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241. LAV improvements thread - in Feedback/Requests [original thread]
Mine's missing a cup holder.... That aside, i agree, a little too slippery for what i perceive the realistic weight would be. Not to mention what its intended application is as a LAV. We may as well have LAAirboats. Driving on pavement at speed i...
- by SYST3M 0V3RL0AD - at 2012.09.20 12:18:00
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242. Feedback: Spent a game crashing and repairing a dropship here's what I was r... - in Feedback/Requests [original thread]
I've doubled those numbers in testing without any vehicles directly involved, without a full squad, and without trying our best to squeeze out every bit of SP. That's no lie or exaggeration. If i had a full squad, triple those numbers. If we had...
- by SYST3M 0V3RL0AD - at 2012.09.20 11:59:00
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243. Smart Restocking - in Feedback/Requests [original thread]
I see what the OP is meaning, and yes, please make this happen. It drives me mad. Tarn is missing the point here. What OP is saying is regardless of what modules are shared, if i restock a fit and tell it i want to have 10 fits, but i already have...
- by SYST3M 0V3RL0AD - at 2012.09.20 11:44:00
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244. [Request] Drop uplink spawn orientation - in Feedback/Requests [original thread]
Tarn Adari wrote: The first few times I dropped an uplink, I didn't think about it, but when I noticed that you spawn facing the same direction as the dropper, I am more careful. That being said, this doesn't really help that much against campe...
- by SYST3M 0V3RL0AD - at 2012.09.20 11:38:00
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245. [Request] Spawn near squad leader/teammate - in Feedback/Requests [original thread]
Seran Jinkar wrote: I see your point ... but when you are really wanting to get your squad together then let them wait for the ten seconds it takes to drop an uplink. Even though I do think that there should be a dropsuit the is able to fit a ...
- by SYST3M 0V3RL0AD - at 2012.09.20 11:25:00
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246. [Request] Squad member tags always visible - in Feedback/Requests [original thread]
Tarn Adari wrote: As a Squad you would preferably stay near each other. Why do you even form a squad, if you don't cover each other? I'm confused, did you even bother to read the reasoning or just the title before throwing in your two cents?...
- by SYST3M 0V3RL0AD - at 2012.09.20 11:14:00
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247. To those who place dropships on buildings and shoots at me with rockets.... - in General Discussions [original thread]
I agree this is irritating, but all part of the game. There are many counters to this though. 1. Sniping the gunner out is an option, but you run the risk he has an uplink up there (they always do) and will just return in 10 seconds. 2. Forge gu...
- by SYST3M 0V3RL0AD - at 2012.09.20 11:02:00
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248. [Request] Drop uplink spawn orientation - in Feedback/Requests [original thread]
I just posted a bunch of far more important requests, but this is something that annoys me a bit. 9 times out of 10 when i spawn to a drop uplink i do so to find myself facing a wall/corner/rock crevice/etc.. When someone places an uplink they u...
- by SYST3M 0V3RL0AD - at 2012.09.20 10:24:00
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249. [Request] Squad member tags always visible - in Feedback/Requests [original thread]
It would be very helpful for the members of your squads' name tag to be permanently visible. When i'm trying to direct my guys and all i can see is a green arrow in three different locations, i have no idea who is who and if they are where they ...
- by SYST3M 0V3RL0AD - at 2012.09.20 10:08:00
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250. [Request] Vehicle seat selection - in Feedback/Requests [original thread]
I think it'd be a nice addition to have a have a faster, more precise way of choosing your seat in a dropship. If the pilot gets in a split second after a gunner, there is then a musical chairs scenario that takes place for the gunner to move ou...
- by SYST3M 0V3RL0AD - at 2012.09.20 09:58:00
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251. [Request] Spawn near squad leader/teammate - in Feedback/Requests [original thread]
I know the random spawning has been a much discussed topic and i did search for this but it didn't turn up. In ambush, there is no reason why my men should consistently spawn at completely different sides of the map. Especially in the beginning o...
- by SYST3M 0V3RL0AD - at 2012.09.20 09:52:00
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252. Day 2: Some feedback and suggestions - in Feedback/Requests [original thread]
I don't mean to be "that guy", but when i saw this thread labeled "Day 2: Some feedback and suggestions" i laughed considering the first Dev thread in this section is titled "Please do not make list of feedback and suggestions. Just sayin'. :p
- by SYST3M 0V3RL0AD - at 2012.09.20 09:29:00
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253. [Request] RDV Squad Leader Priority - in Feedback/Requests [original thread]
I've been in a number of battles where everyone and their brother calls in an LAV immediately after spawn which fills the queue and sometimes leaves the people that actually need vehicles without any. I think it would be beneficial that a squad ...
- by SYST3M 0V3RL0AD - at 2012.09.20 09:23:00
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254. BETA testing - in General Discussions [original thread]
Foldenfly wrote: lol, damn man. CCP needs to give you a bonus. Completely agree and if we're ever in a match, I'll either be standing beside you or gunning for your arse. Don't stop posting. You are one of the few whom I actively seek out t...
- by SYST3M 0V3RL0AD - at 2012.09.19 22:53:00
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255. BETA testing - in General Discussions [original thread]
[Whoops. Accidental post. Ignore this. ]
- by SYST3M 0V3RL0AD - at 2012.09.19 22:52:00
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256. BETA testing - in General Discussions [original thread]
.......and another brick wall post. I don't know why i bother...... To Dzark and DOOM and anyone else with the same perspective, To be clear, I'm torn on the specific subject of boosting. On one hand i do want the higher end gear to be tested t...
- by SYST3M 0V3RL0AD - at 2012.09.19 20:04:00
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257. BETA testing - in General Discussions [original thread]
Just popped back into that thread i had posted this in earlier today and sure enough it went totally downhill within just a few posts. The first few posts after mine people seemed to grasp it and began to be constructive... and then the thread ju...
- by SYST3M 0V3RL0AD - at 2012.09.19 09:05:00
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258. BETA testing - in General Discussions [original thread]
Thanks for the great post (and the shout out, heh). As you know, i totally agree. Let's break this kitten. +1
- by SYST3M 0V3RL0AD - at 2012.09.19 05:30:00
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259. Ultimate way to farm SP - in General Discussions [original thread]
Awhile ago i saw a video of CCP showing Dust in the early stages at a show or convention. In the game video (actual video of a Dev playing, not a cinematic) it showed the player standing beside 4 or 5 turret installations. All of them were firing ...
- by SYST3M 0V3RL0AD - at 2012.09.18 22:10:00
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260. People abusing the system - in General Discussions [original thread]
To put this disaster somewhat back on track..... If you want the devs to fix an exploit, exploit it! A lot. It is a BETA and everything should be tested thoroughly including high end fittings and gear. The more people with high end skills that ca...
- by SYST3M 0V3RL0AD - at 2012.09.18 21:59:00
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