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261. [Request] Dropsuit and Weapon Stats - in Feedback/Requests [original thread]
Bumping because the fitting interface in dust has so far to go
- by Sardonk Eternia - at 2014.04.05 18:47:00
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262. 'Burnscar' Khanid Scrambler Pistol - in Feedback/Requests [original thread]
Harpyja wrote: Sardonk Eternia wrote: The real question is why is the Khanid having red items when they should be black? Black and silver, actually, if I remember correctly. The Curse was my favorite Khanid ship in EVE. I loved that black...
- by Sardonk Eternia - at 2014.04.05 18:46:00
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263. [SUGGESTION] Squad orders interface - in Feedback/Requests [original thread]
Why are there so many different types of orders? Why not just one, and it should be context sensitive. If you target an objective, it should be defend or capture depending on who controls it. Target a red, attack, target the ground, rendezvous. Ea...
- by Sardonk Eternia - at 2014.04.05 18:44:00
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264. Caldari Missiles [rifle] and Gallente drones [equipment] - in Feedback/Requests [original thread]
I don't know about a missile rifle, but I really like the idea for a drone. Maybe cut out the options for different stances though? I would like if you re-selected the drone it would give you a targeting thing like for squad orders. Whatever you t...
- by Sardonk Eternia - at 2014.04.05 18:42:00
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265. Caldari Missiles [rifle] and Gallente drones [equipment] - in Feedback/Requests [original thread]
Kitt 514 wrote: Useless rifle? Terrible interface for drone? No. Your feedback is less than useless.
- by Sardonk Eternia - at 2014.04.05 18:37:00
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266. 'Burnscar' Khanid Scrambler Pistol - in Feedback/Requests [original thread]
The real question is why is the Khanid having red items when they should be black?
- by Sardonk Eternia - at 2014.04.05 18:36:00
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267. It Should Not Take 2 Rounds Of a Gun To Kill 1 Person! - in General Discussions [original thread]
I think the flaylock is probably the one sidearm that shouldn't kill in one clip. It seems to me it's designed as a finisher or skill-shot weapon with a special purpose. If you want to tear someone down in one clip with a sidearm go for one of the...
- by Sardonk Eternia - at 2014.04.04 13:55:00
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268. Ion Pistol Montage/Music Video - in General Discussions [original thread]
I like your video! Pretty entertaining highlight vid.
- by Sardonk Eternia - at 2014.04.04 13:50:00
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269. Active Scanner - in General Discussions [original thread]
I don't like how you still have to spin to aim the thing and get max coverage. The cool downs are OK I guess. On my Gallente logi I run two scanners.
- by Sardonk Eternia - at 2014.04.04 07:49:00
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270. EWAR on Assaults - in General Discussions [original thread]
You might not be scanning scouts on your assault suit but a couple of modules can make every other assault show up to you
- by Sardonk Eternia - at 2014.04.04 07:31:00
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271. Remove Dampining bonus on cloaks - in General Discussions [original thread]
ghtyui fdaqq wrote: Vulpes Dolosus wrote: Well... from a physics point of view, radar is light so... And only because I am a nerd and not because I think that the way our current tech works should affect my space man game thousands of year...
- by Sardonk Eternia - at 2014.04.02 07:44:00
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272. The next weapons we'll get - in General Discussions [original thread]
Bitches call my **** the scrambler lance
- by Sardonk Eternia - at 2014.03.31 08:21:00
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273. The next weapons we'll get - in General Discussions [original thread]
Magnus Amadeuss wrote: I REALLY hope we get an amarr focused patch sooner or later. We have BY FAR the least content in this game. (3 weapons[2light and 1 sidearm]) (1 equipment) (dropsuits) yep that's it. Not even a map. Saving best for l...
- by Sardonk Eternia - at 2014.03.27 05:51:00
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274. Let's talk dust: immortals and augmentation - in General Discussions [original thread]
In Templar One they describe dust Mercs as being highly modified, their bones are augmented with metal and eve their blood vessels are re-routed to be more efficient and less vulnerable.
- by Sardonk Eternia - at 2013.12.24 18:36:00
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275. Announcement:Uprising 1.5 Patch Notes - in General Discussions [original thread]
This is the most underwhelming patch so far. This constitutes a hotfix in any other game. I used to be the most diehard Dust fan but this game is such a huge letdown I can't even bear to log in anymore. Fix the framerate, add some meaningful game ...
- by Sardonk Eternia - at 2013.10.01 09:52:00
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276. 1.4 daily activity bonus - in General Discussions [original thread]
Bottom line is no matter what they call it, Bonus or whatever, it's SP. If you fail to get this SP, it is "lost" a daily log-in bonus is a ******** way to budget out our weekly allotment of SP. I think all SP should be gained through active partic...
- by Sardonk Eternia - at 2013.08.31 18:11:00
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277. Announcement:Event: Experience Uprising 1.4 with the Caldari Bootcamp - in Announcement and Events [original thread]
This isn't an "event" Caldari Prime was an event. This is dumb.
- by Sardonk Eternia - at 2013.08.31 00:34:00
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278. Why the Forge Gun is 'stronger' than a Railgun Turret - in General Discussions [original thread]
FATPrincess - XOXO wrote: Zero Harpuia wrote: Ankoku Daishogun wrote: Could you explain to me why grenades are 'stronger' than small missiiles. Shaped charges, designed solely for Anti Materiel purposes. Also, no need for guiding or pr...
- by Sardonk Eternia - at 2013.08.30 01:38:00
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279. Why the Forge Gun is 'stronger' than a Railgun Turret - in General Discussions [original thread]
TunRa wrote: Anti-material weapon Wrong Expand your vocabulary.
- by Sardonk Eternia - at 2013.08.30 01:36:00
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280. I DID IT!!!! - in General Discussions [original thread]
CCP made it easy this time, **** rewards and **** objective means easy choice. Just didn't play at all during this event. Saving my give-a-**** for 1.4
- by Sardonk Eternia - at 2013.08.30 01:34:00
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