don't snipe(anymore) just making an observation. A charge sniper just doesn't make sense. I still...
- by Scheneighnay McBob - at 2014.02.15 23:52:00
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3905. Snipers. - in General Discussions [original thread]
Yep. They probably will be once precision rifles (minmatar sniper rifles) are released.
- by Scheneighnay McBob - at 2014.02.15 23:51:00
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3906. Hardeners are OP - in General Discussions [original thread]
Zirzo Valcyn wrote: maybe they should add a weapon that is only effective vs activated hardeners lol, or take the existing plasma cannon and modify it to have bonus vs hardener at least that tank fit takes a crap ton of sp While they definit...
- by Scheneighnay McBob - at 2014.02.15 23:16:00
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3907. Did the CR replace the Shotgun as the ultimate scout weapon? - in General Discussions [original thread]
Don't forget range. However, shotguns are cheaper (standard is all you need), and can be reloaded ultra-fast.
- by Scheneighnay McBob - at 2014.02.15 23:13:00
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3908. OP and UP, clarified - in General Discussions [original thread]
Last skirmish, the enemy team had a full squad of HAVs. I was using scout suits, and I managed to not only outscore everyone on the enemy team, but I had over twice the WP of my 2nd best teammate. It's not HAVs so much as people being too stupid...
- by Scheneighnay McBob - at 2014.02.15 22:45:00
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3909. MD squad of doom! - in General Discussions [original thread]
Shield tankers? What shield tankers?
- by Scheneighnay McBob - at 2014.02.15 18:47:00
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3910. Tankers: Pick two of three poll - in General Discussions [original thread]
HAV's aren't fast without fuel injectors. Once again; it's the active mods that make them OP.
- by Scheneighnay McBob - at 2014.02.15 18:45:00
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3911. RR Heavies - in General Discussions [original thread]
Rail rifles are the FOTM, and the favored tactic of standing in the open like an idiot makes sentinels the best choice because they have enough eHP that they die to everything in 1.5 seconds, rather than .5 seconds. That is why.
- by Scheneighnay McBob - at 2014.02.15 18:44:00
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3912. First four games today - in General Discussions [original thread]
My first whole battle yesterday (Also first day of using the new matchmaking) resulted in a super-close domination, with the top 8 on both teams ending with 1000+ WP
- by Scheneighnay McBob - at 2014.02.15 18:39:00
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3913. skill priority - in General Discussions [original thread]
I think it all depends on what you want to do. For me (scout) it's: Modules; core skills; equipment; weapon; dropsuit Dropsuit is only last for me because minmatar scouts just keep getting more high-slots as the tier increases. High slots are us...
- by Scheneighnay McBob - at 2014.02.15 18:38:00
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3914. For the 100th time - in General Discussions [original thread]
Otavio Martins wrote: Vermaak Doe wrote: DUST Fiend wrote: Yet if you nerf hardeners too much, suddenly dropships become weak again, especially with the current redline situation and railguns being a thing and all. Railguns need a rof ...
- by Scheneighnay McBob - at 2014.02.15 18:21:00
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3915. CCP: Get rid of Vehicle Recall - in General Discussions [original thread]
We need to option to flip vehicles, first. I've had a lot of instanced where I've had to recall my dropship because it was deployed on its side.
- by Scheneighnay McBob - at 2014.02.15 17:48:00
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3916. For the 100th time - in General Discussions [original thread]
Vrain Matari wrote: Scheneighnay McBob wrote: HAVs are not OP. Hardeners are OP. Hardeners + speed is OP. It's really that infantry can't catch a tank that stops us from applying damage. I love the 'waves of opportunity/vulnerability' ...
- by Scheneighnay McBob - at 2014.02.15 17:42:00
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3917. Hello Small Mass of People I'm about to use as a Jury - in General Discussions [original thread]
I stopped reading at "The game is dying" According to their forums, every game has been dying for as long as they've existed. I've played since closed beta. The game isn't dying.
- by Scheneighnay McBob - at 2014.02.15 17:39:00
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3918. For the 100th time - in General Discussions [original thread]
HAVs are not OP. Hardeners are OP.
- by Scheneighnay McBob - at 2014.02.15 16:15:00
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3919. [Game] Where is? - in General Discussions [original thread]
Where is the old -kitten- censorship?
- by Scheneighnay McBob - at 2014.02.15 16:14:00
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3920. Why infantry is DESERVE to a respec for 1.8 - in General Discussions [original thread]
To put it better: No matter how they get nerfed, rail rifles will always be the long-range rail-based assault rifles. People who put SP into them should always expect that, and not be refunded SP unless they become something other than a long-rang...
- by Scheneighnay McBob - at 2014.02.15 16:09:00
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